Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
SanbiksCZ
Sol
Level 104
God Stats
4W - 5L
1,300 SR
Queue Stats
113W - 118L
1,482 Elo+
Solo
Bacchus
Bacchus
auroraborealis13
Bacchus
Level 148
God Stats
12W - 3L
1,656 SR
Queue Stats
88W - 65L
1,580 Elo+
Party 1
Team Averages
Level 133
1,485 SR
1,521 Elo+

VS

Team Averages
Level 82
1,610 SR
1,563 Elo+
Bellona
Bellona
Machynator
Bellona
Level 56
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
PanKolega
Artemis
Level 69
God Stats
2W - 1L
1,810 SR
Queue Stats
100W - 68L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
TuSiEJeBniJ
Zhong Kui
Level 122
God Stats
5W - 6L
1,580 SR
Queue Stats
98W - 66L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 3
4,130
1,033
1,948
2,325
736
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 0 / 0
4,616
1,154
2,997
2,582
849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 3
3,909
977
627
3,179
2,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Machynator
Bellona
6
0 / 1 / 0
3,392
848
1,031
3,661
2,117
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
PanKolega
Artemis
5
0 / 2 / 0
3,278
820
549
2,525
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
TuSiEJeBniJ
Zhong Kui
5
0 / 0 / 0
3,233
808
965
1,261
673
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
Bellona
Machynator
Bellona
0
1
0
0
L
Artemis
PanKolega
Artemis
0
2
0
0
W
3
0
0
3
L
Zhong Kui
TuSiEJeBniJ
Zhong Kui
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,572
Damage
2,545
8,086
Taken
7,447
3,988
Mitigated
3,695
3,110
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,948
624
0
904
2,325
736
813
430
1,895
0
17,093
L
Bellona
Machynator
Bellona
1,031
272
113
456
3,661
2,117
0
1,508
2,153
0
4,207
L
Artemis
PanKolega
Artemis
549
159
0
247
2,525
905
0
1,173
1,352
0
3,087
W
2,997
1,289
0
1,045
2,582
849
1,649
222
2,360
15,332
2,235
L
Zhong Kui
TuSiEJeBniJ
Zhong Kui
965
191
0
1,153
1,261
673
0
752
509
4,486
0
W
627
37
256
905
3,179
2,403
179
341
2,838
4,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,655
Gold Earned
9,903
62
Minions Killed
20
0
Camps Cleared
0
234,556
Distance Traveled
136,355
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,130
1,033
32
8
0
74,610
0
L
Bellona
3,392
848
7
2
0
71,218
1
L
Artemis
3,278
820
4
1
0
31,837
2
W
Sol
4,616
1,154
23
6
0
78,646
1
L
Zhong Kui
3,233
808
9
2
0
33,300
0
W
Bacchus
3,909
977
7
2
0
81,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role