Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
 
Geb
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
CarecaPeludo
Achilles
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 71L
1,341 MMR
Solo
Izanami
Izanami
Gold V
UncleanlyHalo
Izanami
Gold V
Level 158
God Stats
2W - 0L
1,655 SR
Queue Stats
16W - 19L
1,316 MMR
Solo
Poseidon
Poseidon
Bronze III
letsbefriendsbb
Poseidon
Bronze III
Level 32
God Stats
2W - 0L
1,508 SR
Queue Stats
5W - 4L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,533 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,512 SR
1,390 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Ilovejoust
Apollo
Gold IV
Level 148
God Stats
1W - 2L
1,632 SR
Queue Stats
26W - 28L
1,405 MMR
Solo
Hachiman
Hachiman
Gold V
LuluKenshi
Hachiman
Gold V
Level 56
God Stats
1W - 3L
1,440 SR
Queue Stats
19W - 24L
1,400 MMR
Solo
Ymir
Ymir
Silver IV
PositiveForHIV
Ymir
Silver IV
Level 63
God Stats
0W - 3L
1,513 SR
Queue Stats
3W - 7L
1,306 MMR
Solo
Ravana
Ravana
Gold V
zarrowthedon
Ravana
Gold V
Level 89
God Stats
7W - 7L
1,476 SR
Queue Stats
54W - 60L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 1 / 3
6,449
645
5,423
7,921
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
10
0 / 0 / 7
6,000
600
2,600
6,264
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
CarecaPeludo
Achilles
10
2 / 0 / 3
5,765
577
8,557
10,894
6,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
2 / 1 / 3
6,456
646
6,519
7,889
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
4 / 1 / 3
7,003
700
8,100
4,828
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AgniGuan YuAthenaKali

VS

Bans
ThorMauiIshtarAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 4 / 2
5,582
558
2,004
6,730
2,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Ilovejoust
Apollo
9
0 / 3 / 0
5,476
548
5,684
10,157
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
LuluKenshi
Hachiman
10
1 / 3 / 0
5,608
561
4,312
7,763
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,629
463
2,961
9,778
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
9
2 / 1 / 0
5,592
559
4,771
5,516
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
3
6.5
W
Geb
 
Geb
0
0
7
3.5
L
Merlin
 
Merlin
0
4
2
0.25
W
Achilles
CarecaPeludo
Achilles
2
0
3
3.5
L
Apollo
Ilovejoust
Apollo
0
3
0
0
L
Hachiman
LuluKenshi
Hachiman
1
3
0
0.33
L
0
3
0
0
W
Izanami
2
1
3
3.5
W
Poseidon
4
1
3
5.5
L
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,199
Damage
19,732
37,796
Taken
39,944
18,112
Mitigated
16,176
13,466
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,423
1,726
0
2,972
7,921
3,113
0
355
7,566
0
32,577
W
Geb
 
Geb
2,600
654
0
2,070
6,264
4,080
108
1,115
5,149
9,403
0
L
Merlin
 
Merlin
2,004
38
0
386
6,730
2,789
0
4,515
2,215
32,767
0
W
Achilles
CarecaPeludo
Achilles
8,557
2,638
0
4,713
10,894
6,410
0
726
10,168
0
30,802
L
Apollo
Ilovejoust
Apollo
5,684
4,734
0
5,468
10,157
3,480
147
553
9,604
0
39,861
L
Hachiman
LuluKenshi
Hachiman
4,312
2,366
0
2,618
7,763
1,859
0
775
6,988
0
35,889
L
2,961
907
0
2,237
9,778
5,716
0
3,727
6,051
11,322
0
W
Izanami
6,519
3,891
0
3,341
7,889
2,599
1,279
420
7,469
0
55,404
W
Poseidon
8,100
1,303
0
370
4,828
1,910
386
2,349
2,479
61,892
0
L
Ravana
4,771
1,748
0
872
5,516
2,332
0
1,130
4,386
0
28,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
26,887
329
Minions Killed
265
0
Camps Cleared
0
1,090,167
Distance Traveled
950,012
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,449
645
61
6
0
252,608
2
W
Geb
6,000
600
19
2
0
222,026
2
L
Merlin
5,582
558
67
7
0
187,354
3
W
Achilles
5,765
577
38
4
0
221,813
3
L
Apollo
5,476
548
59
6
0
166,180
2
L
Hachiman
5,608
561
71
7
0
182,868
4
L
Ymir
4,629
463
10
1
0
196,022
2
W
Izanami
6,456
646
100
10
0
177,790
5
W
Poseidon
7,003
700
111
11
0
215,930
5
L
Ravana
5,592
559
58
6
0
217,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role