Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond I
Fallenmoron
Athena
Diamond I
Level 160
God Stats
35W - 14L
1,813 SR
Queue Stats
114W - 85L
2,657 MMR
Party 1
Nike
Nike
Bronze III
bastos83
Nike
Bronze III
Level 93
God Stats
1W - 0L
1,544 SR
Queue Stats
3W - 0L
1,645 MMR
Solo
Ullr
Ullr
Diamond II
gamerboy2012
Ullr
Diamond II
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
2,575 MMR
Solo
Tiamat
Tiamat
Masters
that100ping
Tiamat
Masters
Level 65
God Stats
6W - 3L
1,654 SR
Queue Stats
141W - 125L
2,486 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,602 SR
2,173 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,533 SR
1,991 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold I
 
Freya
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Sweetish
Amaterasu
Diamond III
Level 158
God Stats
2W - 4L
1,664 SR
Queue Stats
337W - 328L
2,121 MMR
Solo
Sylvanus
Sylvanus
Gold II
nudupa
Sylvanus
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,566 MMR
Solo
Hachiman
Hachiman
Masters
ぁErPiveKeemaぁ
Hachiman
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
3,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 2 / 9
10,518
584
9,606
16,442
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
1 / 0 / 18
9,639
536
7,432
15,067
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
15
2 / 3 / 5
9,795
544
10,881
14,502
6,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
12 / 1 / 6
12,170
676
22,765
11,781
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
5 / 1 / 7
10,692
594
13,483
9,612
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MauiAnubis

VS

Bans
ZeusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
3 / 4 / 3
10,043
558
10,859
19,106
8,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
 
Freya
14
0 / 7 / 1
8,013
445
3,047
14,243
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Sweetish
Amaterasu
15
2 / 4 / 2
9,094
505
12,800
20,622
22,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
nudupa
Sylvanus
11
1 / 5 / 1
7,564
420
4,887
17,883
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 2
9,017
501
9,942
18,158
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
25
Kills
7
7
Deaths
25
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
9
4.75
L
Thanatos
 
Thanatos
3
4
3
1.13
L
Freya
 
Freya
0
7
1
0.07
W
Athena
1
0
18
10
L
Amaterasu
Sweetish
Amaterasu
2
4
2
0.75
W
Nike
2
3
5
1.5
W
12
1
6
15
L
Sylvanus
nudupa
Sylvanus
1
5
1
0.3
W
Tiamat
5
1
7
8.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,167
Damage
41,535
67,404
Taken
90,012
40,932
Mitigated
60,222
16,465
Healing
38,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,606
2,522
0
6,281
16,442
8,593
0
1,105
15,337
46
81,706
L
Thanatos
 
Thanatos
10,859
4,244
0
15,312
19,106
8,765
0
3,688
15,418
0
101,520
L
Freya
 
Freya
3,047
906
0
3,124
14,243
5,333
0
2,355
11,888
56,469
1,649
W
Athena
7,432
2,573
0
3,116
15,067
13,496
0
3,443
11,419
28,024
2,004
L
Amaterasu
Sweetish
Amaterasu
12,800
4,695
0
7,937
20,622
22,517
0
1,090
19,532
0
75,658
W
Nike
10,881
2,038
0
3,078
14,502
6,640
639
402
14,100
0
63,909
W
22,765
11,829
0
1,477
11,781
5,640
2,683
2,878
8,669
0
105,838
L
Sylvanus
nudupa
Sylvanus
4,887
1,461
1,139
5,212
17,883
16,820
0
5,619
12,264
21,237
2,174
W
Tiamat
13,483
1,622
0
2,513
9,612
6,563
0
590
8,997
100,139
0
L
9,942
6,101
0
5,759
18,158
6,787
0
7,763
10,395
0
81,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
43,731
597
Minions Killed
607
0
Camps Cleared
0
1,911,032
Distance Traveled
1,700,517
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,518
584
142
8
0
390,388
7
L
Thanatos
10,043
558
155
9
0
400,485
4
L
Freya
8,013
445
123
7
0
308,093
7
W
Athena
9,639
536
41
2
0
441,204
6
L
Amaterasu
9,094
505
128
7
0
360,717
6
W
Nike
9,795
544
107
6
0
345,785
4
W
Ullr
12,170
676
150
8
0
346,503
2
L
Sylvanus
7,564
420
33
2
0
321,333
3
W
Tiamat
10,692
594
157
9
0
387,152
6
L
Hachiman
9,017
501
168
9
0
309,889
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role