Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LoqiiKzz
Medusa
Level 82
God Stats
64W - 95L
1,441 SR
Queue Stats
89W - 152L
1,371 Elo+
Solo
Mulan
Mulan
YT_14Reido_Squad
Mulan
Level 45
God Stats
35W - 23L
1,564 SR
Queue Stats
50W - 55L
1,413 Elo+
Party 1
Team Averages
Level 72
1,501 SR
1,428 Elo+

VS

Team Averages
Level 97
1,338 SR
1,335 Elo+
Aphrodite
Aphrodite
Ragnhlidszum
Aphrodite
Level 157
God Stats
2W - 3L
1,598 SR
Queue Stats
67W - 94L
1,336 Elo+
Solo
Vamana
Vamana
Siggi0312
Vamana
Level 45
God Stats
0W - 1L
1,311 SR
Queue Stats
29W - 47L
1,378 Elo+
Party 2
Chernobog
Chernobog
XxopferhausenxX
Chernobog
Level 89
God Stats
0W - 1L
1,107 SR
Queue Stats
122W - 233L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 0 / 9
10,891
778
16,582
6,920
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
LoqiiKzz
Medusa
17
8 / 1 / 3
11,548
825
11,062
5,959
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 1 / 8
9,853
704
9,841
12,052
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ragnhlidszum
Aphrodite
14
0 / 6 / 1
8,675
620
1,224
12,117
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Siggi0312
Vamana
14
0 / 3 / 2
9,296
664
6,917
18,726
17,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
XxopferhausenxX
Chernobog
16
1 / 2 / 0
9,302
664
4,289
11,364
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
1
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
9
6.5
W
Medusa
LoqiiKzz
Medusa
8
1
3
9.5
L
Aphrodite
Ragnhlidszum
Aphrodite
0
6
1
0.08
L
Vamana
Siggi0312
Vamana
0
3
2
0.33
L
Chernobog
XxopferhausenxX
Chernobog
1
2
0
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
12,430
24,931
Taken
42,207
19,063
Mitigated
28,752
10,666
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,582
4,985
312
4,275
6,920
3,513
2,713
706
6,214
55,269
5,413
W
Medusa
LoqiiKzz
Medusa
11,062
3,427
431
623
5,959
3,058
462
334
5,625
0
56,702
L
Aphrodite
Ragnhlidszum
Aphrodite
1,224
102
3,414
3,264
12,117
6,329
243
4,490
7,454
15,317
0
L
Vamana
Siggi0312
Vamana
6,917
2,952
2,326
6,149
18,726
17,625
42
7,934
10,428
0
31,925
L
Chernobog
XxopferhausenxX
Chernobog
4,289
2,753
227
2,704
11,364
4,798
200
3,669
7,563
0
44,099
W
9,841
715
140
4,885
12,052
12,492
323
584
11,468
0
36,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
27,273
205
Minions Killed
168
0
Camps Cleared
0
835,319
Distance Traveled
767,286
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,891
778
89
6
0
251,538
3
W
Medusa
11,548
825
75
5
0
292,872
1
L
Aphrodite
8,675
620
49
4
0
259,763
2
L
Vamana
9,296
664
34
2
0
252,270
4
L
Chernobog
9,302
664
85
6
0
255,253
2
W
Mulan
9,853
704
41
3
0
290,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role