Player Matchup

Jing Wei
Jing Wei
A_C_l_D__T_R_I_P
Jing Wei
Level 124
God Stats
1W - 4L
1,138 SR
Queue Stats
279W - 313L
1,448 Elo+
Solo
Janus
Janus
Donaldishere
Janus
Level 87
God Stats
2W - 0L
1,828 SR
Queue Stats
26W - 21L
1,469 Elo+
Solo
Set
Set
MrBassolutely
Set
Level 152
God Stats
30W - 40L
1,489 SR
Queue Stats
1,049W - 1,065L
1,410 Elo+
Solo
Bellona
Bellona
RMZ OTZ45
Bellona
Level 85
God Stats
4W - 2L
1,558 SR
Queue Stats
54W - 67L
1,420 Elo+
Solo
Vulcan
Vulcan
sugarbabysaurio
Vulcan
Level 124
God Stats
5W - 4L
1,523 SR
Queue Stats
456W - 487L
1,420 Elo+
Solo
Team Averages
Level 114
1,507 SR
1,433 Elo+

VS

Team Averages
Level 130
1,559 SR
1,466 Elo+
Chernobog
Chernobog
LegitSliinky
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 209L
1,481 Elo+
Solo
Anubis
Anubis
Locke2911
Anubis
Level 129
God Stats
6W - 6L
1,463 SR
Queue Stats
102W - 116L
1,477 Elo+
Solo
Lancelot
Lancelot
MovingMonkay
Lancelot
Level 117
God Stats
0W - 2L
1,474 SR
Queue Stats
25W - 27L
1,473 Elo+
Solo
Mulan
Mulan
kamijames666
Mulan
Level 149
God Stats
0W - 1L
1,708 SR
Queue Stats
18W - 20L
1,461 Elo+
Solo
Hades
Hades
viaramb
Hades
Level 148
God Stats
10W - 6L
1,653 SR
Queue Stats
158W - 139L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
9,704
539
10,073
14,920
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 11
8,985
499
7,698
6,683
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 0 / 3
11,546
641
12,476
10,915
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
RMZ OTZ45
Bellona
17
4 / 3 / 5
10,578
588
13,455
19,910
18,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 8
9,555
531
7,811
7,171
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LegitSliinky
Chernobog
16
7 / 5 / 1
10,131
563
8,672
16,263
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Locke2911
Anubis
15
0 / 8 / 3
9,168
509
8,677
14,072
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
MovingMonkay
Lancelot
15
2 / 2 / 3
9,088
505
5,480
13,151
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 3
8,276
460
7,385
13,412
10,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
viaramb
Hades
13
1 / 6 / 2
8,812
490
5,885
15,978
10,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
24
Kills
11
11
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
7
2
1
W
1
1
11
6.5
L
Chernobog
LegitSliinky
Chernobog
7
5
1
1.5
L
Anubis
Locke2911
Anubis
0
8
3
0.19
L
Lancelot
MovingMonkay
Lancelot
2
2
3
1.75
W
12
0
3
13.5
W
Bellona
RMZ OTZ45
Bellona
4
3
5
2.17
L
1
4
3
0.63
W
1
0
8
5
L
Hades
viaramb
Hades
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
36,099
59,599
Taken
72,876
35,165
Mitigated
38,797
15,286
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,073
7,910
0
4,062
14,920
5,336
873
997
13,923
0
69,395
W
7,698
1,304
0
2,143
6,683
2,961
0
272
6,411
32,115
4,564
L
Chernobog
LegitSliinky
Chernobog
8,672
4,561
0
5,443
16,263
6,697
1,834
3,615
12,648
0
82,972
L
Anubis
Locke2911
Anubis
8,677
182
0
3,383
14,072
5,562
0
3,723
10,349
79,611
0
L
Lancelot
MovingMonkay
Lancelot
5,480
667
0
5,216
13,151
5,560
0
1,998
11,153
0
66,733
W
12,476
5,347
0
1,342
10,915
5,346
540
3,946
6,969
0
105,703
W
Bellona
RMZ OTZ45
Bellona
13,455
4,996
0
6,949
19,910
18,400
0
7,819
12,091
0
79,832
L
7,385
961
342
2,000
13,412
10,102
271
5,438
7,974
0
42,172
W
7,811
1,808
0
790
7,171
3,122
1,876
2,186
4,985
76,646
0
L
Hades
viaramb
Hades
5,885
852
166
3,942
15,978
10,876
690
396
15,582
52,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
45,475
560
Minions Killed
561
0
Camps Cleared
0
1,857,175
Distance Traveled
1,692,585
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,704
539
87
5
0
313,382
4
W
Janus
8,985
499
47
3
0
362,576
10
L
Chernobog
10,131
563
139
8
0
327,902
6
L
Anubis
9,168
509
151
8
0
302,081
1
L
Lancelot
9,088
505
101
6
0
449,808
1
W
Set
11,546
641
157
9
0
438,239
1
W
Bellona
10,578
588
143
8
0
353,631
3
L
Mulan
8,276
460
63
4
0
326,975
6
W
Vulcan
9,555
531
126
7
0
389,347
5
L
Hades
8,812
490
107
6
0
285,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role