Player Matchup

Achilles
Achilles
DrSamtheSlamMan
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,487 Elo+
Party 1
Anubis
Anubis
GamingSlayer
Anubis
Level 66
God Stats
7W - 8L
1,472 SR
Queue Stats
11W - 16L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
JeanEvolution
Heimdallr
Level 17
God Stats
3W - 1L
1,612 SR
Queue Stats
6W - 14L
1,223 Elo+
Party 2
Thanatos
Thanatos
UglyOctorok
Thanatos
Level 49
God Stats
8W - 1L
1,750 SR
Queue Stats
44W - 56L
1,453 Elo+
Solo
Sobek
Sobek
VapeingWarlord
Sobek
Level 108
God Stats
2W - 3L
1,318 SR
Queue Stats
104W - 95L
1,490 Elo+
Party 1
Team Averages
Level 65
1,530 SR
1,398 Elo+

VS

Team Averages
Level 70
1,441 SR
1,447 Elo+
Neith
Neith
AntonioTheRomeo
Neith
Level 49
God Stats
0W - 3L
1,130 SR
Queue Stats
11W - 21L
1,363 Elo+
Solo
Ishtar
Ishtar
GodKiller4Hire
Ishtar
Level 88
God Stats
0W - 3L
1,198 SR
Queue Stats
103W - 95L
1,460 Elo+
Party 3
Ra
Ra
KaceMcHate
Ra
Level 68
God Stats
0W - 1L
1,747 SR
Queue Stats
52W - 39L
1,509 Elo+
Party 3
Aphrodite
Aphrodite
MxMur
Aphrodite
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
WeeHutJr
Ao Kuang
Level 106
God Stats
5W - 4L
1,628 SR
Queue Stats
164W - 191L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
0 / 5 / 5
9,660
508
5,807
15,053
11,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
17
7 / 2 / 8
11,329
596
12,206
14,166
7,648
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
JeanEvolution
Heimdallr
16
6 / 1 / 9
10,283
541
16,458
12,771
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
UglyOctorok
Thanatos
16
5 / 3 / 1
10,413
548
9,032
19,269
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 9
10,359
545
6,505
18,302
20,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
10,110
532
12,057
11,467
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 7 / 4
8,503
448
13,363
20,523
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 6 / 0
8,934
470
7,503
12,062
4,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
MxMur
Aphrodite
15
1 / 2 / 4
9,061
477
7,557
12,234
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
WeeHutJr
Ao Kuang
16
4 / 4 / 1
9,774
514
8,021
17,094
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
22
Kills
14
14
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Achilles
0
5
5
0.5
W
Anubis
7
2
8
5.5
L
2
7
4
0.57
W
Heimdallr
JeanEvolution
Heimdallr
6
1
9
10.5
L
3
6
0
0.5
L
Aphrodite
MxMur
Aphrodite
1
2
4
1.5
W
Thanatos
UglyOctorok
Thanatos
5
3
1
1.83
W
4
3
9
2.83
L
Ao Kuang
WeeHutJr
Ao Kuang
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,008
Damage
48,501
79,561
Taken
73,380
53,966
Mitigated
28,172
43,136
Healing
29,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,057
5,484
0
2,237
11,467
5,215
2,196
2,206
8,605
0
70,766
W
Achilles
5,807
1,736
0
4,917
15,053
11,218
1,233
2,931
12,122
0
59,889
W
Anubis
12,206
192
154
9,442
14,166
7,648
1,356
8,742
5,424
84,808
0
L
13,363
9,118
0
4,693
20,523
7,269
0
4,081
16,393
0
54,268
W
Heimdallr
JeanEvolution
Heimdallr
16,458
9,801
0
7,385
12,771
6,280
3,032
1,856
10,915
0
81,627
L
7,503
827
168
1,621
12,062
4,041
725
6,860
5,202
51,862
0
L
Aphrodite
MxMur
Aphrodite
7,557
1,447
2,784
7,806
12,234
4,880
0
2,978
9,256
72,081
0
W
Thanatos
UglyOctorok
Thanatos
9,032
2,174
0
15,722
19,269
8,397
0
5,666
13,603
0
99,412
W
6,505
853
0
5,516
18,302
20,423
196
4,294
14,008
31,852
3,059
L
Ao Kuang
WeeHutJr
Ao Kuang
8,021
3,298
0
10,364
17,094
6,767
0
2,528
14,480
76,814
10

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,044
Gold Earned
46,382
557
Minions Killed
526
0
Camps Cleared
0
1,839,791
Distance Traveled
1,812,255
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,110
532
111
6
0
357,331
7
W
Achilles
9,660
508
102
5
0
338,368
5
W
Anubis
11,329
596
143
8
0
364,422
7
L
Ishtar
8,503
448
70
4
0
351,856
3
W
Heimdallr
10,283
541
126
7
0
343,038
0
L
Ra
8,934
470
90
5
0
336,892
0
L
Aphrodite
9,061
477
129
7
0
357,530
8
W
Thanatos
10,413
548
134
7
0
418,577
5
W
Sobek
10,359
545
52
3
0
375,386
7
L
Ao Kuang
9,774
514
126
7
0
408,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role