Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BurningWorld
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
Taerynn
Yu Huang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,688 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,553 Elo+

VS

Team Averages
Level 65
1,506 SR
1,539 Elo+
Lancelot
Lancelot
CallMeCamRon
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 1
Ganesha
Ganesha
DarkCrusaderTeo
Ganesha
Level 107
God Stats
0W - 1L
1,732 SR
Queue Stats
13W - 12L
1,531 Elo+
Party 1
Janus
Janus
Soulboot12345
Janus
Level 65
God Stats
0W - 2L
1,286 SR
Queue Stats
11W - 8L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 0 / 8
8,634
863
11,797
8,289
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
BurningWorld
Kumbhakarna
14
3 / 2 / 10
8,976
898
6,559
20,657
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Taerynn
Yu Huang
15
6 / 0 / 7
8,883
888
8,587
5,133
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CallMeCamRon
Lancelot
10
1 / 5 / 1
6,809
681
4,881
9,854
5,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 2
7,210
721
7,210
13,275
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,269
727
11,087
8,390
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
8
9
W
Kumbhakarna
BurningWorld
Kumbhakarna
3
2
10
4
L
Lancelot
CallMeCamRon
Lancelot
1
5
1
0.3
L
0
3
2
0.33
L
1
6
1
0.25
W
Yu Huang
Taerynn
Yu Huang
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
23,178
34,079
Taken
31,519
18,274
Mitigated
23,370
15,237
Healing
1,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,797
6,227
0
4,106
8,289
3,319
666
5,547
2,742
0
40,948
W
Kumbhakarna
BurningWorld
Kumbhakarna
6,559
945
0
9,266
20,657
12,958
176
10,566
10,091
14,463
0
L
Lancelot
CallMeCamRon
Lancelot
4,881
2,138
0
266
9,854
5,043
0
4,975
4,879
0
11,337
L
7,210
1,142
0
855
13,275
13,968
0
4,617
8,658
16,778
0
L
11,087
796
0
154
8,390
4,359
0
5,567
2,823
35,172
0
W
Yu Huang
Taerynn
Yu Huang
8,587
1,242
0
1,865
5,133
1,997
1,311
2,765
2,368
38,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
21,288
131
Minions Killed
102
0
Camps Cleared
0
577,370
Distance Traveled
503,265
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,634
863
61
6
0
186,587
1
W
Kumbhakarna
8,976
898
20
2
0
186,767
4
L
Lancelot
6,809
681
12
1
0
160,458
0
L
Ganesha
7,210
721
6
1
0
191,650
2
L
Janus
7,269
727
84
8
0
151,157
0
W
Yu Huang
8,883
888
50
5
0
204,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role