Player Matchup

Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HyperTrent7
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,273 Elo+
Party 2
Pele
Pele
u1336484545
Pele
Level 97
God Stats
1W - 2L
1,177 SR
Queue Stats
10W - 18L
1,148 Elo+
Party 2
Team Averages
Level 70
1,392 SR
1,307 Elo+

VS

Team Averages
Level 78
1,542 SR
1,177 Elo+
Izanami
Izanami
ArcGamer2123
Izanami
Level 94
God Stats
4W - 8L
1,310 SR
Queue Stats
29W - 76L
1,108 Elo+
Party 1
Sol
Sol
Czybyk
Sol
Level 98
God Stats
0W - 1L
1,777 SR
Queue Stats
30W - 36L
1,438 Elo+
Solo
Guan Yu
Guan Yu
ninjatech11
Guan Yu
Level 43
God Stats
1W - 1L
1,540 SR
Queue Stats
4W - 27L
987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 1 / 1
4,503
901
1,621
4,447
2,460
Yu Huang
HyperTrent7
Yu Huang
8
0 / 0 / 1
4,548
910
623
1,386
478
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 1 / 0
4,871
974
1,125
3,279
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcGamer2123
Izanami
4
0 / 1 / 0
3,609
722
433
1,124
404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Czybyk
Sol
7
0 / 0 / 1
4,072
814
1,481
1,737
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
ninjatech11
Guan Yu
6
1 / 0 / 0
4,014
803
1,317
1,533
626

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
1
0.5
L
Izanami
ArcGamer2123
Izanami
0
1
0
0
L
Sol
Czybyk
Sol
0
0
1
0.5
W
Yu Huang
HyperTrent7
Yu Huang
0
0
1
0.5
L
Guan Yu
ninjatech11
Guan Yu
1
0
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,369
Damage
3,231
9,112
Taken
4,394
4,357
Mitigated
1,555
2,406
Healing
1,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,621
149
0
945
4,447
2,460
311
747
3,700
0
13,842
L
Izanami
ArcGamer2123
Izanami
433
305
0
121
1,124
404
0
205
919
0
1,650
L
Sol
Czybyk
Sol
1,481
229
0
582
1,737
525
0
368
1,369
7,807
0
W
Yu Huang
HyperTrent7
Yu Huang
623
102
0
610
1,386
478
1,152
250
1,136
6,769
0
L
Guan Yu
ninjatech11
Guan Yu
1,317
70
100
855
1,533
626
0
66
1,467
0
3,447
W
1,125
250
0
851
3,279
1,419
1,425
553
2,726
0
15,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,922
Gold Earned
11,695
69
Minions Killed
26
0
Camps Cleared
0
299,813
Distance Traveled
146,956
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,503
901
20
4
0
108,514
1
L
Izanami
3,609
722
5
1
0
20,841
1
L
Sol
4,072
814
16
3
0
69,309
2
W
Yu Huang
4,548
910
16
3
0
94,552
0
L
Guan Yu
4,014
803
5
1
0
56,806
0
W
Pele
4,871
974
33
7
0
96,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role