Player Matchup

Ishtar
Ishtar
N7Exodus
Ishtar
Level 107
God Stats
1W - 0L
1,187 SR
Queue Stats
6W - 5L
1,483 Elo+
Solo
Mercury
Mercury
Nahomex
Mercury
Level 101
God Stats
14W - 11L
1,450 SR
Queue Stats
68W - 64L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
blondie1495
Nu Wa
Level 156
God Stats
28W - 13L
1,631 SR
Queue Stats
230W - 248L
1,399 Elo+
Solo
Fafnir
Fafnir
l Insaniam l
Fafnir
Level 145
God Stats
2W - 0L
1,679 SR
Queue Stats
285W - 302L
1,411 Elo+
Solo
Nemesis
Nemesis
omgchai
Nemesis
Level 124
God Stats
4W - 1L
1,683 SR
Queue Stats
12W - 16L
1,348 Elo+
Party 1
Team Averages
Level 127
1,526 SR
1,400 Elo+

VS

Team Averages
Level 95
1,415 SR
1,328 Elo+
Anubis
Anubis
AdriLu010411
Anubis
Level 100
God Stats
22W - 28L
1,467 SR
Queue Stats
24W - 31L
1,381 Elo+
Solo
Izanami
Izanami
Ghostly Embers
Izanami
Level 64
God Stats
1W - 2L
1,240 SR
Queue Stats
2W - 8L
1,022 Elo+
Solo
Scylla
Scylla
HRusH20
Scylla
Level 78
God Stats
3W - 6L
1,359 SR
Queue Stats
18W - 18L
1,458 Elo+
Solo
Vulcan
Vulcan
HashEra8896
Vulcan
Level 108
God Stats
0W - 1L
1,375 SR
Queue Stats
420W - 506L
1,373 Elo+
Solo
Fenrir
Fenrir
Scuachorrito
Fenrir
Level 126
God Stats
9W - 6L
1,631 SR
Queue Stats
567W - 596L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
N7Exodus
Ishtar
15
6 / 4 / 5
9,822
517
16,549
18,715
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Nahomex
Mercury
17
6 / 3 / 6
10,717
564
7,884
15,317
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 5
11,253
592
14,047
10,610
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
13
1 / 2 / 10
9,282
489
5,611
15,052
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
omgchai
Nemesis
16
2 / 3 / 3
9,329
491
4,669
16,523
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 4 / 2
10,198
537
9,451
14,447
6,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 4
8,461
445
9,391
13,526
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
HRusH20
Scylla
15
3 / 3 / 2
9,163
482
10,450
10,168
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
12
2 / 8 / 4
8,202
432
10,793
16,019
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
7 / 4 / 2
11,626
612
8,126
18,984
9,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
15
15
Deaths
23
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
2
0.75
L
1
4
4
0.75
L
Scylla
HRusH20
Scylla
3
3
2
1.33
L
Vulcan
2
8
4
0.5
W
Ishtar
N7Exodus
Ishtar
6
4
5
2.13
W
Mercury
Nahomex
Mercury
6
3
6
3
L
Fenrir
7
4
2
2
W
8
3
5
3.5
W
Fafnir
1
2
10
3
W
Nemesis
omgchai
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,760
Damage
48,211
76,217
Taken
73,144
44,078
Mitigated
30,681
18,326
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,451
757
0
6,941
14,447
6,845
1,138
3,470
10,809
81,660
0
L
9,391
5,301
0
3,593
13,526
4,915
1,458
4,076
9,312
0
59,451
L
Scylla
HRusH20
Scylla
10,450
691
0
1,403
10,168
4,214
0
4,532
5,412
69,376
0
L
Vulcan
10,793
3,930
0
1,835
16,019
5,542
0
3,577
12,342
44,154
0
W
Ishtar
N7Exodus
Ishtar
16,549
9,768
0
8,275
18,715
7,672
2,623
5,474
13,241
0
73,544
W
Mercury
Nahomex
Mercury
7,884
4,467
54
157
15,317
6,015
429
6,383
8,934
0
82,471
L
Fenrir
8,126
1,570
0
3,437
18,984
9,165
0
2,301
16,589
0
103,129
W
14,047
3,981
0
993
10,610
4,624
2,268
6,439
4,171
81,099
0
W
Fafnir
5,611
1,347
0
4,338
15,052
17,131
400
5,679
9,373
23,740
11,255
W
Nemesis
omgchai
Nemesis
4,669
1,585
0
4,509
16,523
8,636
681
6,719
9,804
0
54,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
47,650
501
Minions Killed
523
0
Camps Cleared
0
1,992,468
Distance Traveled
1,735,634
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,198
537
138
7
0
292,039
0
L
Izanami
8,461
445
90
5
0
337,000
6
L
Scylla
9,163
482
99
5
0
340,294
0
L
Vulcan
8,202
432
59
3
0
367,691
10
W
Ishtar
9,822
517
102
5
0
370,639
5
W
Mercury
10,717
564
122
6
0
485,089
0
L
Fenrir
11,626
612
137
7
0
398,610
8
W
Nu Wa
11,253
592
132
7
0
370,887
9
W
Fafnir
9,282
489
46
2
0
369,388
4
W
Nemesis
9,329
491
99
5
0
396,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role