Player Matchup

Neith
Neith
Eragon0555
Neith
Level 134
God Stats
11W - 8L
1,489 SR
Queue Stats
128W - 144L
1,509 Elo+
Solo
Hades
Hades
Radicalfir7
Hades
Level 149
God Stats
1W - 0L
1,426 SR
Queue Stats
51W - 45L
1,525 Elo+
Solo
Tiamat
Tiamat
Sorullos
Tiamat
Level 144
God Stats
1W - 1L
1,423 SR
Queue Stats
5W - 4L
1,536 Elo+
Solo
Odin
Odin
demitrius21
Odin
Level 109
God Stats
4W - 1L
1,748 SR
Queue Stats
80W - 85L
1,474 Elo+
Solo
Guan Yu
Guan Yu
wizardhawk657
Guan Yu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 31L
1,534 Elo+
Solo
Team Averages
Level 137
1,517 SR
1,516 Elo+

VS

Team Averages
Level 149
1,588 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaLisThy
Neith
Level 123
God Stats
4W - 5L
1,663 SR
Queue Stats
4W - 7L
1,531 Elo+
Solo
Nu Wa
Nu Wa
DaHarvMasta
Nu Wa
Level 160
God Stats
18W - 21L
1,524 SR
Queue Stats
797W - 798L
1,522 Elo+
Party 1
Loki
Loki
PS_TheNightLycan
Loki
Level 159
God Stats
488W - 497L
1,508 SR
Queue Stats
1,044W - 1,076L
1,459 Elo+
Party 1
Achilles
Achilles
smalfsh
Achilles
Level 158
God Stats
10W - 5L
1,746 SR
Queue Stats
319W - 303L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 0 / 4
5,934
1,187
2,190
2,442
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 3
6,181
1,236
2,291
5,081
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
Sorullos
Tiamat
11
1 / 0 / 2
6,313
1,263
1,744
2,784
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 3
6,025
1,205
2,878
1,659
924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
11
1 / 0 / 2
6,312
1,262
3,334
3,988
2,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

397

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
5,929
1,186
3,741
2,602
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
CaLisThy
Neith
11
0 / 1 / 0
5,870
1,174
4,908
3,703
1,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
5,733
1,147
3,292
4,238
1,358
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,519
1,104
1,835
3,653
1,143
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
smalfsh
Achilles
10
0 / 0 / 0
5,255
1,051
0
0
0
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
4
Kills
0
0
Deaths
4
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Neith
CaLisThy
Neith
0
1
0
0
L
0
2
0
0
W
Neith
0
0
4
2
L
0
1
0
0
W
1
0
3
2.5
W
Tiamat
Sorullos
Tiamat
1
0
2
2
W
1
0
3
2.5
L
Achilles
smalfsh
Achilles
0
0
0
0
W
Guan Yu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,437
Damage
13,776
15,954
Taken
14,196
9,104
Mitigated
4,651
5,407
Healing
520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,741
320
0
187
2,602
885
0
387
2,049
17,919
0
L
Neith
CaLisThy
Neith
4,908
1,197
0
333
3,703
1,265
0
602
3,043
0
18,980
L
3,292
802
0
0
4,238
1,358
0
1,664
2,462
12,904
0
W
Neith
2,190
957
0
793
2,442
912
0
883
1,559
0
13,055
L
1,835
307
0
0
3,653
1,143
0
1,181
2,326
0
4,621
W
2,291
679
320
573
5,081
2,917
0
2,000
3,081
12,256
0
W
Tiamat
Sorullos
Tiamat
1,744
178
0
1,806
2,784
1,745
0
1,443
1,341
18,958
0
W
2,878
186
0
146
1,659
924
0
450
1,209
0
7,291
L
Achilles
smalfsh
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
3,334
122
1,152
617
3,988
2,606
0
2,257
1,731
0
11,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
28,306
122
Minions Killed
96
7
Camps Cleared
3
583,825
Distance Traveled
384,127
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,929
1,186
25
5
0
107,608
0
L
Neith
5,870
1,174
35
7
0
106,914
0
L
Nu Wa
5,733
1,147
24
5
1
114,083
0
W
Neith
5,934
1,187
25
5
1
102,134
1
L
Loki
5,519
1,104
12
2
2
53,642
0
W
Hades
6,181
1,236
34
7
1
108,237
0
W
Tiamat
6,313
1,263
39
8
2
121,947
0
W
Odin
6,025
1,205
9
2
0
122,815
2
L
Achilles
5,255
1,051
0
0
0
1,880
0
W
Guan Yu
6,312
1,262
15
3
3
128,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role