Player Matchup

Tiamat
Tiamat
Fatpotato1737
Tiamat
Level 45
God Stats
1W - 1L
1,283 SR
Queue Stats
23W - 42L
1,286 Elo+
Solo
Shiva
Shiva
LiaraLovegood
Shiva
Level 160
God Stats
12W - 14L
1,558 SR
Queue Stats
129W - 133L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
Shadyacre52
Ne Zha
Level 145
God Stats
38W - 28L
1,590 SR
Queue Stats
1,497W - 1,410L
1,553 Elo+
Party 1
Freya
Freya
XxSipX
Freya
Level 29
God Stats
74W - 35L
1,691 SR
Queue Stats
158W - 58L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
xRomple Dompin
Sylvanus
Level 157
God Stats
29W - 26L
1,564 SR
Queue Stats
703W - 583L
1,426 Elo+
Party 1
Team Averages
Level 107
1,537 SR
1,484 Elo+

VS

Team Averages
Level 34
1,430 SR
1,274 Elo+
Ares
Ares
MELLL
Ares
Level 62
God Stats
1W - 1L
1,593 SR
Queue Stats
8W - 18L
1,334 Elo+
Party 2
Anubis
Anubis
ReeferChiefer13
Anubis
Level 68
God Stats
12W - 12L
1,491 SR
Queue Stats
452W - 449L
1,475 Elo+
Party 3
Xbalanque
Xbalanque
SoBxDemon
Xbalanque
Level 8
God Stats
0W - 5L
1,066 SR
Queue Stats
2W - 14L
1,128 Elo+
Party 2
Neith
Neith
TorianGX
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,041 Elo+
Party 2
Kukulkan
Kukulkan
TwinsBigLikeTia
Kukulkan
Level 22
God Stats
1W - 3L
1,498 SR
Queue Stats
12W - 17L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
11,303
1,028
12,801
15,013
11,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 0 / 9
11,215
1,020
13,872
18,883
19,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ne Zha
17
5 / 1 / 3
11,804
1,073
9,203
7,585
3,540
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
XxSipX
Freya
18
8 / 0 / 7
12,864
1,169
31,161
12,262
6,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
17
0 / 0 / 10
11,797
1,072
7,888
21,185
23,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

260

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MELLL
Ares
16
1 / 4 / 3
11,424
1,039
14,732
23,011
27,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 1
11,534
1,049
11,318
7,966
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SoBxDemon
Xbalanque
16
0 / 3 / 1
10,053
914
13,065
13,709
7,050
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
TorianGX
Neith
16
0 / 8 / 2
10,046
913
10,529
18,266
9,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
0 / 3 / 3
10,600
964
17,575
15,219
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
18
Kills
4
4
Deaths
18
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
2
0
9
6.5
L
Ares
MELLL
Ares
1
4
3
0.63
L
3
0
1
3.5
W
Ne Zha
5
1
3
6.5
L
Xbalanque
SoBxDemon
Xbalanque
0
3
1
0.17
L
Neith
TorianGX
Neith
0
8
2
0.13
L
Kukulkan
0
3
3
0.5
W
Freya
XxSipX
Freya
8
0
7
11.5
W
Sylvanus
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,925
Damage
67,219
74,928
Taken
78,171
65,409
Mitigated
56,692
28,383
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,801
776
137
1,785
15,013
11,756
0
9,566
4,505
26,725
0
W
13,872
1,264
459
4,949
18,883
19,970
0
11,741
7,142
375
38,672
L
Ares
MELLL
Ares
14,732
753
0
2,942
23,011
27,301
0
14,055
8,872
21,242
0
L
11,318
503
0
1,906
7,966
4,638
0
4,924
3,028
43,583
0
W
Ne Zha
9,203
1,801
0
743
7,585
3,540
0
5,614
1,971
0
34,236
L
Xbalanque
SoBxDemon
Xbalanque
13,065
8,237
0
731
13,709
7,050
0
10,432
3,117
0
30,104
L
Neith
TorianGX
Neith
10,529
7,319
0
1,292
18,266
9,406
0
10,318
7,898
0
17,272
L
Kukulkan
17,575
2,408
0
447
15,219
8,297
0
12,053
3,084
39,476
0
W
Freya
XxSipX
Freya
31,161
12,294
0
6,616
12,262
6,264
0
6,300
5,962
48,719
0
W
Sylvanus
7,888
1,228
6,817
6,877
21,185
23,879
0
10,404
10,781
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,983
Gold Earned
53,657
208
Minions Killed
220
10
Camps Cleared
4
1,144,620
Distance Traveled
1,041,713
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,303
1,028
36
3
3
226,648
0
W
Shiva
11,215
1,020
49
4
1
251,536
1
L
Ares
11,424
1,039
5
0
1
223,233
0
L
Anubis
11,534
1,049
89
8
0
214,794
0
W
Ne Zha
11,804
1,073
68
6
3
222,254
0
L
Xbalanque
10,053
914
37
3
0
200,213
0
L
Neith
10,046
913
16
1
2
184,569
0
L
Kukulkan
10,600
964
73
7
1
218,904
0
W
Freya
12,864
1,169
44
4
2
233,180
1
W
Sylvanus
11,797
1,072
11
1
1
211,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role