Player Matchup

Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ezali
Ne Zha
Level 133
God Stats
7W - 1L
2,011 SR
Queue Stats
265W - 252L
1,578 Elo+
Solo
Chang'e
Chang'e
Spherer
Chang'e
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Solo
Freya
Freya
XptoBoSS
Freya
Level 131
God Stats
0W - 2L
1,316 SR
Queue Stats
21W - 19L
1,591 Elo+
Solo
Set
Set
miniprea
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,579 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,556 Elo+

VS

Team Averages
Level 143
1,488 SR
1,564 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CheddarClucked
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,685 Elo+
Solo
Xbalanque
Xbalanque
Daegl
Xbalanque
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Hartli
Danzaburou
Level 147
God Stats
1W - 0L
1,519 SR
Queue Stats
23W - 22L
1,560 Elo+
Solo
Ra
Ra
SantisEptico
Ra
Level 147
God Stats
2W - 1L
1,419 SR
Queue Stats
35W - 37L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 6
7,825
783
3,571
8,045
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Ezali
Ne Zha
13
1 / 4 / 5
7,297
730
13,166
10,916
6,443
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Spherer
Chang'e
13
2 / 3 / 2
7,327
733
10,442
13,302
12,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
XptoBoSS
Freya
15
4 / 3 / 2
8,457
846
7,843
9,422
5,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 4
7,884
788
6,825
13,260
16,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 2 / 10
7,536
754
6,700
15,094
17,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 9
7,590
759
6,645
12,766
16,063
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Daegl
Xbalanque
14
4 / 2 / 8
8,325
833
14,143
8,152
3,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Hartli
Danzaburou
16
8 / 1 / 6
9,776
978
14,676
9,347
5,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 10
9,388
939
6,920
9,571
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
8
Kills
16
16
Deaths
8
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
6
3
W
Hercules
 
Hercules
0
2
10
2.5
W
1
2
9
2.75
W
Xbalanque
Daegl
Xbalanque
4
2
8
4
L
Ne Zha
Ezali
Ne Zha
1
4
5
0.88
W
Danzaburou
Hartli
Danzaburou
8
1
6
11
W
3
1
10
8
L
Chang'e
Spherer
Chang'e
2
3
2
1
L
Freya
XptoBoSS
Freya
4
3
2
1.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,847
Damage
49,084
54,945
Taken
54,930
47,086
Mitigated
48,557
22,488
Healing
25,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,571
0
967
2,344
8,045
6,430
291
1,419
6,362
8,813
0
W
Hercules
 
Hercules
6,700
2,285
895
4,036
15,094
17,265
184
5,937
9,157
0
8,811
W
6,645
2,338
542
903
12,766
16,063
69
5,284
7,482
6,723
0
W
Xbalanque
Daegl
Xbalanque
14,143
5,304
124
594
8,152
3,982
2,412
2,441
5,711
0
22,546
L
Ne Zha
Ezali
Ne Zha
13,166
2,581
233
1,502
10,916
6,443
56
2,158
8,717
0
23,431
W
Danzaburou
Hartli
Danzaburou
14,676
5,308
1,005
2,831
9,347
5,855
1,567
3,849
5,498
0
27,744
W
6,920
644
10,315
4,652
9,571
5,392
252
4,345
5,226
30,114
0
L
Chang'e
Spherer
Chang'e
10,442
669
6,432
5,946
13,302
12,925
442
3,750
9,307
25,020
0
L
Freya
XptoBoSS
Freya
7,843
2,086
0
1,417
9,422
5,182
432
2,152
7,138
14,668
0
L
6,825
2,836
1,561
2,086
13,260
16,106
551
3,965
9,082
0
17,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
42,615
103
Minions Killed
112
0
Camps Cleared
0
903,480
Distance Traveled
1,010,940
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,825
783
14
1
0
187,654
2
W
Hercules
7,536
754
6
1
0
207,572
1
W
Kuzenbo
7,590
759
1
0
0
199,533
2
W
Xbalanque
8,325
833
27
3
0
195,213
3
L
Ne Zha
7,297
730
17
2
0
187,481
0
W
Danzaburou
9,776
978
41
4
0
194,387
2
W
Ra
9,388
939
37
4
0
214,235
2
L
Chang'e
7,327
733
27
3
0
194,426
0
L
Freya
8,457
846
16
2
0
163,173
0
L
Set
7,884
788
29
3
0
170,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role