Player Matchup

Gilgamesh
Gilgamesh
SaklasTheFool
Gilgamesh
Level 159
God Stats
2W - 1L
1,509 SR
Queue Stats
181W - 157L
1,498 Elo+
Party 3
Shiva
Shiva
SevereSidious
Shiva
Level 154
God Stats
3W - 0L
1,654 SR
Queue Stats
64W - 32L
1,594 Elo+
Party 3
Achilles
Achilles
VastReality
Achilles
Level 158
God Stats
6W - 6L
1,509 SR
Queue Stats
131W - 87L
1,588 Elo+
Party 3
Kukulkan
Kukulkan
nickypeezz
Kukulkan
Level 95
God Stats
8W - 1L
1,851 SR
Queue Stats
66W - 40L
1,589 Elo+
Party 3
Ymir
Ymir
oKhanzi
Ymir
Level 27
God Stats
18W - 7L
1,720 SR
Queue Stats
100W - 56L
1,613 Elo+
Party 3
Team Averages
Level 119
1,649 SR
1,577 Elo+

VS

Team Averages
Level 63
1,476 SR
1,451 Elo+
Kukulkan
Kukulkan
Billyboots
Kukulkan
Level 37
God Stats
6W - 15L
1,392 SR
Queue Stats
24W - 23L
1,452 Elo+
Solo
Izanami
Izanami
Mrs Cr33p Fm
Izanami
Level 27
God Stats
7W - 17L
1,311 SR
Queue Stats
35W - 39L
1,466 Elo+
Party 1
Thanatos
Thanatos
Spooby3454
Thanatos
Level 23
God Stats
8W - 10L
1,433 SR
Queue Stats
16W - 23L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
X104o5creepfm
Kumbhakarna
Level 106
God Stats
19W - 13L
1,625 SR
Queue Stats
90W - 92L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
deepdoodoobird
Sun Wukong
Level 121
God Stats
0W - 1L
1,618 SR
Queue Stats
54W - 46L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SaklasTheFool
Gilgamesh
17
5 / 0 / 9
11,380
1,035
15,391
12,119
12,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 12
11,334
1,030
22,695
14,459
16,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
VastReality
Achilles
17
4 / 0 / 11
11,416
1,038
18,621
13,415
19,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
nickypeezz
Kukulkan
17
2 / 1 / 9
11,253
1,023
17,997
6,377
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
oKhanzi
Ymir
17
1 / 2 / 14
11,481
1,044
9,656
15,371
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Billyboots
Kukulkan
16
0 / 3 / 3
10,456
951
13,845
14,364
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Mrs Cr33p Fm
Izanami
15
1 / 0 / 2
10,110
919
9,181
14,761
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Spooby3454
Thanatos
15
3 / 6 / 1
10,450
950
9,946
18,863
10,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
X104o5creepfm
Kumbhakarna
16
1 / 3 / 2
11,196
1,018
5,978
19,899
24,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
deepdoodoobird
Sun Wukong
15
0 / 5 / 4
9,897
900
15,194
21,084
20,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
17
Kills
5
5
Deaths
17
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Billyboots
Kukulkan
0
3
3
0.5
L
Izanami
Mrs Cr33p Fm
Izanami
1
0
2
2
W
Gilgamesh
SaklasTheFool
Gilgamesh
5
0
9
9.5
W
5
2
12
5.5
L
Thanatos
Spooby3454
Thanatos
3
6
1
0.58
W
Achilles
VastReality
Achilles
4
0
11
9.5
L
Kumbhakarna
X104o5creepfm
Kumbhakarna
1
3
2
0.67
L
Sun Wukong
deepdoodoobird
Sun Wukong
0
5
4
0.4
W
Kukulkan
nickypeezz
Kukulkan
2
1
9
6.5
W
Ymir
oKhanzi
Ymir
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,360
Damage
54,144
61,741
Taken
88,971
70,464
Mitigated
71,725
11,421
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Billyboots
Kukulkan
13,845
171
0
176
14,364
7,967
0
5,602
8,566
53,927
0
L
Izanami
Mrs Cr33p Fm
Izanami
9,181
5,270
0
1,146
14,761
8,018
0
3,417
10,991
0
24,832
W
Gilgamesh
SaklasTheFool
Gilgamesh
15,391
1,900
0
641
12,119
12,849
0
5,136
6,983
61
22,727
W
22,695
4,135
0
1,566
14,459
16,284
0
3,174
11,104
656
37,292
L
Thanatos
Spooby3454
Thanatos
9,946
2,601
0
4,116
18,863
10,449
0
5,542
12,953
0
16,381
W
Achilles
VastReality
Achilles
18,621
3,845
0
6,066
13,415
19,693
0
3,490
9,925
367
29,914
L
Kumbhakarna
X104o5creepfm
Kumbhakarna
5,978
1,227
0
1,498
19,899
24,971
0
7,116
12,032
12,494
0
L
Sun Wukong
deepdoodoobird
Sun Wukong
15,194
1,692
0
4,216
21,084
20,320
0
6,216
14,302
0
33,367
W
Kukulkan
nickypeezz
Kukulkan
17,997
1,015
0
1,054
6,377
3,203
0
2,197
4,180
52,545
0
W
Ymir
oKhanzi
Ymir
9,656
531
0
2,094
15,371
18,435
0
5,826
9,545
22,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,864
Gold Earned
52,109
198
Minions Killed
221
8
Camps Cleared
4
1,144,829
Distance Traveled
1,023,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,456
951
120
11
0
214,412
0
L
Izanami
10,110
919
39
4
1
212,591
0
W
Gilgamesh
11,380
1,035
15
1
2
249,813
0
W
Shiva
11,334
1,030
35
3
0
215,848
0
L
Thanatos
10,450
950
11
1
1
181,351
0
W
Achilles
11,416
1,038
17
2
3
224,045
0
L
Kumbhakarna
11,196
1,018
14
1
2
203,873
0
L
Sun Wukong
9,897
900
37
3
0
211,403
0
W
Kukulkan
11,253
1,023
103
9
2
230,473
1
W
Ymir
11,481
1,044
28
3
1
224,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role