Player Matchup

King Arthur
King Arthur
Lone_LotusXx
King Arthur
Level 47
God Stats
6W - 2L
1,625 SR
Queue Stats
7W - 3L
1,523 Elo+
Party 2
Janus
Janus
SlimLahey151
Janus
Level 113
God Stats
9W - 19L
1,328 SR
Queue Stats
171W - 260L
1,253 Elo+
Solo
Arachne
Arachne
one_speedy_boi21
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,382 Elo+

VS

Team Averages
Level 59
1,715 SR
1,314 Elo+
Camazotz
Camazotz
TheBossGamer247
Camazotz
Level 58
God Stats
1W - 0L
1,752 SR
Queue Stats
52W - 53L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
Ymir6592
Baron Samedi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 1
Ah Puch
Ah Puch
xI LokiTr1xz Ix
Ah Puch
Level 108
God Stats
1W - 0L
1,894 SR
Queue Stats
21W - 29L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lone_LotusXx
King Arthur
16
0 / 4 / 2
11,016
580
17,805
30,305
43,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 0
12,303
648
20,268
18,310
12,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 12 / 1
10,452
550
11,540
21,924
12,951
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
11 / 0 / 5
14,899
784
19,197
27,050
39,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Ymir6592
Baron Samedi
18
6 / 1 / 13
13,980
736
12,169
24,526
44,149
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 16
13,147
692
28,335
19,277
13,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
20
20
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Lone_LotusXx
King Arthur
0
4
2
0.25
L
2
4
0
0.5
W
Camazotz
11
0
5
13.5
W
Baron Samedi
Ymir6592
Baron Samedi
6
1
13
12.5
L
0
12
1
0.04
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,613
Damage
59,701
70,539
Taken
70,853
69,021
Mitigated
97,277
7,976
Healing
38,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Lone_LotusXx
King Arthur
17,805
1,566
287
1,543
30,305
43,453
0
16,467
13,395
0
43,365
L
20,268
1,175
59
3,054
18,310
12,617
0
12,045
6,265
63,782
0
W
Camazotz
19,197
5,791
2,758
12,216
27,050
39,632
377
7,158
19,892
6,439
48,965
W
Baron Samedi
Ymir6592
Baron Samedi
12,169
1,713
5,384
9,284
24,526
44,149
373
7,631
16,895
34,273
0
L
11,540
7,925
1,199
1,834
21,924
12,951
0
14,098
7,800
0
20,656
W
28,335
1,561
0
8,594
19,277
13,496
910
5,640
13,637
91,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
42,026
150
Minions Killed
236
0
Camps Cleared
0
917,270
Distance Traveled
1,023,056
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,016
580
42
2
0
350,398
3
L
Janus
12,303
648
85
4
0
321,333
0
W
Camazotz
14,899
784
64
3
0
361,630
0
W
Baron Samedi
13,980
736
39
2
0
311,133
5
L
Arachne
10,452
550
23
1
0
245,539
0
W
Ah Puch
13,147
692
133
7
0
350,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role