Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sourdiesel9
Nemesis
Level 103
God Stats
1W - 1L
1,677 SR
Queue Stats
105W - 106L
1,474 Elo+
Solo
Cernunnos
Cernunnos
coolblood2
Cernunnos
Level 160
God Stats
8W - 9L
1,535 SR
Queue Stats
708W - 712L
1,460 Elo+
Party 1
Bellona
Bellona
cpt_Riley-99
Bellona
Level 127
God Stats
0W - 2L
1,495 SR
Queue Stats
87W - 94L
1,475 Elo+
Solo
Scylla
Scylla
kamikashi
Scylla
Level 158
God Stats
11W - 18L
1,391 SR
Queue Stats
622W - 655L
1,459 Elo+
Party 1
Team Averages
Level 135
1,520 SR
1,474 Elo+

VS

Team Averages
Level 111
1,676 SR
1,537 Elo+
Chiron
Chiron
AFSupreme
Chiron
Level 107
God Stats
1W - 1L
1,619 SR
Queue Stats
277W - 287L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Abhorzen
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 17L
1,601 Elo+
Party 2
Scylla
Scylla
Acebly80
Scylla
Level 127
God Stats
1W - 0L
1,684 SR
Queue Stats
15W - 11L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ImThe--One
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,703 SR
Queue Stats
134W - 129L
1,473 Elo+
Solo
Izanami
Izanami
Jessid93
Izanami
Level 89
God Stats
1W - 0L
1,875 SR
Queue Stats
37W - 14L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 6 / 16
12,768
672
18,155
28,275
38,143
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sourdiesel9
Nemesis
18
0 / 6 / 10
10,731
565
8,515
22,424
20,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
coolblood2
Cernunnos
20
8 / 3 / 7
12,595
663
31,439
18,833
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
cpt_Riley-99
Bellona
16
1 / 8 / 10
10,816
569
9,409
24,217
26,342
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
kamikashi
Scylla
20
9 / 5 / 7
13,189
694
31,532
14,000
7,019
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AFSupreme
Chiron
20
8 / 4 / 16
13,762
724
21,413
18,122
8,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Abhorzen
Sun Wukong
20
4 / 5 / 19
13,063
688
19,521
33,163
31,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Acebly80
Scylla
18
1 / 6 / 11
12,218
643
15,393
17,898
6,281
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ImThe--One
Morgan Le Fay
20
9 / 3 / 13
14,863
782
20,122
18,689
8,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Jessid93
Izanami
20
6 / 4 / 13
13,349
703
19,769
23,955
11,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
100
20
Kills
28
28
Deaths
22
50
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
16
1.67
W
Chiron
AFSupreme
Chiron
8
4
16
4
W
Sun Wukong
Abhorzen
Sun Wukong
4
5
19
2.7
W
Scylla
Acebly80
Scylla
1
6
11
1.08
W
Morgan Le Fay
ImThe--One
Morgan Le Fay
9
3
13
5.17
W
Izanami
Jessid93
Izanami
6
4
13
3.13
L
Nemesis
Sourdiesel9
Nemesis
0
6
10
0.83
L
Cernunnos
coolblood2
Cernunnos
8
3
7
3.83
L
Bellona
cpt_Riley-99
Bellona
1
8
10
0.75
L
Scylla
kamikashi
Scylla
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,050
Damage
96,218
107,749
Taken
111,827
101,988
Mitigated
64,941
29,750
Healing
57,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
18,155
2,698
1,316
3,932
28,275
38,143
252
8,576
19,699
39,512
0
W
Chiron
AFSupreme
Chiron
21,413
6,994
4,848
5,387
18,122
8,082
1,975
8,244
9,769
0
42,248
W
Sun Wukong
Abhorzen
Sun Wukong
19,521
3,117
5,443
12,934
33,163
31,025
657
15,343
17,576
0
29,522
W
Scylla
Acebly80
Scylla
15,393
1,826
5,776
3,712
17,898
6,281
1,605
6,435
11,385
42,645
0
W
Morgan Le Fay
ImThe--One
Morgan Le Fay
20,122
1,891
3,067
4,548
18,689
8,478
1,376
9,392
9,158
47,461
0
W
Izanami
Jessid93
Izanami
19,769
13,706
3,067
8,735
23,955
11,075
1,711
11,187
12,642
0
43,196
L
Nemesis
Sourdiesel9
Nemesis
8,515
1,715
4,299
4,307
22,424
20,655
296
7,305
15,119
0
17,611
L
Cernunnos
coolblood2
Cernunnos
31,439
9,136
2,863
6,594
18,833
9,829
893
7,086
11,747
0
58,735
L
Bellona
cpt_Riley-99
Bellona
9,409
618
607
3,390
24,217
26,342
0
6,795
17,422
3,471
14,997
L
Scylla
kamikashi
Scylla
31,532
1,418
1,848
594
14,000
7,019
631
5,753
8,247
63,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
67,255
210
Minions Killed
221
0
Camps Cleared
0
1,640,671
Distance Traveled
1,690,631
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,768
672
36
2
0
324,317
0
W
Chiron
13,762
724
29
2
0
287,433
2
W
Sun Wukong
13,063
688
21
1
0
384,862
0
W
Scylla
12,218
643
71
4
0
324,724
0
W
Morgan Le Fay
14,863
782
60
3
0
356,314
1
W
Izanami
13,349
703
40
2
0
337,298
0
L
Nemesis
10,731
565
17
1
0
358,382
2
L
Cernunnos
12,595
663
55
3
0
328,982
2
L
Bellona
10,816
569
22
1
0
327,502
0
L
Scylla
13,189
694
80
4
0
301,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role