Player Matchup

Odin
Odin
MeneerPrut
Odin
Level 58
God Stats
3W - 1L
1,875 SR
Queue Stats
75W - 71L
1,576 Elo+
Party 1
Zeus
Zeus
Xentril
Zeus
Level 148
God Stats
0W - 1L
1,637 SR
Queue Stats
121W - 121L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
vavaoborfasu
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Solo
Team Averages
Level 89
1,671 SR
1,504 Elo+

VS

Team Averages
Level 77
1,292 SR
1,663 Elo+
Vulcan
Vulcan
JoeNuties
Vulcan
Level 18
God Stats
1W - 0L
1,194 SR
Queue Stats
21W - 5L
1,743 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkylarYukii
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,629 Elo+
Party 2
Bacchus
Bacchus
noobmasterye
Bacchus
Level 85
God Stats
1W - 0L
1,183 SR
Queue Stats
169W - 150L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,816
654
4,515
17,988
22,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Xentril
Zeus
15
1 / 5 / 3
9,297
620
12,058
14,514
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
vavaoborfasu
Sylvanus
13
2 / 3 / 2
9,570
638
6,677
21,230
24,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JoeNuties
Vulcan
14
0 / 4 / 4
9,610
641
11,400
9,465
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
SkylarYukii
Ah Muzen Cab
17
8 / 0 / 0
11,340
756
27,228
10,959
5,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
noobmasterye
Bacchus
17
1 / 0 / 7
11,407
760
8,426
13,116
20,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
9
9
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
JoeNuties
Vulcan
0
4
4
0.5
L
1
1
3
2.5
W
Ah Muzen Cab
SkylarYukii
Ah Muzen Cab
8
0
0
8
L
Zeus
Xentril
Zeus
1
5
3
0.5
W
Bacchus
noobmasterye
Bacchus
1
0
7
4.5
L
Sylvanus
vavaoborfasu
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
47,054
53,732
Taken
33,540
54,250
Mitigated
30,645
14,253
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
JoeNuties
Vulcan
11,400
3,369
0
500
9,465
4,266
164
6,821
2,644
44,919
0
L
4,515
1,150
0
2,151
17,988
22,630
0
6,854
11,134
112
18,136
W
Ah Muzen Cab
SkylarYukii
Ah Muzen Cab
27,228
11,110
0
3,149
10,959
5,471
1,311
6,087
4,872
0
59,986
L
Zeus
Xentril
Zeus
12,058
1,219
0
2,332
14,514
6,733
0
5,518
8,996
61,109
0
W
Bacchus
noobmasterye
Bacchus
8,426
1,839
0
3,729
13,116
20,908
1,118
6,107
7,009
32,834
0
L
Sylvanus
vavaoborfasu
Sylvanus
6,677
1,184
3,432
6,338
21,230
24,887
0
7,474
13,756
13,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
32,357
155
Minions Killed
191
0
Camps Cleared
0
747,068
Distance Traveled
831,979
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,610
641
72
5
0
274,644
3
L
Odin
9,816
654
37
2
0
323,203
3
W
Ah Muzen Cab
11,340
756
72
5
0
301,247
2
L
Zeus
9,297
620
101
7
0
217,277
1
W
Bacchus
11,407
760
47
3
0
256,088
2
L
Sylvanus
9,570
638
17
1
0
206,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role