Player Matchup

Geb
Geb
Platinum II
Frostfang195509
Geb
Platinum II
Level 142
God Stats
3W - 7L
1,287 SR
Queue Stats
276W - 277L
1,811 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
JAPunk94
Danzaburou
Platinum II
Level 48
God Stats
27W - 13L
1,653 SR
Queue Stats
45W - 48L
1,794 MMR
Solo
Scylla
Scylla
Platinum III
lowlandshark931
Scylla
Platinum III
Level 127
God Stats
4W - 6L
1,513 SR
Queue Stats
90W - 67L
1,920 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,484 SR
1,842 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,470 SR
1,820 MMR
Horus
Horus
Gold III
S A V A G E5802
Horus
Gold III
Level 150
God Stats
20W - 28L
1,504 SR
Queue Stats
169W - 189L
1,540 MMR
Party 2
He Bo
He Bo
Gold III
SqueekMilli
He Bo
Gold III
Level 138
God Stats
0W - 1L
1,269 SR
Queue Stats
12W - 7L
1,872 MMR
Solo
Anhur
Anhur
Platinum I
VriLKing
Anhur
Platinum I
Level 160
God Stats
14W - 13L
1,637 SR
Queue Stats
224W - 252L
2,046 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
9,096
827
7,126
12,406
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JAPunk94
Danzaburou
14
6 / 3 / 8
9,624
875
13,357
10,401
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 1 / 6
9,705
882
13,525
8,122
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
YmirAtlasAthenaAchillesThoth

VS

Bans
Ah Muzen CabGilgameshMedusaGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,715
701
4,414
14,491
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 1
8,835
803
8,458
14,306
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
VriLKing
Anhur
11
0 / 5 / 1
6,930
630
5,792
11,954
4,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
Danzaburou
JAPunk94
Danzaburou
6
3
8
3.33
L
1
5
2
0.4
L
3
5
1
0.7
L
Anhur
VriLKing
Anhur
0
5
1
0.1
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
18,664
30,929
Taken
40,751
19,837
Mitigated
23,390
10,452
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,126
1,564
359
2,586
12,406
12,236
468
2,782
9,624
17,466
0
W
Danzaburou
JAPunk94
Danzaburou
13,357
5,865
505
3,567
10,401
4,188
1,851
2,445
7,956
0
51,939
L
4,414
1,953
758
2,716
14,491
12,524
0
6,408
7,695
0
14,841
L
8,458
320
0
1,468
14,306
6,128
0
7,459
6,550
33,618
0
L
Anhur
VriLKing
Anhur
5,792
2,533
0
933
11,954
4,738
0
5,913
5,819
0
25,866
W
13,525
1,805
0
3,435
8,122
3,413
615
3,258
4,864
36,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
23,480
135
Minions Killed
115
0
Camps Cleared
0
636,277
Distance Traveled
574,622
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,096
827
26
2
0
235,811
4
W
Danzaburou
9,624
875
62
6
0
187,832
2
L
Horus
7,715
701
22
2
0
189,628
3
L
He Bo
8,835
803
57
5
0
199,352
0
L
Anhur
6,930
630
36
3
0
185,642
2
W
Scylla
9,705
882
47
4
0
212,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role