Player Matchup

Bellona
Bellona
Dragon_Hour3322
Bellona
Level 30
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 11L
1,379 Elo+
Party 2
Medusa
Medusa
HaRD_-HITTER
Medusa
Level 79
God Stats
1W - 3L
1,208 SR
Queue Stats
25W - 35L
1,349 Elo+
Solo
Scylla
Scylla
dumperstumper
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,371 Elo+
Party 2
Team Averages
Level 46
1,475 SR
1,366 Elo+

VS

Team Averages
Level 53
1,531 SR
1,415 Elo+
Neith
Neith
Bincent_Boi
Neith
Level 82
God Stats
7W - 16L
1,287 SR
Queue Stats
196W - 271L
1,301 Elo+
Solo
Cerberus
Cerberus
Qzada
Cerberus
Level 64
God Stats
1W - 2L
1,805 SR
Queue Stats
24W - 22L
1,487 Elo+
Party 1
Ra
Ra
UnknownMain104
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,136
740
6,465
9,604
8,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
6 / 5 / 4
9,165
833
13,850
10,420
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 4
8,732
794
8,973
6,744
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
5,984
544
1,104
3,726
1,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Qzada
Cerberus
14
5 / 3 / 2
9,466
861
10,485
20,069
19,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 2
8,015
729
8,675
9,482
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
7
7
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
1
6
3
W
Medusa
6
5
4
1.6
L
Cerberus
Qzada
Cerberus
5
3
2
2
L
2
5
2
0.6
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,288
Damage
20,264
26,768
Taken
33,277
14,809
Mitigated
25,759
3,901
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,104
508
263
601
3,726
1,212
0
618
3,108
0
4,659
W
6,465
1,471
1,184
1,094
9,604
8,212
0
6,793
2,811
0
24,235
W
Medusa
13,850
8,266
0
530
10,420
4,114
1,255
7,722
2,698
0
35,906
L
Cerberus
Qzada
Cerberus
10,485
1,496
299
4,644
20,069
19,860
0
5,837
14,232
29,512
0
L
8,675
1,758
1,154
1,436
9,482
4,687
0
2,554
6,928
36,456
0
W
8,973
2,241
0
1,093
6,744
2,483
162
4,710
2,034
27,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
23,465
121
Minions Killed
127
0
Camps Cleared
0
611,442
Distance Traveled
444,192
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,984
544
11
1
0
67,036
0
W
Bellona
8,136
740
39
4
0
238,470
0
W
Medusa
9,165
833
40
4
0
185,597
1
L
Cerberus
9,466
861
59
5
0
200,051
3
L
Ra
8,015
729
57
5
0
177,105
0
W
Scylla
8,732
794
42
4
0
187,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role