Player Matchup

Achilles
Achilles
Bashlock2
Achilles
Level 118
God Stats
2W - 2L
1,401 SR
Queue Stats
434W - 466L
1,439 Elo+
Solo
Nu Wa
Nu Wa
BulletBillmg
Nu Wa
Level 113
God Stats
15W - 10L
1,543 SR
Queue Stats
247W - 306L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
GoonPartol
Ao Kuang
Level 120
God Stats
3W - 1L
1,568 SR
Queue Stats
409W - 419L
1,437 Elo+
Party 1
Skadi
Skadi
Igotdapowah
Skadi
Level 126
God Stats
13W - 6L
1,671 SR
Queue Stats
29W - 21L
1,506 Elo+
Solo
Yemoja
Yemoja
Starzdust99
Yemoja
Level 80
God Stats
23W - 17L
1,552 SR
Queue Stats
215W - 254L
1,439 Elo+
Party 1
Team Averages
Level 111
1,547 SR
1,451 Elo+

VS

Team Averages
Level 113
1,496 SR
1,455 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cu_Chulainn1x
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,387 Elo+
Solo
Nike
Nike
IRB__GOTTI
Nike
Level 132
God Stats
4W - 5L
1,537 SR
Queue Stats
164W - 164L
1,450 Elo+
Solo
Thanatos
Thanatos
ash10
Thanatos
Level 95
God Stats
5W - 4L
1,548 SR
Queue Stats
35W - 46L
1,440 Elo+
Solo
Ares
Ares
rEX633
Ares
Level 65
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bashlock2
Achilles
17
5 / 2 / 6
11,058
553
10,959
14,181
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 2 / 5
10,887
544
13,955
13,667
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
GoonPartol
Ao Kuang
16
7 / 4 / 6
10,536
527
16,194
20,561
9,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 3 / 1
8,983
449
7,184
10,298
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
0 / 2 / 9
9,205
460
8,095
15,168
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 2 / 1
10,539
527
10,095
17,544
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 4
10,154
508
12,018
16,421
7,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 3 / 1
10,123
506
7,406
18,318
13,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ash10
Thanatos
13
5 / 7 / 2
9,000
450
9,626
18,554
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
rEX633
Ares
11
1 / 4 / 3
8,375
419
8,680
18,782
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
13
13
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
2
1
2.25
W
Achilles
Bashlock2
Achilles
5
2
6
4
W
5
2
5
3.75
L
0
2
4
1
W
Ao Kuang
GoonPartol
Ao Kuang
7
4
6
2.5
L
3
3
1
1.17
W
0
3
1
0.17
W
Yemoja
0
2
9
2.25
L
Thanatos
ash10
Thanatos
5
7
2
0.86
L
Ares
rEX633
Ares
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,387
Damage
47,825
73,875
Taken
89,619
47,618
Mitigated
58,763
23,450
Healing
38,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,095
8,628
0
9,732
17,544
7,632
2,494
6,266
11,278
0
111,629
W
Achilles
Bashlock2
Achilles
10,959
1,447
0
6,490
14,181
13,630
774
3,110
11,071
0
72,007
W
13,955
2,975
0
3,299
13,667
6,183
798
4,330
9,337
90,923
0
L
12,018
4,525
0
10,086
16,421
7,940
762
8,976
7,397
110,051
9,446
W
Ao Kuang
GoonPartol
Ao Kuang
16,194
5,763
0
7,433
20,561
9,122
396
5,052
15,509
80,330
2,338
L
7,406
563
0
5,159
18,318
13,501
187
4,408
12,983
0
68,329
W
7,184
3,520
0
1,025
10,298
3,830
2,006
1,718
8,580
0
62,361
W
Yemoja
8,095
1,207
1,833
3,370
15,168
14,853
562
6,340
8,828
41,262
0
L
Thanatos
ash10
Thanatos
9,626
2,881
0
11,077
18,554
8,895
23
8,590
9,837
0
59,276
L
Ares
rEX633
Ares
8,680
827
0
2,141
18,782
20,795
0
9,536
9,042
22,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
48,191
537
Minions Killed
580
0
Camps Cleared
0
1,778,624
Distance Traveled
1,791,778
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,539
527
166
8
0
311,909
0
W
Achilles
11,058
553
139
7
0
401,385
0
W
Nu Wa
10,887
544
129
6
0
377,827
5
L
Sol
10,154
508
185
9
0
356,381
4
W
Ao Kuang
10,536
527
115
6
0
359,441
4
L
Nike
10,123
506
120
6
0
367,632
2
W
Skadi
8,983
449
106
5
0
296,635
4
W
Yemoja
9,205
460
48
2
0
343,336
0
L
Thanatos
9,000
450
88
4
0
368,078
13
L
Ares
8,375
419
21
1
0
387,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role