Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Necroomatico
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,604 Elo+
Party 2
Ishtar
Ishtar
Patoprince
Ishtar
Level 14
God Stats
1W - 1L
1,673 SR
Queue Stats
13W - 5L
1,723 Elo+
Party 2
Ymir
Ymir
XxJhouwWxX
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,455 Elo+
Party 2
Bastet
Bastet
lionyzyZ
Bastet
Level 56
God Stats
1W - 2L
1,493 SR
Queue Stats
51W - 71L
1,364 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,529 Elo+

VS

Team Averages
Level 122
1,748 SR
1,634 Elo+
Vulcan
Vulcan
Capitato
Vulcan
Level 160
God Stats
4W - 0L
1,808 SR
Queue Stats
347W - 261L
1,572 Elo+
Party 1
King Arthur
King Arthur
MiuSoulVerde
King Arthur
Level 158
God Stats
2W - 0L
1,941 SR
Queue Stats
288W - 239L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
NoelJC
Cthulhu
Level 44
God Stats
4W - 0L
1,844 SR
Queue Stats
165W - 38L
1,734 Elo+
Party 1
Izanami
Izanami
Nyuzinho
Izanami
Level 160
God Stats
9W - 6L
1,646 SR
Queue Stats
460W - 396L
1,745 Elo+
Party 1
Kuzenbo
Kuzenbo
jfporto
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 3 / 0
9,574
456
7,748
14,889
8,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Necroomatico
King Arthur
18
3 / 3 / 0
11,286
537
13,665
24,089
23,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Patoprince
Ishtar
15
1 / 4 / 2
8,928
425
11,522
17,071
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 2
7,636
364
5,756
16,095
11,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
lionyzyZ
Bastet
13
2 / 4 / 2
8,642
412
8,804
18,870
7,561

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Capitato
Vulcan
16
3 / 3 / 1
10,090
480
17,583
13,101
5,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
MiuSoulVerde
King Arthur
17
2 / 2 / 1
10,280
490
6,503
19,563
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
NoelJC
Cthulhu
19
4 / 1 / 3
11,733
559
15,715
22,147
16,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Nyuzinho
Izanami
18
5 / 1 / 3
11,551
550
16,893
18,117
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
jfporto
Kuzenbo
15
0 / 0 / 4
9,440
450
3,958
11,925
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Vulcan
Capitato
Vulcan
3
3
1
1.17
W
King Arthur
MiuSoulVerde
King Arthur
2
2
1
1.25
L
King Arthur
Necroomatico
King Arthur
3
3
0
1
W
Cthulhu
NoelJC
Cthulhu
4
1
3
5.5
W
Izanami
Nyuzinho
Izanami
5
1
3
6.5
L
Ishtar
Patoprince
Ishtar
1
4
2
0.5
L
0
1
2
1
W
Kuzenbo
jfporto
Kuzenbo
0
0
4
2
L
Bastet
lionyzyZ
Bastet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,495
Damage
60,652
91,014
Taken
84,853
57,636
Mitigated
51,535
31,699
Healing
37,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,748
790
0
7,111
14,889
8,364
803
1,480
13,316
80,407
0
W
Vulcan
Capitato
Vulcan
17,583
4,912
0
4,621
13,101
5,780
0
1,404
11,697
95,596
0
W
King Arthur
MiuSoulVerde
King Arthur
6,503
660
0
10,643
19,563
10,118
0
2,397
17,065
0
97,077
L
King Arthur
Necroomatico
King Arthur
13,665
1,457
0
6,817
24,089
23,151
0
11,098
11,971
0
103,197
W
Cthulhu
NoelJC
Cthulhu
15,715
1,343
346
9,050
22,147
16,118
0
2,569
19,485
86,942
0
W
Izanami
Nyuzinho
Izanami
16,893
12,070
0
8,857
18,117
8,359
2,248
5,379
12,310
0
122,549
L
Ishtar
Patoprince
Ishtar
11,522
5,283
0
4,620
17,071
7,081
102
11,948
5,123
0
88,058
L
5,756
678
0
5,549
16,095
11,479
0
7,942
8,070
36,439
0
W
Kuzenbo
jfporto
Kuzenbo
3,958
1,512
0
4,286
11,925
11,160
642
1,133
10,792
23,108
0
L
Bastet
lionyzyZ
Bastet
8,804
1,648
0
7,602
18,870
7,561
0
3,558
15,278
0
57,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
53,094
600
Minions Killed
716
0
Camps Cleared
0
1,862,601
Distance Traveled
1,958,496
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,574
456
146
7
0
358,964
6
W
Vulcan
10,090
480
154
7
0
401,945
3
W
King Arthur
10,280
490
140
7
0
423,139
6
L
King Arthur
11,286
537
166
8
0
375,903
2
W
Cthulhu
11,733
559
182
9
0
395,686
2
W
Izanami
11,551
550
208
10
0
357,668
9
L
Ishtar
8,928
425
135
6
0
329,741
2
L
Ymir
7,636
364
62
3
0
389,045
4
W
Kuzenbo
9,440
450
32
2
0
380,058
4
L
Bastet
8,642
412
91
4
0
408,948
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role