Player Matchup

Vulcan
Vulcan
CRzombie
Vulcan
Level 118
God Stats
6W - 3L
1,701 SR
Queue Stats
295W - 307L
1,554 Elo+
Solo
Cupid
Cupid
Chelsea12
Cupid
Level 105
God Stats
6W - 12L
1,476 SR
Queue Stats
41W - 55L
1,398 Elo+
Party 2
Cerberus
Cerberus
SwuMsito
Cerberus
Level 123
God Stats
8W - 6L
1,664 SR
Queue Stats
54W - 48L
1,573 Elo+
Solo
Lancelot
Lancelot
TrippinMadSac
Lancelot
Level 147
God Stats
2W - 3L
1,552 SR
Queue Stats
38W - 40L
1,485 Elo+
Party 2
King Arthur
King Arthur
nexuzsky15
King Arthur
Level 124
God Stats
9W - 11L
1,520 SR
Queue Stats
370W - 379L
1,531 Elo+
Solo
Team Averages
Level 123
1,583 SR
1,508 Elo+

VS

Team Averages
Level 105
1,582 SR
1,522 Elo+
Chaac
Chaac
DarkmissAthena
Chaac
Level 121
God Stats
11W - 21L
1,336 SR
Queue Stats
121W - 145L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Diabahl
Sylvanus
Level 69
God Stats
2W - 0L
1,680 SR
Queue Stats
10W - 14L
1,518 Elo+
Party 1
Lancelot
Lancelot
EldenVg
Lancelot
Level 69
God Stats
2W - 0L
1,811 SR
Queue Stats
167W - 147L
1,493 Elo+
Solo
Jing Wei
Jing Wei
IMerciless
Jing Wei
Level 123
God Stats
1W - 1L
1,289 SR
Queue Stats
24W - 12L
1,641 Elo+
Party 1
Anubis
Anubis
Tankiee
Anubis
Level 145
God Stats
3W - 1L
1,792 SR
Queue Stats
179W - 178L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CRzombie
Vulcan
14
1 / 4 / 1
8,075
475
6,872
7,749
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Chelsea12
Cupid
13
0 / 1 / 0
7,245
426
4,042
5,703
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
SwuMsito
Cerberus
13
1 / 1 / 2
7,842
461
4,622
15,980
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
TrippinMadSac
Lancelot
12
2 / 7 / 0
7,455
439
8,062
15,863
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
nexuzsky15
King Arthur
16
0 / 2 / 1
9,353
550
12,125
17,308
12,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
10,314
607
11,055
15,490
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Diabahl
Sylvanus
13
2 / 0 / 3
8,854
521
4,803
7,871
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
EldenVg
Lancelot
15
5 / 3 / 5
9,290
546
12,065
13,656
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
IMerciless
Jing Wei
16
2 / 0 / 2
9,642
567
8,527
12,185
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Tankiee
Anubis
16
4 / 1 / 3
9,992
588
9,285
11,229
6,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CRzombie
Vulcan
1
4
1
0.38
L
Cupid
Chelsea12
Cupid
0
1
0
0
W
2
0
1
2.5
W
Sylvanus
Diabahl
Sylvanus
2
0
3
3.5
W
Lancelot
EldenVg
Lancelot
5
3
5
2.5
W
Jing Wei
IMerciless
Jing Wei
2
0
2
3
L
Cerberus
SwuMsito
Cerberus
1
1
2
2
W
Anubis
Tankiee
Anubis
4
1
3
5.5
L
Lancelot
TrippinMadSac
Lancelot
2
7
0
0.29
L
King Arthur
nexuzsky15
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
45,735
62,603
Taken
60,431
32,805
Mitigated
38,673
17,268
Healing
31,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CRzombie
Vulcan
6,872
1,369
0
500
7,749
2,921
0
2,589
5,160
63,063
0
L
Cupid
Chelsea12
Cupid
4,042
1,278
128
1,559
5,703
1,674
0
1,516
4,187
0
38,602
W
11,055
1,119
0
10,683
15,490
12,113
0
0
15,490
0
87,610
W
Sylvanus
Diabahl
Sylvanus
4,803
2,247
1,406
3,888
7,871
8,905
0
1,659
6,212
25,519
0
W
Lancelot
EldenVg
Lancelot
12,065
2,602
0
750
13,656
5,886
0
3,904
9,752
0
73,046
W
Jing Wei
IMerciless
Jing Wei
8,527
6,254
0
7,758
12,185
4,930
0
1,572
10,613
0
109,116
L
Cerberus
SwuMsito
Cerberus
4,622
186
0
6,501
15,980
11,100
0
4,681
11,299
37,325
0
W
Anubis
Tankiee
Anubis
9,285
487
0
6,948
11,229
6,839
0
4,653
6,576
97,170
0
L
Lancelot
TrippinMadSac
Lancelot
8,062
1,946
0
470
15,863
4,797
0
4,055
11,760
0
55,687
L
King Arthur
nexuzsky15
King Arthur
12,125
687
0
8,110
17,308
12,313
0
1,247
14,992
0
90,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,970
Gold Earned
48,092
539
Minions Killed
624
0
Camps Cleared
0
1,654,961
Distance Traveled
1,654,486
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,075
475
94
6
0
350,526
5
L
Cupid
7,245
426
83
5
0
320,855
2
W
Chaac
10,314
607
160
9
0
284,780
9
W
Sylvanus
8,854
521
45
3
0
308,739
5
W
Lancelot
9,290
546
97
6
0
412,320
6
W
Jing Wei
9,642
567
149
9
0
327,107
0
L
Cerberus
7,842
461
110
6
0
316,839
3
W
Anubis
9,992
588
173
10
0
321,540
2
L
Lancelot
7,455
439
80
5
0
351,032
4
L
King Arthur
9,353
550
172
10
0
315,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role