Player Matchup

Geb
Geb
Allotropy7
Geb
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
Cr4zY69eR
Heimdallr
Level 24
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 1
Charybdis
Charybdis
Legion_SC
Charybdis
Level 158
God Stats
1W - 0L
1,629 SR
Queue Stats
15W - 11L
1,616 Elo+
Party 1
Fenrir
Fenrir
not5urgs
Fenrir
Level 67
God Stats
2W - 1L
1,618 SR
Queue Stats
45W - 43L
1,497 Elo+
Party 1
Freya
Freya
savage_73
Freya
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,466 Elo+
Party 1
Team Averages
Level 87
1,593 SR
1,491 Elo+

VS

Team Averages
Level 47
1,445 SR
1,377 Elo+
Kukulkan
Kukulkan
MiniExplosion
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,440 Elo+
Solo
King Arthur
King Arthur
Noshadowtime
King Arthur
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
45W - 48L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
RagTagRain
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,320 Elo+
Solo
Lancelot
Lancelot
YendorTruffles
Lancelot
Level 17
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 4L
1,196 Elo+
Solo
Raijin
Raijin
petra12343
Raijin
Level 136
God Stats
1W - 2L
1,719 SR
Queue Stats
97W - 99L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 20
12,506
736
12,402
24,453
35,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Cr4zY69eR
Heimdallr
20
1 / 4 / 13
11,805
694
11,454
16,732
9,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Legion_SC
Charybdis
19
4 / 5 / 20
12,234
720
24,080
20,689
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
not5urgs
Fenrir
20
13 / 6 / 10
14,121
831
21,885
24,279
20,589
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
savage_73
Freya
20
9 / 4 / 10
12,679
746
17,811
21,375
12,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MiniExplosion
Kukulkan
20
8 / 5 / 10
12,541
738
23,879
14,747
8,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Noshadowtime
King Arthur
17
3 / 6 / 9
10,830
637
9,106
23,304
31,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
RagTagRain
Heimdallr
20
7 / 4 / 12
11,960
704
21,784
17,714
12,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
20
5 / 7 / 13
11,777
693
20,210
27,720
24,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
petra12343
Raijin
15
0 / 7 / 8
9,639
567
17,592
15,001
7,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
75
29
Kills
23
23
Deaths
29
73
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
4
20
3
W
Heimdallr
Cr4zY69eR
Heimdallr
1
4
13
1.88
W
Charybdis
Legion_SC
Charybdis
4
5
20
2.8
L
Kukulkan
MiniExplosion
Kukulkan
8
5
10
2.6
L
King Arthur
Noshadowtime
King Arthur
3
6
9
1.25
L
Heimdallr
RagTagRain
Heimdallr
7
4
12
3.25
L
Lancelot
5
7
13
1.64
W
Fenrir
not5urgs
Fenrir
13
6
10
3
L
Raijin
petra12343
Raijin
0
7
8
0.57
W
Freya
savage_73
Freya
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,632
Damage
92,571
107,528
Taken
98,486
90,091
Mitigated
84,141
43,746
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,402
1,318
1,622
4,741
24,453
35,155
356
6,738
17,715
22,645
0
W
Heimdallr
Cr4zY69eR
Heimdallr
11,454
4,414
1,020
5,338
16,732
9,934
821
8,320
8,412
0
32,603
W
Charybdis
Legion_SC
Charybdis
24,080
9,039
1,664
6,210
20,689
11,945
5,439
9,619
11,070
0
57,192
L
Kukulkan
MiniExplosion
Kukulkan
23,879
722
112
370
14,747
8,821
480
4,798
9,949
55,478
0
L
King Arthur
Noshadowtime
King Arthur
9,106
480
2,191
2,510
23,304
31,065
0
8,153
15,151
0
13,346
L
Heimdallr
RagTagRain
Heimdallr
21,784
6,495
3,026
3,983
17,714
12,221
912
3,049
14,665
0
36,767
L
Lancelot
20,210
2,588
1,673
9,183
27,720
24,196
132
10,481
17,239
0
28,416
W
Fenrir
not5urgs
Fenrir
21,885
5,298
2,493
10,231
24,279
20,589
942
6,835
17,444
0
30,338
L
Raijin
petra12343
Raijin
17,592
902
1,193
563
15,001
7,838
290
3,732
11,269
29,045
0
W
Freya
savage_73
Freya
17,811
6,412
1,684
8,743
21,375
12,468
1,983
9,959
11,416
28,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,345
Gold Earned
56,747
186
Minions Killed
166
0
Camps Cleared
0
1,611,344
Distance Traveled
1,625,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,506
736
17
1
0
349,138
0
W
Heimdallr
11,805
694
46
3
0
307,584
0
W
Charybdis
12,234
720
83
5
0
284,047
0
L
Kukulkan
12,541
738
87
5
0
292,874
0
L
King Arthur
10,830
637
12
1
0
359,473
0
L
Heimdallr
11,960
704
30
2
0
323,344
0
L
Lancelot
11,777
693
13
1
0
361,833
0
W
Fenrir
14,121
831
10
1
0
358,380
0
L
Raijin
9,639
567
24
1
0
287,946
0
W
Freya
12,679
746
30
2
0
312,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role