Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Folcrum
Bellona
Level 71
God Stats
2W - 1L
1,377 SR
Queue Stats
116W - 131L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
ImissUU
Jing Wei
Level 28
God Stats
1W - 1L
1,179 SR
Queue Stats
10W - 12L
1,337 Elo+
Party 2
Sol
Sol
KityCatMeowFace
Sol
Level 73
God Stats
2W - 1L
1,502 SR
Queue Stats
16W - 17L
1,462 Elo+
Solo
Ullr
Ullr
masnoloto
Ullr
Level 121
God Stats
2W - 1L
1,531 SR
Queue Stats
37W - 39L
1,484 Elo+
Solo
Team Averages
Level 72
1,418 SR
1,426 Elo+

VS

Team Averages
Level 75
1,445 SR
1,386 Elo+
Baron Samedi
Baron Samedi
IH8Th1sG4m3
Baron Samedi
Level 22
God Stats
1W - 2L
1,516 SR
Queue Stats
22W - 13L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
Jose1503
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,194 Elo+
Solo
Loki
Loki
MikeTheKingXL
Loki
Level 26
God Stats
1W - 2L
1,569 SR
Queue Stats
10W - 9L
1,546 Elo+
Party 1
Zeus
Zeus
Skuuunk
Zeus
Level 148
God Stats
0W - 1L
1,590 SR
Queue Stats
17W - 17L
1,559 Elo+
Party 1
Horus
Horus
alymch
Horus
Level 113
God Stats
0W - 6L
1,051 SR
Queue Stats
0W - 6L
1,011 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 3 / 14
11,456
1,146
13,824
7,559
2,499
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Folcrum
Bellona
18
4 / 2 / 15
11,440
1,144
10,482
13,671
14,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ImissUU
Jing Wei
17
3 / 3 / 9
10,312
1,031
10,327
10,216
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 9
11,284
1,128
13,091
11,016
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
17
8 / 2 / 8
12,052
1,205
16,034
11,434
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

234

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IH8Th1sG4m3
Baron Samedi
16
4 / 4 / 3
11,297
1,130
11,367
19,262
9,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Jose1503
Heimdallr
17
1 / 3 / 6
10,994
1,099
10,732
13,713
6,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 13 / 4
10,148
1,015
8,221
22,600
10,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Skuuunk
Zeus
17
6 / 2 / 3
12,745
1,275
21,043
11,908
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
alymch
Horus
14
0 / 0 / 0
8,606
861
0
0
0

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
22
Kills
12
12
Deaths
22
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
14
3
W
Bellona
Folcrum
Bellona
4
2
15
5.75
L
Baron Samedi
IH8Th1sG4m3
Baron Samedi
4
4
3
1.38
W
Jing Wei
ImissUU
Jing Wei
3
3
9
2.5
L
Heimdallr
Jose1503
Heimdallr
1
3
6
1.33
W
5
2
9
4.75
L
1
13
4
0.23
L
Zeus
Skuuunk
Zeus
6
2
3
3.75
L
Horus
alymch
Horus
0
0
0
0
W
Ullr
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,758
Damage
51,363
53,896
Taken
67,483
29,941
Mitigated
32,467
3,986
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,824
1,461
0
0
7,559
2,499
0
4,410
3,149
45,973
0
W
Bellona
Folcrum
Bellona
10,482
5,740
0
220
13,671
14,821
0
7,457
6,214
0
23,544
L
Baron Samedi
IH8Th1sG4m3
Baron Samedi
11,367
1,936
2,022
3,076
19,262
9,906
0
9,137
10,125
20,673
0
W
Jing Wei
ImissUU
Jing Wei
10,327
7,619
0
1,012
10,216
3,703
0
6,643
3,573
0
16,372
L
Heimdallr
Jose1503
Heimdallr
10,732
4,839
0
900
13,713
6,845
0
3,055
10,658
0
35,569
W
13,091
4,748
0
2,496
11,016
4,173
0
6,414
4,602
36,751
1,959
L
8,221
1,960
0
12
22,600
10,262
0
9,371
13,229
0
14,326
L
Zeus
Skuuunk
Zeus
21,043
3,650
0
1,622
11,908
5,454
0
4,882
7,026
64,511
0
L
Horus
alymch
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
16,034
7,799
0
258
11,434
4,745
0
7,486
3,948
0
30,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,544
Gold Earned
53,790
219
Minions Killed
195
7
Camps Cleared
8
1,042,369
Distance Traveled
756,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,456
1,146
93
9
0
194,331
0
W
Bellona
11,440
1,144
34
3
0
233,237
0
L
Baron Samedi
11,297
1,130
26
3
1
192,880
0
W
Jing Wei
10,312
1,031
12
1
0
209,110
0
L
Heimdallr
10,994
1,099
58
6
5
189,845
0
W
Sol
11,284
1,128
53
5
3
188,665
0
L
Loki
10,148
1,015
7
1
0
169,264
0
L
Zeus
12,745
1,275
104
10
2
203,182
0
L
Horus
8,606
861
0
0
0
1,592
0
W
Ullr
12,052
1,205
27
3
4
217,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role