Player Matchup

Chaac
Chaac
Aslanis
Chaac
Level 85
God Stats
1W - 1L
1,512 SR
Queue Stats
21W - 43L
1,312 Elo+
Solo
Cthulhu
Cthulhu
QweefWizard
Cthulhu
Level 44
God Stats
4W - 4L
1,409 SR
Queue Stats
21W - 85L
1,155 Elo+
Party 2
Persephone
Persephone
Qweefmaster2000
Persephone
Level 45
God Stats
5W - 10L
1,313 SR
Queue Stats
24W - 88L
1,178 Elo+
Party 2
Team Averages
Level 58
1,411 SR
1,215 Elo+

VS

Team Averages
Level 42
1,391 SR
1,224 Elo+
Hachiman
Hachiman
Neystor25
Hachiman
Level 41
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 36L
1,298 Elo+
Party 1
Fafnir
Fafnir
georch18
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,247 Elo+
Party 1
Olorun
Olorun
smithypie
Olorun
Level 38
God Stats
1W - 3L
1,172 SR
Queue Stats
3W - 11L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aslanis
Chaac
18
4 / 0 / 7
12,944
681
14,893
22,184
23,842
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
QweefWizard
Cthulhu
20
4 / 0 / 6
14,075
741
13,234
14,515
21,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Qweefmaster2000
Persephone
18
4 / 3 / 6
13,335
702
20,734
12,244
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Neystor25
Hachiman
18
2 / 4 / 1
11,518
606
13,961
21,639
10,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
georch18
Fafnir
17
1 / 2 / 2
11,252
592
7,792
15,966
22,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
smithypie
Olorun
15
0 / 6 / 2
10,492
552
11,452
19,043
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aslanis
Chaac
4
0
7
7.5
L
Hachiman
Neystor25
Hachiman
2
4
1
0.63
W
Cthulhu
QweefWizard
Cthulhu
4
0
6
7
W
Persephone
Qweefmaster2000
Persephone
4
3
6
2.33
L
Fafnir
georch18
Fafnir
1
2
2
1
L
Olorun
smithypie
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
33,205
48,943
Taken
56,648
51,340
Mitigated
43,113
17,222
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aslanis
Chaac
14,893
2,610
0
7,120
22,184
23,842
1,100
8,968
13,216
58
57,499
L
Hachiman
Neystor25
Hachiman
13,961
9,343
0
3,711
21,639
10,655
0
10,942
10,697
0
59,683
W
Cthulhu
QweefWizard
Cthulhu
13,234
466
1,665
5,482
14,515
21,287
833
5,791
8,724
46,933
0
W
Persephone
Qweefmaster2000
Persephone
20,734
798
0
2,955
12,244
6,211
302
4,198
8,043
72,628
0
L
Fafnir
georch18
Fafnir
7,792
2,611
0
744
15,966
22,451
0
10,258
5,708
27,764
0
L
Olorun
smithypie
Olorun
11,452
4,254
850
4,633
19,043
10,007
0
13,040
6,003
40,511
2,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
33,262
225
Minions Killed
162
0
Camps Cleared
0
1,063,581
Distance Traveled
968,706
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,944
681
79
4
0
349,305
1
L
Hachiman
11,518
606
79
4
0
325,276
2
W
Cthulhu
14,075
741
68
4
0
380,579
0
W
Persephone
13,335
702
78
4
0
333,697
0
L
Fafnir
11,252
592
26
1
0
343,302
0
L
Olorun
10,492
552
57
3
0
300,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role