Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
Frijolandante
Thor
Masters
Level 160
God Stats
8W - 7L
1,741 SR
Queue Stats
302W - 279L
2,395 MMR
Solo
Horus
Horus
Silver I
MoistForApophis
Horus
Silver I
Level 160
God Stats
14W - 12L
1,691 SR
Queue Stats
148W - 168L
1,192 MMR
Solo
Danzaburou
Danzaburou
Silver IV
SliccVicc
Danzaburou
Silver IV
Level 125
God Stats
247W - 228L
1,524 SR
Queue Stats
514W - 568L
788 MMR
Solo
Cabrakan
Cabrakan
Bronze III
SquishierFrog
Cabrakan
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,591 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,644 SR
1,453 MMR
Maui
Maui
Silver IV
M4K04
Maui
Silver IV
Level 93
God Stats
1W - 0L
1,792 SR
Queue Stats
10W - 15L
935 MMR
Solo
Sylvanus
Sylvanus
Bronze II
OmegaWarriorr
Sylvanus
Bronze II
Level 160
God Stats
6W - 8L
1,472 SR
Queue Stats
221W - 257L
365 MMR
Solo
Cernunnos
Cernunnos
Gold III
Pxtro
Cernunnos
Gold III
Level 140
God Stats
3W - 2L
1,527 SR
Queue Stats
23W - 23L
1,601 MMR
Party 1
Ravana
Ravana
Bronze III
SmiteLordReach
Ravana
Bronze III
Level 62
God Stats
1W - 0L
1,587 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Sol
Sol
Masters
WillyTheDog
Sol
Masters
Level 53
God Stats
4W - 1L
1,844 SR
Queue Stats
39W - 33L
2,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 2 / 3
10,199
600
12,275
12,992
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 4
9,364
551
10,620
16,834
6,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 3
9,423
554
8,626
16,780
11,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
SliccVicc
Danzaburou
12
2 / 6 / 0
8,040
473
7,065
13,471
4,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cabrakan
SquishierFrog
Cabrakan
8
0 / 3 / 1
6,606
389
2,384
11,402
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
IshtarMulanSusanoCthulhu

VS

Bans
YemojaSetHe BoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
M4K04
Maui
14
0 / 1 / 5
9,158
539
2,602
12,571
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
OmegaWarriorr
Sylvanus
14
0 / 3 / 2
9,039
532
7,311
12,391
8,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Pxtro
Cernunnos
17
6 / 3 / 0
11,021
648
14,824
14,206
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 2
11,004
647
11,788
10,024
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 3
10,640
626
13,636
13,035
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
16
16
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
2
3
2.75
L
3
4
4
1.25
W
Maui
M4K04
Maui
0
1
5
2.5
L
2
1
3
3.5
W
Sylvanus
OmegaWarriorr
Sylvanus
0
3
2
0.33
W
Cernunnos
Pxtro
Cernunnos
6
3
0
2
L
Danzaburou
SliccVicc
Danzaburou
2
6
0
0.33
W
6
0
2
7
L
Cabrakan
SquishierFrog
Cabrakan
0
3
1
0.17
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,970
Damage
50,161
71,479
Taken
62,227
37,021
Mitigated
37,916
20,021
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,275
1,224
2,019
5,242
12,992
4,966
0
5,648
7,344
84,064
0
L
10,620
3,684
0
250
16,834
6,731
0
5,019
11,815
0
86,817
W
Maui
M4K04
Maui
2,602
1,037
0
2,578
12,571
12,596
599
3,427
8,098
21,682
0
L
8,626
3,632
408
7,869
16,780
11,039
816
6,906
9,648
0
66,257
W
Sylvanus
OmegaWarriorr
Sylvanus
7,311
2,979
530
4,254
12,391
8,786
150
666
10,897
41,809
10,516
W
Cernunnos
Pxtro
Cernunnos
14,824
8,466
0
8,030
14,206
5,814
3,473
3,153
11,053
0
102,617
L
Danzaburou
SliccVicc
Danzaburou
7,065
3,838
0
1,765
13,471
4,371
0
870
12,601
0
45,401
W
11,788
4,237
0
998
10,024
4,947
2,941
2,784
7,109
19
101,223
L
Cabrakan
SquishierFrog
Cabrakan
2,384
458
0
2,468
11,402
9,914
0
4,366
6,792
7,754
0
W
13,636
4,305
0
4,230
13,035
5,773
133
5,409
7,626
111,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
50,862
484
Minions Killed
599
0
Camps Cleared
0
1,538,847
Distance Traveled
1,687,576
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,199
600
149
9
0
361,991
8
L
Thor
9,364
551
121
7
0
340,648
2
W
Maui
9,158
539
28
2
0
356,814
5
L
Horus
9,423
554
123
7
0
334,627
6
W
Sylvanus
9,039
532
95
6
0
293,589
3
W
Cernunnos
11,021
648
164
10
0
287,567
5
L
Danzaburou
8,040
473
80
5
0
233,214
0
W
Ravana
11,004
647
136
8
0
419,609
6
L
Cabrakan
6,606
389
11
1
0
268,367
7
W
Sol
10,640
626
176
10
0
329,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role