Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Brutaleena
Ra
Level 89
God Stats
3W - 3L
1,549 SR
Queue Stats
146W - 140L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
Danielp07
Hou Yi
Level 112
God Stats
3W - 7L
1,376 SR
Queue Stats
40W - 53L
1,436 Elo+
Solo
Arachne
Arachne
SHIELD19
Arachne
Level 121
God Stats
3W - 8L
1,297 SR
Queue Stats
378W - 396L
1,384 Elo+
Party 1
Mulan
Mulan
ccrider2009
Mulan
Level 126
God Stats
19W - 16L
1,546 SR
Queue Stats
304W - 318L
1,511 Elo+
Solo
Team Averages
Level 110
1,454 SR
1,451 Elo+

VS

Team Averages
Level 101
1,562 SR
1,504 Elo+
Ares
Ares
COSMIC FARTZZ
Ares
Level 122
God Stats
2W - 0L
1,526 SR
Queue Stats
58W - 62L
1,448 Elo+
Solo
Thanatos
Thanatos
DetsukaJ
Thanatos
Level 128
God Stats
70W - 85L
1,528 SR
Queue Stats
410W - 453L
1,464 Elo+
Solo
Ymir
Ymir
EDAC1202
Ymir
Level 109
God Stats
14W - 4L
1,813 SR
Queue Stats
320W - 316L
1,474 Elo+
Solo
Rama
Rama
ISSAWATT
Rama
Level 78
God Stats
18W - 7L
1,488 SR
Queue Stats
75W - 51L
1,445 Elo+
Solo
Heimdallr
Heimdallr
duracelldura
Heimdallr
Level 68
God Stats
4W - 3L
1,455 SR
Queue Stats
10W - 5L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 8 / 1
6,982
465
9,037
9,727
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,085
406
2,218
10,176
7,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
Danielp07
Hou Yi
13
2 / 1 / 0
7,182
479
8,072
10,385
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
SHIELD19
Arachne
10
0 / 9 / 0
6,190
413
4,718
16,091
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 8 / 0
6,161
411
9,310
14,993
7,203
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,875
525
7,490
12,850
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
DetsukaJ
Thanatos
15
12 / 0 / 10
9,904
660
11,795
15,563
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
5 / 0 / 8
9,205
614
9,795
11,232
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
13
1 / 0 / 2
7,664
511
6,929
9,512
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
duracelldura
Heimdallr
15
8 / 1 / 4
8,966
598
7,988
6,726
3,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
29
29
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
8
1
0.19
L
0
3
2
0.33
W
3
2
5
2.75
L
Hou Yi
Danielp07
Hou Yi
2
1
0
2
W
Thanatos
DetsukaJ
Thanatos
12
0
10
17
W
Ymir
5
0
8
9
W
Rama
1
0
2
2
L
Arachne
SHIELD19
Arachne
0
9
0
0
L
0
8
0
0
W
Heimdallr
duracelldura
Heimdallr
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
43,997
61,372
Taken
55,883
27,397
Mitigated
32,389
11,831
Healing
31,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,037
2,753
0
220
9,727
3,661
0
1,162
8,562
47,754
0
L
2,218
331
631
3,590
10,176
7,478
0
2,811
7,365
29,387
0
W
7,490
678
0
3,999
12,850
11,120
90
2,383
10,467
33,385
425
L
Hou Yi
Danielp07
Hou Yi
8,072
4,875
0
5,017
10,385
3,614
270
2,962
7,423
0
59,405
W
Thanatos
DetsukaJ
Thanatos
11,795
4,394
301
13,592
15,563
8,049
865
4,143
11,420
0
60,908
W
Ymir
9,795
2,392
0
4,987
11,232
6,707
845
607
10,625
61,405
0
W
Rama
6,929
5,627
0
5,834
9,512
3,386
0
1,426
8,086
0
57,299
L
Arachne
SHIELD19
Arachne
4,718
3,926
0
531
16,091
5,441
0
2,958
13,037
0
43,654
L
9,310
1,885
0
1,842
14,993
7,203
0
6,923
7,744
0
43,950
W
Heimdallr
duracelldura
Heimdallr
7,988
3,326
0
2,541
6,726
3,127
2,141
2,696
4,030
0
72,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
43,614
365
Minions Killed
492
0
Camps Cleared
0
1,445,927
Distance Traveled
1,367,529
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,982
465
83
6
0
357,586
4
L
Ra
6,085
406
45
3
0
312,149
2
W
Ares
7,875
525
45
3
0
283,502
2
L
Hou Yi
7,182
479
96
6
0
244,834
3
W
Thanatos
9,904
660
99
7
0
307,321
0
W
Ymir
9,205
614
141
9
0
220,957
5
W
Rama
7,664
511
103
7
0
276,371
3
L
Arachne
6,190
413
71
5
0
308,010
0
L
Mulan
6,161
411
70
5
0
223,348
0
W
Heimdallr
8,966
598
104
7
0
279,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role