Player Matchup

Eset
Eset
Beezaboof
Eset
Level 143
God Stats
2W - 2L
1,660 SR
Queue Stats
403W - 177L
1,677 Elo+
Party 2
Hercules
Hercules
ShaunGoodwin
Hercules
Level 18
God Stats
6W - 3L
1,726 SR
Queue Stats
28W - 16L
1,596 Elo+
Party 2
Ishtar
Ishtar
x2f4
Ishtar
Level 122
God Stats
4W - 2L
1,580 SR
Queue Stats
306W - 153L
1,753 Elo+
Party 2
Team Averages
Level 94
1,655 SR
1,675 Elo+

VS

Team Averages
Level 112
1,514 SR
1,559 Elo+
Horus
Horus
Glasvera
Horus
Level 122
God Stats
2W - 0L
1,630 SR
Queue Stats
27W - 17L
1,652 Elo+
Party 1
Hachiman
Hachiman
TheProKira
Hachiman
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,476 Elo+
Solo
Hel
Hel
thatoneguyjeffry
Hel
Level 93
God Stats
1W - 1L
1,411 SR
Queue Stats
19W - 19L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
2 / 3 / 2
11,960
629
17,847
16,411
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ShaunGoodwin
Hercules
17
1 / 2 / 3
11,240
592
12,239
23,759
28,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
x2f4
Ishtar
18
1 / 2 / 3
11,647
613
25,581
20,123
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Glasvera
Horus
17
0 / 2 / 6
12,546
660
8,068
29,119
43,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
TheProKira
Hachiman
19
6 / 0 / 1
13,210
695
25,297
20,654
10,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 2 / 6
12,069
635
18,186
18,206
9,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
7
7
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
2
3
2
1
W
Horus
Glasvera
Horus
0
2
6
1.5
L
Hercules
ShaunGoodwin
Hercules
1
2
3
1.25
W
Hachiman
TheProKira
Hachiman
6
0
1
6.5
W
1
2
6
2
L
Ishtar
x2f4
Ishtar
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,667
Damage
51,551
60,293
Taken
67,979
43,598
Mitigated
63,822
19,484
Healing
43,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
17,847
1,038
1,067
2,492
16,411
6,432
500
6,116
10,064
55,296
0
W
Horus
Glasvera
Horus
8,068
4,405
6,546
10,491
29,119
43,460
554
9,477
18,553
0
22,061
L
Hercules
ShaunGoodwin
Hercules
12,239
2,886
613
7,323
23,759
28,612
243
5,757
17,654
0
27,288
W
Hachiman
TheProKira
Hachiman
25,297
10,273
0
6,615
20,654
10,399
1,837
3,779
16,670
0
89,864
W
18,186
1,024
10,341
9,679
18,206
9,963
822
5,547
12,419
67,951
0
L
Ishtar
x2f4
Ishtar
25,581
14,001
0
7,989
20,123
8,554
936
5,485
14,338
0
91,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
37,825
224
Minions Killed
216
0
Camps Cleared
0
1,049,537
Distance Traveled
1,054,151
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,960
629
87
5
0
348,623
3
W
Horus
12,546
660
23
1
0
383,762
3
L
Hercules
11,240
592
23
1
0
347,471
0
W
Hachiman
13,210
695
93
5
0
319,249
2
W
Hel
12,069
635
100
5
0
351,140
2
L
Ishtar
11,647
613
114
6
0
353,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role