Player Matchup

Geb
Geb
GhostedViking
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1
Sol
Sol
JDaddyBags
Sol
Level 107
God Stats
2W - 3L
1,468 SR
Queue Stats
166W - 179L
1,445 Elo+
Party 4
Zeus
Zeus
MrPriapism
Zeus
Level 89
God Stats
1W - 2L
1,445 SR
Queue Stats
108W - 112L
1,417 Elo+
Party 4
Hera
Hera
Pumpkins776
Hera
Level 151
God Stats
3W - 6L
1,442 SR
Queue Stats
423W - 442L
1,411 Elo+
Party 4
Thanatos
Thanatos
TwinkleDaddy
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 1
Team Averages
Level 80
1,471 SR
1,411 Elo+

VS

Team Averages
Level 123
1,555 SR
1,547 Elo+
Maui
Maui
 
Maui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
GarbyFoxy
Khepri
Level 123
God Stats
1W - 1L
1,226 SR
Queue Stats
33W - 23L
1,584 Elo+
Party 2
King Arthur
King Arthur
MajorSinclair
King Arthur
Level 160
God Stats
2W - 0L
1,780 SR
Queue Stats
49W - 42L
1,581 Elo+
Party 2
Loki
Loki
fortnitesucks27
Loki
Level 22
God Stats
1W - 0L
1,827 SR
Queue Stats
10W - 4L
1,592 Elo+
Party 2
Cernunnos
Cernunnos
xxMonkeyboy9166
Cernunnos
Level 158
God Stats
2W - 2L
1,442 SR
Queue Stats
378W - 401L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 10
8,715
726
5,417
14,823
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 6
8,524
710
15,512
11,229
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 7 / 5
8,292
691
11,552
10,027
4,412
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 6 / 5
9,690
808
12,018
10,986
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TwinkleDaddy
Thanatos
15
7 / 6 / 3
9,347
779
9,187
13,157
7,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 3 / 21
9,999
833
4,813
18,927
18,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
GarbyFoxy
Khepri
15
2 / 3 / 23
9,934
828
6,171
14,904
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MajorSinclair
King Arthur
17
11 / 2 / 14
10,503
875
21,207
13,471
17,005
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 4 / 11
9,627
802
7,358
10,552
5,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
xxMonkeyboy9166
Cernunnos
18
7 / 2 / 12
10,188
849
11,880
9,983
5,916
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
12
Kills
29
29
Deaths
14
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
3
21
4.17
W
Khepri
GarbyFoxy
Khepri
2
3
23
4.5
L
0
5
10
1
L
2
5
6
1
W
King Arthur
MajorSinclair
King Arthur
11
2
14
9
L
1
7
5
0.5
L
2
6
5
0.75
L
Thanatos
TwinkleDaddy
Thanatos
7
6
3
1.42
W
7
4
11
3.13
W
Cernunnos
xxMonkeyboy9166
Cernunnos
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,686
Damage
51,429
60,222
Taken
67,837
38,112
Mitigated
67,353
13,843
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,813
711
1,142
6,784
18,927
18,893
1,051
11,077
7,850
11,081
0
W
Khepri
GarbyFoxy
Khepri
6,171
652
952
1,532
14,904
19,594
1,209
9,737
3,998
15,275
0
L
5,417
656
0
1,028
14,823
14,595
46
1,900
12,923
9,785
0
L
15,512
6,535
985
2,249
11,229
5,568
113
2,869
8,360
26,682
0
W
King Arthur
MajorSinclair
King Arthur
21,207
1,351
4,106
3,215
13,471
17,005
568
9,012
4,459
0
36,616
L
11,552
1,308
318
407
10,027
4,412
100
1,863
8,164
20,505
0
L
12,018
3,595
1,044
1,474
10,986
5,618
667
2,346
8,640
28,496
0
L
Thanatos
TwinkleDaddy
Thanatos
9,187
2,297
414
5,924
13,157
7,919
306
2,006
11,151
0
14,153
W
7,358
1,227
333
455
10,552
5,945
1,594
8,812
1,740
0
20,980
W
Cernunnos
xxMonkeyboy9166
Cernunnos
11,880
4,653
815
2,626
9,983
5,916
3,236
5,861
4,122
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
50,251
110
Minions Killed
96
0
Camps Cleared
0
949,140
Distance Traveled
1,087,429
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,999
833
8
1
0
199,897
0
W
Khepri
9,934
828
8
1
0
222,480
0
L
Geb
8,715
726
2
0
0
206,640
0
L
Sol
8,524
710
31
3
0
187,211
1
W
King Arthur
10,503
875
24
2
0
218,352
0
L
Zeus
8,292
691
27
2
0
180,969
0
L
Hera
9,690
808
37
3
0
177,051
0
L
Thanatos
9,347
779
13
1
0
197,269
0
W
Loki
9,627
802
24
2
0
220,538
1
W
Cernunnos
10,188
849
32
3
0
226,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role