Player Matchup

Bastet
Bastet
LeFauno
Bastet
Level 124
God Stats
44W - 50L
1,495 SR
Queue Stats
178W - 175L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
SayByeSly
Jormungandr
Level 98
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 3L
1,172 Elo+
Party 3
Odin
Odin
gamerX_VERSACE
Odin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
lau_ra
Neith
Level 140
God Stats
1W - 1L
1,413 SR
Queue Stats
14W - 13L
1,493 Elo+
Party 2
Ra
Ra
no7name7found
Ra
Level 157
God Stats
7W - 6L
1,618 SR
Queue Stats
140W - 136L
1,456 Elo+
Party 2
Team Averages
Level 130
1,457 SR
1,413 Elo+

VS

Team Averages
Level 52
1,552 SR
1,321 Elo+
Sylvanus
Sylvanus
Danwarrior
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1
Chang'e
Chang'e
JinSouL00na
Chang'e
Level 120
God Stats
9W - 16L
1,566 SR
Queue Stats
266W - 282L
1,448 Elo+
Solo
Chernobog
Chernobog
SerBubble
Chernobog
Level 45
God Stats
0W - 2L
1,560 SR
Queue Stats
4W - 11L
1,252 Elo+
Party 1
Lancelot
Lancelot
ZULHU
Lancelot
Level 60
God Stats
1W - 3L
1,535 SR
Queue Stats
6W - 10L
1,374 Elo+
Party 1
Persephone
Persephone
ZenTheVirtuoso
Persephone
Level 7
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LeFauno
Bastet
16
4 / 3 / 3
9,589
799
6,726
10,805
4,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SayByeSly
Jormungandr
16
3 / 3 / 6
9,752
813
7,532
12,700
10,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 7
8,631
719
8,268
10,833
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
lau_ra
Neith
16
2 / 1 / 4
8,857
738
4,959
8,041
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 1 / 8
9,886
824
15,537
11,025
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Danwarrior
Sylvanus
15
1 / 4 / 2
8,025
669
4,213
12,325
12,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
JinSouL00na
Chang'e
14
0 / 3 / 4
7,896
658
10,586
13,640
6,119
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
SerBubble
Chernobog
16
4 / 1 / 4
8,699
725
11,443
11,345
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ZULHU
Lancelot
14
3 / 2 / 2
8,456
705
4,724
10,958
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
ZenTheVirtuoso
Persephone
16
1 / 3 / 1
8,934
745
8,813
8,922
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
13
Kills
9
9
Deaths
13
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Danwarrior
Sylvanus
1
4
2
0.5
L
Chang'e
JinSouL00na
Chang'e
0
3
4
0.67
W
Bastet
LeFauno
Bastet
4
3
3
1.83
W
Jormungandr
SayByeSly
Jormungandr
3
3
6
2
L
Chernobog
SerBubble
Chernobog
4
1
4
6
L
Lancelot
ZULHU
Lancelot
3
2
2
2
L
Persephone
ZenTheVirtuoso
Persephone
1
3
1
0.5
W
2
1
7
5.5
W
Neith
lau_ra
Neith
2
1
4
4
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
39,779
53,404
Taken
57,190
33,728
Mitigated
33,928
17,684
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Danwarrior
Sylvanus
4,213
1,805
698
2,156
12,325
12,612
608
6,041
5,953
16,401
2,453
L
Chang'e
JinSouL00na
Chang'e
10,586
442
2,008
4,058
13,640
6,119
168
5,223
8,146
39,059
0
W
Bastet
LeFauno
Bastet
6,726
1,084
0
1,959
10,805
4,410
1,234
1,992
8,813
0
30,090
W
Jormungandr
SayByeSly
Jormungandr
7,532
891
2,492
2,391
12,700
10,470
465
3,292
9,408
26,314
0
L
Chernobog
SerBubble
Chernobog
11,443
6,918
0
5,533
11,345
5,603
39
5,262
5,865
0
31,197
L
Lancelot
ZULHU
Lancelot
4,724
1,070
0
265
10,958
5,526
0
3,503
7,407
0
29,827
L
Persephone
ZenTheVirtuoso
Persephone
8,813
885
0
1,995
8,922
4,068
574
3,038
5,713
38,154
0
W
8,268
1,714
0
958
10,833
9,305
371
5,324
5,509
0
9,510
W
Neith
lau_ra
Neith
4,959
1,073
0
1,125
8,041
4,025
1,449
6,872
1,169
0
26,650
W
15,537
765
3,148
5,611
11,025
5,518
66
5,912
5,113
56,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
42,010
258
Minions Killed
252
0
Camps Cleared
0
1,302,936
Distance Traveled
1,123,850
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,025
669
34
3
0
193,600
0
L
Chang'e
7,896
658
48
4
0
210,191
4
W
Bastet
9,589
799
46
4
0
289,967
1
W
Jormungandr
9,752
813
42
4
0
237,143
3
L
Chernobog
8,699
725
61
5
0
218,096
0
L
Lancelot
8,456
705
45
4
0
284,967
0
L
Persephone
8,934
745
64
5
0
216,996
0
W
Odin
8,631
719
9
1
0
253,002
4
W
Neith
8,857
738
52
4
0
234,990
3
W
Ra
9,886
824
109
9
0
287,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role