Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gowtheer
Neith
Level 101
God Stats
9W - 3L
1,619 SR
Queue Stats
56W - 68L
1,424 Elo+
Party 1
Mulan
Mulan
Kanase
Mulan
Level 146
God Stats
6W - 3L
1,527 SR
Queue Stats
128W - 139L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
UtherRLC
Kumbhakarna
Level 62
God Stats
2W - 0L
1,696 SR
Queue Stats
42W - 53L
1,368 Elo+
Party 1
Vulcan
Vulcan
giovaPaz10-Arg
Vulcan
Level 69
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 25L
1,334 Elo+
Solo
Team Averages
Level 101
1,616 SR
1,409 Elo+

VS

Team Averages
Level 76
1,477 SR
1,394 Elo+
Hades
Hades
EXP_K1LL3R_
Hades
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,368 Elo+
Solo
Ares
Ares
UchihaCxstrin
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,359 Elo+
Party 2
Izanami
Izanami
jvoliveirastos
Izanami
Level 103
God Stats
4W - 5L
1,484 SR
Queue Stats
172W - 196L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
mateus2745
Ratatoskr
Level 120
God Stats
1W - 4L
1,403 SR
Queue Stats
100W - 115L
1,442 Elo+
Party 2
Nike
Nike
zSmokeZ2
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 2 / 1
10,904
496
12,131
21,049
11,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Gowtheer
Neith
17
2 / 3 / 3
10,384
472
15,435
13,620
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
Kanase
Mulan
16
2 / 1 / 2
10,243
466
8,949
13,186
11,522
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
UtherRLC
Kumbhakarna
14
1 / 0 / 6
9,461
430
6,403
17,690
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 3 / 4
10,311
469
12,266
10,724
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,865
448
16,521
23,083
13,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 0 / 1
9,192
418
7,053
20,683
25,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 2 / 0
7,478
340
6,409
10,074
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
mateus2745
Ratatoskr
19
7 / 3 / 1
11,744
534
10,773
21,129
10,471
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
15
0 / 1 / 1
9,222
419
9,232
12,315
10,976
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
9
9
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
1
2.25
L
2
5
4
0.8
W
Neith
Gowtheer
Neith
2
3
3
1.17
W
Mulan
Kanase
Mulan
2
1
2
3
L
0
0
1
0.5
W
Kumbhakarna
UtherRLC
Kumbhakarna
1
0
6
4
W
2
3
4
1.33
L
0
2
0
0
L
Ratatoskr
mateus2745
Ratatoskr
7
3
1
2.5
L
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,184
Damage
49,988
76,269
Taken
87,284
50,621
Mitigated
64,373
27,938
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,131
2,915
0
11,165
21,049
11,544
315
5,851
15,198
0
88,812
L
16,521
644
179
9,186
23,083
13,742
0
8,440
14,643
71,588
0
W
Neith
Gowtheer
Neith
15,435
7,151
0
5,172
13,620
6,820
3,189
3,599
10,021
0
93,102
W
Mulan
Kanase
Mulan
8,949
1,422
0
3,647
13,186
11,522
0
1,221
11,965
0
61,287
L
7,053
1,022
0
3,428
20,683
25,622
0
4,874
15,809
44,425
5,817
W
Kumbhakarna
UtherRLC
Kumbhakarna
6,403
1,984
0
5,389
17,690
15,489
616
5,258
12,432
21,273
1,669
W
12,266
3,874
231
2,334
10,724
5,246
174
6,827
3,897
77,720
0
L
6,409
4,722
0
3,725
10,074
3,562
148
1,749
8,325
0
48,693
L
Ratatoskr
mateus2745
Ratatoskr
10,773
3,839
0
4,926
21,129
10,471
0
2,185
18,944
0
125,070
L
Nike
9,232
1,920
0
2,668
12,315
10,976
0
983
11,332
0
61,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
47,501
513
Minions Killed
543
0
Camps Cleared
0
1,962,498
Distance Traveled
1,832,739
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,904
496
120
5
0
460,741
3
L
Hades
9,865
448
123
6
0
405,492
2
W
Neith
10,384
472
148
7
0
353,959
3
W
Mulan
10,243
466
104
5
0
271,012
5
L
Ares
9,192
418
64
3
0
446,308
1
W
Kumbhakarna
9,461
430
23
1
0
409,980
14
W
Vulcan
10,311
469
118
5
0
466,806
4
L
Izanami
7,478
340
76
3
0
199,293
3
L
Ratatoskr
11,744
534
176
8
0
495,829
3
L
Nike
9,222
419
104
5
0
285,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role