Player Matchup

Ao Kuang
Ao Kuang
Borrex18
Ao Kuang
Level 150
God Stats
0W - 2L
1,486 SR
Queue Stats
81W - 49L
1,705 Elo+
Party 1
Arachne
Arachne
FatherBluto
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,466 Elo+
Solo
Maui
Maui
SAIT4MAsama
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,819 Elo+
Party 1
Team Averages
Level 114
1,495 SR
1,664 Elo+

VS

Team Averages
Level 107
1,455 SR
1,592 Elo+
Tyr
Tyr
Liwonster
Tyr
Level 129
God Stats
6W - 4L
1,605 SR
Queue Stats
71W - 55L
1,609 Elo+
Party 2
Bakasura
Bakasura
MrTurdSandwich
Bakasura
Level 69
God Stats
4W - 5L
1,535 SR
Queue Stats
112W - 116L
1,584 Elo+
Party 2
Vulcan
Vulcan
TeletubbiesSoul
Vulcan
Level 122
God Stats
1W - 0L
1,226 SR
Queue Stats
26W - 24L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Borrex18
Ao Kuang
13
4 / 6 / 1
8,202
746
9,082
15,795
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
FatherBluto
Arachne
11
1 / 4 / 0
6,809
619
5,967
11,633
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 5 / 2
7,492
681
4,134
15,781
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
9,302
846
8,486
12,915
11,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
13
6 / 2 / 7
8,961
815
9,969
8,972
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 9
9,363
851
17,280
6,298
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
15
15
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Borrex18
Ao Kuang
4
6
1
0.75
L
Arachne
FatherBluto
Arachne
1
4
0
0.25
W
4
3
10
3
W
Bakasura
6
2
7
4.75
L
1
5
2
0.4
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
35,735
43,209
Taken
28,185
28,418
Mitigated
20,017
12,439
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Borrex18
Ao Kuang
9,082
1,491
0
5,632
15,795
7,213
0
6,443
9,008
30,644
0
L
Arachne
FatherBluto
Arachne
5,967
2,729
0
3,984
11,633
7,365
920
4,234
7,035
0
16,077
W
8,486
2,278
1,279
2,942
12,915
11,859
378
4,550
8,365
0
17,561
W
Bakasura
9,969
7,127
0
1,908
8,972
5,253
1,125
3,981
4,991
0
28,700
L
4,134
1,223
0
2,823
15,781
13,840
0
6,657
8,495
15,291
0
W
17,280
7,741
0
625
6,298
2,905
688
4,715
1,583
48,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
27,626
74
Minions Killed
162
0
Camps Cleared
0
604,603
Distance Traveled
733,016
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,202
746
40
4
0
177,995
1
L
Arachne
6,809
619
21
2
0
225,192
3
W
Tyr
9,302
846
27
2
0
238,281
2
W
Bakasura
8,961
815
63
6
0
242,545
1
L
Maui
7,492
681
13
1
0
201,416
5
W
Vulcan
9,363
851
72
7
0
252,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role