Player Matchup

Loki
Loki
 
Loki
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Algarete
Medusa
Level 89
God Stats
4W - 11L
1,235 SR
Queue Stats
185W - 199L
1,399 Elo+
Party 1
Nemesis
Nemesis
DarkShadow0319
Nemesis
Level 89
God Stats
9W - 20L
1,388 SR
Queue Stats
189W - 218L
1,416 Elo+
Party 3
Ra
Ra
Silent_HorrorX
Ra
Level 48
God Stats
2W - 5L
1,406 SR
Queue Stats
18W - 42L
1,277 Elo+
Solo
Aphrodite
Aphrodite
Ultimakyla
Aphrodite
Level 35
God Stats
7W - 15L
1,325 SR
Queue Stats
67W - 79L
1,382 Elo+
Party 1
Team Averages
Level 64
1,371 SR
1,395 Elo+

VS

Team Averages
Level 110
1,504 SR
1,443 Elo+
Sylvanus
Sylvanus
Alfar Vidar
Sylvanus
Level 143
God Stats
14W - 9L
1,617 SR
Queue Stats
243W - 283L
1,424 Elo+
Solo
Agni
Agni
MG20201984
Agni
Level 79
God Stats
4W - 3L
1,574 SR
Queue Stats
220W - 195L
1,540 Elo+
Solo
Achilles
Achilles
PoisePenguin
Achilles
Level 106
God Stats
14W - 15L
1,465 SR
Queue Stats
61W - 57L
1,412 Elo+
Party 2
Sol
Sol
joaquingarzonc22
Sol
Level 96
God Stats
2W - 2L
1,461 SR
Queue Stats
91W - 100L
1,405 Elo+
Solo
Ravana
Ravana
marco132
Ravana
Level 126
God Stats
1W - 1L
1,405 SR
Queue Stats
36W - 33L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 5 / 0
5,982
460
2,325
11,697
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Algarete
Medusa
10
1 / 0 / 1
5,628
433
6,633
9,350
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,776
444
3,108
9,618
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 1
5,887
453
3,608
6,515
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Ultimakyla
Aphrodite
10
0 / 0 / 0
5,992
461
2,820
5,958
3,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alfar Vidar
Sylvanus
11
1 / 1 / 0
5,953
458
3,920
8,973
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 3
8,518
655
6,051
5,173
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
PoisePenguin
Achilles
13
3 / 0 / 2
7,716
594
8,259
8,902
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 1 / 1
6,479
498
6,824
7,962
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
marco132
Ravana
11
4 / 0 / 4
7,170
552
4,389
4,570
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
0
0
W
Sylvanus
Alfar Vidar
Sylvanus
1
1
0
1
L
Medusa
Algarete
Medusa
1
0
1
1.5
L
0
2
0
0
W
3
0
3
4.5
W
Achilles
PoisePenguin
Achilles
3
0
2
4
L
1
4
1
0.38
L
Aphrodite
Ultimakyla
Aphrodite
0
0
0
0
W
0
1
1
0.5
W
Ravana
marco132
Ravana
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
29,443
43,138
Taken
35,580
16,955
Mitigated
18,502
17,549
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,325
256
0
4,230
11,697
3,932
0
2,393
9,304
0
42,948
W
Sylvanus
Alfar Vidar
Sylvanus
3,920
1,281
921
1,804
8,973
5,629
180
2,779
6,194
18,926
6,906
L
Medusa
Algarete
Medusa
6,633
3,062
0
3,251
9,350
3,524
0
7,084
2,266
0
37,283
L
3,108
1,446
0
2,573
9,618
3,874
0
0
9,618
0
29,693
W
6,051
558
0
911
5,173
2,118
480
1,486
3,687
77,354
0
W
Achilles
PoisePenguin
Achilles
8,259
1,477
0
5,934
8,902
6,494
588
427
8,475
0
48,621
L
3,608
460
66
771
6,515
2,238
0
2,262
4,253
33,889
0
L
Aphrodite
Ultimakyla
Aphrodite
2,820
1,134
2,461
4,197
5,958
3,387
0
4,480
1,478
22,487
0
W
6,824
3,008
0
3,200
7,962
2,406
573
880
7,082
48,988
4,240
W
Ravana
marco132
Ravana
4,389
1,160
0
780
4,570
1,855
609
856
3,714
0
29,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
35,836
292
Minions Killed
415
0
Camps Cleared
0
1,245,554
Distance Traveled
1,288,132
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,982
460
74
6
0
275,757
0
W
Sylvanus
5,953
458
41
3
0
213,169
1
L
Medusa
5,628
433
55
4
0
254,052
4
L
Nemesis
5,776
444
56
4
0
266,122
1
W
Agni
8,518
655
147
11
0
275,382
7
W
Achilles
7,716
594
86
7
0
262,092
6
L
Ra
5,887
453
50
4
0
219,424
2
L
Aphrodite
5,992
461
57
4
0
230,199
0
W
Sol
6,479
498
89
7
0
240,646
6
W
Ravana
7,170
552
52
4
0
296,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role