Player Matchup

Cthulhu
Cthulhu
Cosmic3414
Cthulhu
Level 70
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Xbalanque
Xbalanque
GrannySlaver
Xbalanque
Level 107
God Stats
3W - 1L
1,504 SR
Queue Stats
75W - 79L
1,448 Elo+
Solo
Ah Puch
Ah Puch
NNE_Futuristic
Ah Puch
Level 125
God Stats
15W - 13L
1,504 SR
Queue Stats
795W - 870L
1,386 Elo+
Solo
Achilles
Achilles
patadeperro5218
Achilles
Level 64
God Stats
0W - 1L
1,588 SR
Queue Stats
124W - 139L
1,416 Elo+
Solo
Awilix
Awilix
starless_barley
Awilix
Level 126
God Stats
1W - 1L
1,582 SR
Queue Stats
11W - 10L
1,463 Elo+
Party 1
Team Averages
Level 98
1,497 SR
1,427 Elo+

VS

Team Averages
Level 91
1,517 SR
1,405 Elo+
Izanami
Izanami
Redrix Pants
Izanami
Level 66
God Stats
28W - 18L
1,558 SR
Queue Stats
75W - 75L
1,416 Elo+
Solo
Amaterasu
Amaterasu
SirCharlesDisco
Amaterasu
Level 62
God Stats
11W - 9L
1,504 SR
Queue Stats
35W - 29L
1,425 Elo+
Solo
Scylla
Scylla
WaDe3111
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 280L
1,395 Elo+
Party 2
Pele
Pele
mcmillen2110
Pele
Level 114
God Stats
25W - 22L
1,489 SR
Queue Stats
210W - 233L
1,403 Elo+
Party 2
Chang'e
Chang'e
petben2910
Chang'e
Level 124
God Stats
180W - 148L
1,533 SR
Queue Stats
580W - 581L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cosmic3414
Cthulhu
14
2 / 2 / 4
8,491
425
8,231
18,028
21,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
GrannySlaver
Xbalanque
14
1 / 5 / 5
8,755
438
10,475
16,234
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 3
9,329
466
13,776
10,877
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
0 / 3 / 1
7,407
370
6,026
10,983
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 2
9,269
463
9,620
12,395
8,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Redrix Pants
Izanami
16
3 / 3 / 6
10,285
514
9,531
16,840
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SirCharlesDisco
Amaterasu
17
5 / 1 / 4
11,145
557
9,566
18,838
14,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
WaDe3111
Scylla
14
0 / 3 / 3
8,884
444
2,772
12,948
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 0 / 2
11,528
576
10,955
12,216
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
petben2910
Chang'e
13
1 / 4 / 4
8,323
416
7,634
18,641
7,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
16
16
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cosmic3414
Cthulhu
2
2
4
2
L
Xbalanque
GrannySlaver
Xbalanque
1
5
5
0.7
L
5
2
3
3.25
W
Izanami
Redrix Pants
Izanami
3
3
6
2
W
Amaterasu
SirCharlesDisco
Amaterasu
5
1
4
7
W
Scylla
WaDe3111
Scylla
0
3
3
0.5
W
7
0
2
8
L
Achilles
0
3
1
0.17
W
Chang'e
petben2910
Chang'e
1
4
4
0.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,128
Damage
40,458
68,517
Taken
79,483
50,304
Mitigated
39,428
15,166
Healing
31,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cosmic3414
Cthulhu
8,231
514
81
0
18,028
21,831
0
4,071
13,957
55,195
1,520
L
Xbalanque
GrannySlaver
Xbalanque
10,475
5,039
0
5,341
16,234
6,474
992
2,892
13,342
0
76,239
L
13,776
516
0
3,820
10,877
4,622
310
1,688
9,189
67,071
0
W
Izanami
Redrix Pants
Izanami
9,531
6,344
0
6,183
16,840
7,002
36
7,582
9,258
0
90,378
W
Amaterasu
SirCharlesDisco
Amaterasu
9,566
3,285
0
10,823
18,838
14,550
162
2,164
16,013
0
82,231
W
Scylla
WaDe3111
Scylla
2,772
755
0
2,170
12,948
4,736
1,928
5,072
7,876
53,605
0
W
10,955
2,822
270
963
12,216
5,662
1,158
2,172
9,964
0
101,283
L
Achilles
6,026
2,799
0
4,207
10,983
8,609
24
0
10,983
0
35,487
W
Chang'e
petben2910
Chang'e
7,634
643
3,456
7,966
18,641
7,478
312
5,341
13,300
39,741
2,031
L
9,620
2,910
0
1,717
12,395
8,768
0
1,612
10,783
0
58,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
50,165
443
Minions Killed
625
0
Camps Cleared
0
1,678,499
Distance Traveled
1,910,102
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,491
425
70
4
0
370,118
0
L
Xbalanque
8,755
438
118
6
0
310,450
2
L
Ah Puch
9,329
466
113
6
0
337,064
4
W
Izanami
10,285
514
147
7
0
346,954
4
W
Amaterasu
11,145
557
159
8
0
426,595
6
W
Scylla
8,884
444
91
5
0
318,668
3
W
Pele
11,528
576
160
8
0
434,303
0
L
Achilles
7,407
370
56
3
0
244,401
2
W
Chang'e
8,323
416
68
3
0
383,582
9
L
Awilix
9,269
463
86
4
0
416,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role