Player Matchup

Anhur
Anhur
Makkuh
Anhur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,369 Elo+
Party 2
Horus
Horus
Mudlarky
Horus
Level 87
God Stats
4W - 0L
1,663 SR
Queue Stats
17W - 10L
1,472 Elo+
Party 2
He Bo
He Bo
PushaaPee
He Bo
Level 62
God Stats
3W - 1L
1,486 SR
Queue Stats
38W - 46L
1,393 Elo+
Party 2
Team Averages
Level 68
1,549 SR
1,411 Elo+

VS

Team Averages
Level 59
1,500 SR
1,118 Elo+
Charybdis
Charybdis
CalledMr Lala
Charybdis
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,344 Elo+
Solo
Scylla
Scylla
Tschawo
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,005 Elo+
Party 1
Ra
Ra
krolf
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Makkuh
Anhur
12
2 / 0 / 4
7,581
758
2,819
4,930
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Mudlarky
Horus
14
6 / 0 / 3
8,407
841
5,907
8,044
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
PushaaPee
He Bo
14
1 / 0 / 7
7,785
779
7,153
5,652
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CalledMr Lala
Charybdis
11
0 / 3 / 0
6,317
632
2,001
7,789
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Tschawo
Scylla
12
0 / 2 / 0
6,678
668
6,946
5,181
2,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
10
0 / 4 / 0
6,269
627
1,412
5,759
1,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CalledMr Lala
Charybdis
0
3
0
0
W
Anhur
Makkuh
Anhur
2
0
4
4
W
Horus
Mudlarky
Horus
6
0
3
7.5
W
He Bo
PushaaPee
He Bo
1
0
7
4.5
L
Scylla
Tschawo
Scylla
0
2
0
0
L
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,879
Damage
10,359
18,626
Taken
18,729
9,312
Mitigated
6,353
6,787
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CalledMr Lala
Charybdis
2,001
503
146
1,678
7,789
2,638
0
2,928
4,635
0
17,254
W
Anhur
Makkuh
Anhur
2,819
818
0
1,198
4,930
1,761
526
2,683
2,247
0
23,230
W
Horus
Mudlarky
Horus
5,907
2,312
1,330
2,421
8,044
5,692
15
3,488
4,556
0
17,393
W
He Bo
PushaaPee
He Bo
7,153
600
218
1,620
5,652
1,859
443
2,211
3,441
33,796
0
L
Scylla
Tschawo
Scylla
6,946
365
0
0
5,181
2,028
0
2,564
2,522
24,560
0
L
Ra
1,412
487
659
698
5,759
1,687
0
1,784
3,842
14,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
19,264
132
Minions Killed
103
0
Camps Cleared
0
589,058
Distance Traveled
455,912
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,317
632
28
3
0
141,891
2
W
Anhur
7,581
758
46
5
0
173,649
0
W
Horus
8,407
841
25
3
0
219,422
0
W
He Bo
7,785
779
61
6
0
195,987
2
L
Scylla
6,678
668
33
3
0
182,601
1
L
Ra
6,269
627
42
4
0
131,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role