Player Matchup

Achilles
Achilles
DsM Potato
Achilles
Level 110
God Stats
0W - 1L
1,777 SR
Queue Stats
166W - 131L
1,586 Elo+
Party 3
Artemis
Artemis
Give Up Nerds
Artemis
Level 160
God Stats
4W - 4L
1,557 SR
Queue Stats
258W - 252L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
HanimeTv4765
Cthulhu
Level 101
God Stats
2W - 1L
1,777 SR
Queue Stats
119W - 85L
1,592 Elo+
Party 3
Baba Yaga
Baba Yaga
Shhiku
Baba Yaga
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,428 Elo+
Party 2
Pele
Pele
qpOoGAToOqp
Pele
Level 149
God Stats
3W - 7L
1,403 SR
Queue Stats
295W - 287L
1,499 Elo+
Party 2
Team Averages
Level 136
1,603 SR
1,533 Elo+

VS

Team Averages
Level 83
1,518 SR
1,621 Elo+
Jormungandr
Jormungandr
Enigwity
Jormungandr
Level 85
God Stats
2W - 5L
1,207 SR
Queue Stats
336W - 274L
1,635 Elo+
Solo
Sobek
Sobek
GeneShorts
Sobek
Level 69
God Stats
1W - 1L
1,336 SR
Queue Stats
114W - 109L
1,529 Elo+
Party 1
Chronos
Chronos
Robstenn
Chronos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,856 Elo+
Solo
Pele
Pele
Suaveyqt
Pele
Level 118
God Stats
3W - 2L
1,663 SR
Queue Stats
97W - 89L
1,538 Elo+
Party 1
Ravana
Ravana
ZTX Ssenpaii
Ravana
Level 87
God Stats
4W - 0L
1,882 SR
Queue Stats
153W - 115L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DsM Potato
Achilles
17
5 / 5 / 6
9,891
824
14,268
17,458
24,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
14
1 / 6 / 5
8,137
678
12,502
11,555
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
HanimeTv4765
Cthulhu
16
4 / 4 / 4
8,565
714
17,014
14,996
16,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Shhiku
Baba Yaga
9
1 / 3 / 2
6,776
565
5,408
4,729
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 4
7,742
645
11,138
11,655
5,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Enigwity
Jormungandr
16
4 / 3 / 16
10,046
837
10,047
12,032
14,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sobek
16
1 / 3 / 13
9,944
829
7,367
20,159
26,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Robstenn
Chronos
16
3 / 2 / 10
9,418
785
10,919
11,941
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
16
4 / 3 / 10
9,461
788
12,022
16,975
8,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
18
11 / 1 / 10
11,048
921
13,888
15,697
11,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
12
Kills
23
23
Deaths
12
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
DsM Potato
Achilles
5
5
6
1.6
W
Jormungandr
Enigwity
Jormungandr
4
3
16
4
W
Sobek
1
3
13
2.5
L
Artemis
1
6
5
0.58
L
Cthulhu
HanimeTv4765
Cthulhu
4
4
4
1.5
W
Chronos
Robstenn
Chronos
3
2
10
4
L
Baba Yaga
Shhiku
Baba Yaga
1
3
2
0.67
W
Pele
4
3
10
3
W
Ravana
11
1
10
16
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,330
Damage
54,243
60,393
Taken
76,804
53,597
Mitigated
66,912
16,355
Healing
30,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DsM Potato
Achilles
14,268
2,264
273
4,308
17,458
24,364
0
7,465
9,993
0
21,045
W
Jormungandr
Enigwity
Jormungandr
10,047
2,452
1,540
1,510
12,032
14,616
775
3,709
7,807
24,903
0
W
Sobek
7,367
1,702
1,308
5,799
20,159
26,160
785
4,518
15,164
12,323
0
L
Artemis
12,502
4,406
390
990
11,555
5,249
0
4,132
7,423
0
22,777
L
Cthulhu
HanimeTv4765
Cthulhu
17,014
548
1,491
3,077
14,996
16,599
0
8,911
6,085
28,001
0
W
Chronos
Robstenn
Chronos
10,919
6,290
613
2,088
11,941
5,685
2,013
5,076
6,274
26,612
0
L
Baba Yaga
Shhiku
Baba Yaga
5,408
623
0
973
4,729
2,087
0
2,244
2,485
8,201
0
W
Pele
12,022
2,414
3,112
6,344
16,975
8,487
2,163
5,194
11,094
34
21,824
W
Ravana
13,888
4,568
2,458
5,678
15,697
11,964
1,802
2,627
12,808
27
30,682
L
11,138
1,738
1,431
3,422
11,655
5,298
0
5,642
6,013
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,111
Gold Earned
49,917
98
Minions Killed
121
0
Camps Cleared
0
891,890
Distance Traveled
1,108,202
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,891
824
13
1
0
209,306
5
W
Jormungandr
10,046
837
25
2
0
190,818
6
W
Sobek
9,944
829
14
1
0
214,732
1
L
Artemis
8,137
678
36
3
0
160,237
1
L
Cthulhu
8,565
714
18
2
0
213,905
1
W
Chronos
9,418
785
19
2
0
205,130
0
L
Baba Yaga
6,776
565
7
1
0
114,413
0
W
Pele
9,461
788
33
3
0
245,973
1
W
Ravana
11,048
921
30
3
0
251,549
0
L
Pele
7,742
645
24
2
0
194,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role