Player Matchup

Odin
Odin
PaleJotunn
Odin
Level 128
God Stats
86W - 70L
1,565 SR
Queue Stats
220W - 179L
1,533 Elo+
Party 2
Ymir
Ymir
S1f0207
Ymir
Level 104
God Stats
3W - 1L
1,554 SR
Queue Stats
21W - 22L
1,484 Elo+
Party 2
Hel
Hel
SynDam
Hel
Level 147
God Stats
1W - 1L
1,245 SR
Queue Stats
503W - 534L
1,507 Elo+
Solo
Danzaburou
Danzaburou
TheCaliburn8704
Danzaburou
Level 143
God Stats
15W - 9L
1,646 SR
Queue Stats
357W - 345L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TyTy The Mighty
Tsukuyomi
Level 98
God Stats
2W - 0L
1,704 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 2
Team Averages
Level 124
1,543 SR
1,499 Elo+

VS

Team Averages
Level 107
1,465 SR
1,452 Elo+
Mercury
Mercury
Mr_Ant26
Mercury
Level 156
God Stats
1W - 2L
1,497 SR
Queue Stats
279W - 283L
1,559 Elo+
Party 1
Bacchus
Bacchus
Steggo991
Bacchus
Level 85
God Stats
4W - 3L
1,532 SR
Queue Stats
137W - 145L
1,451 Elo+
Solo
Shiva
Shiva
maxzombie13
Shiva
Level 65
God Stats
0W - 3L
1,548 SR
Queue Stats
13W - 22L
1,333 Elo+
Solo
Janus
Janus
mumafia
Janus
Level 144
God Stats
0W - 2L
1,249 SR
Queue Stats
136W - 144L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
yorkjjpj
Danzaburou
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
15,415
514
22,080
24,134
16,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
S1f0207
Ymir
20
5 / 1 / 12
14,386
480
12,776
30,705
48,092
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
SynDam
Hel
20
2 / 4 / 7
13,397
447
11,705
18,211
9,665
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TheCaliburn8704
Danzaburou
20
7 / 5 / 9
16,626
554
27,095
31,882
18,961
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
TyTy The Mighty
Tsukuyomi
20
5 / 1 / 4
14,202
473
22,197
23,590
13,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mr_Ant26
Mercury
20
6 / 5 / 3
15,759
525
23,513
28,242
14,951
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Steggo991
Bacchus
17
0 / 6 / 7
12,253
408
11,811
32,594
49,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
8,840
295
4,669
17,024
9,969
Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
mumafia
Janus
20
3 / 4 / 4
13,838
461
22,633
21,052
8,332
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yorkjjpj
Danzaburou
20
4 / 7 / 4
15,949
532
17,371
26,414
11,247
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
28
Kills
13
13
Deaths
28
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Mr_Ant26
Mercury
6
5
3
1.5
W
9
2
5
5.75
W
Ymir
S1f0207
Ymir
5
1
12
11
L
Bacchus
Steggo991
Bacchus
0
6
7
0.58
W
Hel
SynDam
Hel
2
4
7
1.38
W
Danzaburou
TheCaliburn8704
Danzaburou
7
5
9
2.3
W
Tsukuyomi
TyTy The Mighty
Tsukuyomi
5
1
4
7
L
0
6
1
0.08
L
Janus
mumafia
Janus
3
4
4
1.25
L
Danzaburou
yorkjjpj
Danzaburou
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,853
Damage
79,997
128,522
Taken
125,326
107,316
Mitigated
93,605
49,953
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Mr_Ant26
Mercury
23,513
14,940
0
1,000
28,242
14,951
1,568
4,187
24,055
0
168,862
W
22,080
8,213
0
3,686
24,134
16,934
2,838
7,764
16,370
52
111,172
W
Ymir
S1f0207
Ymir
12,776
2,478
1,010
8,705
30,705
48,092
619
8,045
22,660
66,394
0
L
Bacchus
Steggo991
Bacchus
11,811
758
0
3,379
32,594
49,106
154
8,111
24,483
45,826
3,231
W
Hel
SynDam
Hel
11,705
1,373
6,406
7,135
18,211
9,665
966
5,985
12,226
108,144
0
W
Danzaburou
TheCaliburn8704
Danzaburou
27,095
13,046
0
12,391
31,882
18,961
8,419
6,328
25,554
0
180,147
W
Tsukuyomi
TyTy The Mighty
Tsukuyomi
22,197
5,098
0
10,620
23,590
13,664
0
5,858
17,732
0
142,404
L
4,669
1,000
1,092
1,058
17,024
9,969
0
2,569
14,455
0
26,926
L
Janus
mumafia
Janus
22,633
607
350
4,073
21,052
8,332
0
5,434
15,618
127,036
0
L
Danzaburou
yorkjjpj
Danzaburou
17,371
8,933
0
10,142
26,414
11,247
7,044
4,232
22,182
0
136,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,026
Gold Earned
66,639
878
Minions Killed
686
0
Camps Cleared
0
2,699,664
Distance Traveled
2,633,872
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,759
525
234
8
0
647,941
0
W
Odin
15,415
514
196
7
0
535,424
1
W
Ymir
14,386
480
92
3
0
508,491
5
L
Bacchus
12,253
408
46
2
0
538,480
9
W
Hel
13,397
447
174
6
0
546,795
0
W
Danzaburou
16,626
554
249
8
0
484,081
6
W
Tsukuyomi
14,202
473
167
6
0
624,873
4
L
Shiva
8,840
295
34
1
0
310,300
3
L
Janus
13,838
461
185
6
0
609,193
5
L
Danzaburou
15,949
532
187
6
0
527,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role