Player Matchup

Kali
Kali
Aldin_z
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,440 Elo+
Solo
Shiva
Shiva
Diego_Galiza
Shiva
Level 158
God Stats
1W - 5L
1,254 SR
Queue Stats
735W - 828L
1,432 Elo+
Solo
Nox
Nox
Josiffov
Nox
Level 66
God Stats
0W - 1L
1,710 SR
Queue Stats
21W - 16L
1,509 Elo+
Solo
Mercury
Mercury
The-EpicMan-06
Mercury
Level 89
God Stats
1W - 5L
1,236 SR
Queue Stats
208W - 221L
1,457 Elo+
Party 1
Nemesis
Nemesis
eliminate56
Nemesis
Level 67
God Stats
5W - 5L
1,518 SR
Queue Stats
183W - 194L
1,467 Elo+
Party 1
Team Averages
Level 94
1,443 SR
1,461 Elo+

VS

Team Averages
Level 89
1,514 SR
1,453 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BambinoObama
Shiva
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,513 Elo+
Party 2
Da Ji
Da Ji
Claudithox99
Da Ji
Level 99
God Stats
2W - 0L
1,688 SR
Queue Stats
23W - 24L
1,422 Elo+
Solo
Zeus
Zeus
Dylz4004
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
obolonnya
Sun Wukong
Level 65
God Stats
3W - 0L
1,382 SR
Queue Stats
41W - 28L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aldin_z
Kali
16
3 / 6 / 5
9,025
602
10,183
13,877
7,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 5 / 9
8,477
565
11,262
22,074
11,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 4 / 7
9,465
631
11,062
11,444
5,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 5
10,106
674
19,541
11,297
5,611
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
eliminate56
Nemesis
16
4 / 7 / 3
9,425
628
8,319
19,601
17,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 2 / 13
11,460
764
11,767
18,927
31,825
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 16
10,024
668
11,159
18,736
14,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 3 / 15
12,017
801
15,917
15,104
10,140
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
4 / 4 / 13
10,377
692
14,668
11,143
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
obolonnya
Sun Wukong
20
5 / 1 / 17
11,382
759
15,223
16,976
13,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
14
Kills
26
26
Deaths
15
29
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
13
5.75
L
Kali
Aldin_z
Kali
3
6
5
0.92
W
3
5
16
2.2
W
9
3
15
5.5
L
0
5
9
0.9
W
Zeus
4
4
13
2.63
L
1
4
7
1.13
L
6
4
5
2.13
L
Nemesis
eliminate56
Nemesis
4
7
3
0.79
W
Sun Wukong
obolonnya
Sun Wukong
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,367
Damage
68,734
78,293
Taken
80,886
47,328
Mitigated
75,704
22,849
Healing
32,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,767
694
3,507
5,124
18,927
31,825
447
2,390
16,363
22,245
0
L
Kali
Aldin_z
Kali
10,183
2,256
803
2,045
13,877
7,182
0
5,117
8,760
0
15,075
W
11,159
2,403
3,946
4,057
18,736
14,320
132
3,101
15,373
0
20,213
W
15,917
2,426
2,736
2,572
15,104
10,140
1,881
1,037
13,987
0
26,809
L
11,262
1,738
1,976
7,375
22,074
11,859
0
7,066
15,008
0
20,720
W
Zeus
14,668
2,810
1,002
580
11,143
5,516
738
1,228
9,757
29,957
0
L
11,062
2,090
663
2,039
11,444
5,514
0
5,117
6,327
28,915
0
L
19,541
9,894
455
1,397
11,297
5,611
0
2,244
9,053
0
29,645
L
Nemesis
eliminate56
Nemesis
8,319
3,083
1,722
4,374
19,601
17,162
0
6,891
12,710
0
18,014
W
Sun Wukong
obolonnya
Sun Wukong
15,223
2,374
2,798
5,853
16,976
13,903
700
2,452
14,344
0
37,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
55,260
108
Minions Killed
148
0
Camps Cleared
0
1,241,577
Distance Traveled
1,392,645
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,460
764
15
1
0
291,731
5
L
Kali
9,025
602
11
1
0
256,574
0
W
Shiva
10,024
668
26
2
0
254,981
2
W
Da Ji
12,017
801
30
2
0
303,425
0
L
Shiva
8,477
565
14
1
0
228,381
0
W
Zeus
10,377
692
36
2
0
204,763
0
L
Nox
9,465
631
39
3
0
236,262
2
L
Mercury
10,106
674
22
1
0
264,013
0
L
Nemesis
9,425
628
22
1
0
256,347
0
W
Sun Wukong
11,382
759
41
3
0
337,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role