Player Matchup

Chaac
Chaac
CeeFour20
Chaac
Level 100
God Stats
23W - 15L
1,584 SR
Queue Stats
32W - 21L
1,592 Elo+
Party 1
Persephone
Persephone
Creepy Paps
Persephone
Level 106
God Stats
1W - 1L
1,482 SR
Queue Stats
17W - 12L
1,559 Elo+
Party 1
Erlang Shen
Erlang Shen
KI11M3PL3ASE69
Erlang Shen
Level 107
God Stats
1W - 0L
1,922 SR
Queue Stats
9W - 5L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
Kinky Straps
Guan Yu
Level 25
God Stats
3W - 1L
1,671 SR
Queue Stats
12W - 8L
1,568 Elo+
Party 1
Ganesha
Ganesha
NiceCheatcodes
Ganesha
Level 120
God Stats
7W - 3L
1,783 SR
Queue Stats
47W - 28L
1,615 Elo+
Party 1
Team Averages
Level 92
1,688 SR
1,586 Elo+

VS

Team Averages
Level 38
1,599 SR
1,509 Elo+
Fenrir
Fenrir
Concord VI
Fenrir
Level 22
God Stats
5W - 8L
1,412 SR
Queue Stats
30W - 36L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
T Kirk HD
Zhong Kui
Level 27
God Stats
0W - 1L
1,719 SR
Queue Stats
34W - 42L
1,470 Elo+
Party 2
Agni
Agni
Ventrone HD
Agni
Level 68
God Stats
28W - 31L
1,444 SR
Queue Stats
92W - 112L
1,406 Elo+
Party 2
Odin
Odin
ZeroSoulStar
Odin
Level 33
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo
Cupid
Cupid
madcr8zy
Cupid
Level 39
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 20L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CeeFour20
Chaac
20
15 / 1 / 28
14,789
1,232
29,941
20,585
33,762
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Creepy Paps
Persephone
20
9 / 0 / 30
14,574
1,215
34,270
8,360
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
KI11M3PL3ASE69
Erlang Shen
20
13 / 1 / 30
14,594
1,216
25,060
21,698
25,869
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Kinky Straps
Guan Yu
20
8 / 3 / 30
13,304
1,109
9,466
21,337
27,712
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 3 / 45
14,127
1,177
12,949
18,154
33,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Concord VI
Fenrir
17
1 / 7 / 6
11,460
955
7,491
22,159
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
T Kirk HD
Zhong Kui
17
0 / 8 / 5
11,103
925
16,786
24,962
18,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 4
12,312
1,026
34,034
18,947
8,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 12 / 7
11,811
984
11,550
27,192
35,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
madcr8zy
Cupid
17
3 / 14 / 4
12,499
1,042
14,605
24,529
11,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

208
Kill Participation
34
45
Kills
8
8
Deaths
45
163
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
CeeFour20
Chaac
15
1
28
29
L
Fenrir
Concord VI
Fenrir
1
7
6
0.57
W
Persephone
Creepy Paps
Persephone
9
0
30
24
W
Erlang Shen
KI11M3PL3ASE69
Erlang Shen
13
1
30
28
W
Guan Yu
Kinky Straps
Guan Yu
8
3
30
7.67
W
0
3
45
7.5
L
Zhong Kui
T Kirk HD
Zhong Kui
0
8
5
0.31
L
3
4
4
1.25
L
1
12
7
0.38
L
Cupid
madcr8zy
Cupid
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,686
Damage
84,466
90,134
Taken
117,789
126,622
Mitigated
87,073
33,174
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CeeFour20
Chaac
29,941
5,171
0
5,788
20,585
33,762
0
11,431
8,392
0
47,284
L
Fenrir
Concord VI
Fenrir
7,491
632
0
808
22,159
12,189
0
11,157
11,002
0
13,486
W
Persephone
Creepy Paps
Persephone
34,270
3,883
825
3,083
8,360
6,228
0
3,793
4,353
66,484
0
W
Erlang Shen
KI11M3PL3ASE69
Erlang Shen
25,060
16,844
0
9,429
21,698
25,869
0
13,477
7,481
0
42,433
W
Guan Yu
Kinky Straps
Guan Yu
9,466
5,227
7,912
3,890
21,337
27,712
0
12,959
7,724
0
14,969
W
12,949
1,671
0
2,247
18,154
33,051
0
9,160
8,738
22,684
0
L
Zhong Kui
T Kirk HD
Zhong Kui
16,786
1,495
0
2,192
24,962
18,880
0
9,545
15,417
34,014
0
L
34,034
1,147
230
2,201
18,947
8,409
0
6,420
12,527
76,521
0
L
11,550
3,644
0
759
27,192
35,986
0
8,777
18,415
0
28,967
L
Cupid
madcr8zy
Cupid
14,605
7,038
15
1,221
24,529
11,609
0
11,320
13,209
0
35,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,388
Gold Earned
59,185
206
Minions Killed
207
4
Camps Cleared
10
1,185,601
Distance Traveled
1,114,026
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,789
1,232
46
4
0
260,463
0
L
Fenrir
11,460
955
18
2
1
258,044
0
W
Persephone
14,574
1,215
100
8
1
224,068
1
W
Erlang Shen
14,594
1,216
40
3
3
260,212
1
W
Guan Yu
13,304
1,109
20
2
0
217,985
1
W
Ganesha
14,127
1,177
0
0
0
222,873
3
L
Zhong Kui
11,103
925
33
3
0
204,665
1
L
Agni
12,312
1,026
89
7
2
238,079
0
L
Odin
11,811
984
26
2
1
213,724
0
L
Cupid
12,499
1,042
41
3
6
199,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role