Player Matchup

Skadi
Skadi
bravasboi
Skadi
Level 35
God Stats
5W - 7L
1,492 SR
Queue Stats
36W - 37L
1,435 Elo+
Party 1
Ra
Ra
uCriticaI
Ra
Level 124
God Stats
17W - 11L
1,642 SR
Queue Stats
58W - 64L
1,478 Elo+
Solo
Thor
Thor
wittyn00
Thor
Level 15
God Stats
5W - 11L
1,538 SR
Queue Stats
9W - 23L
1,310 Elo+
Party 1
Team Averages
Level 58
1,557 SR
1,408 Elo+

VS

Team Averages
Level 71
1,617 SR
1,529 Elo+
Danzaburou
Danzaburou
WiLLHD52
Danzaburou
Level 86
God Stats
32W - 33L
1,537 SR
Queue Stats
44W - 47L
1,457 Elo+
Solo
Nemesis
Nemesis
ancalis
Nemesis
Level 5
God Stats
2W - 1L
1,592 SR
Queue Stats
2W - 1L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
ezhirael
Amaterasu
Level 123
God Stats
10W - 2L
1,722 SR
Queue Stats
59W - 36L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
bravasboi
Skadi
14
0 / 5 / 2
8,825
630
7,483
12,406
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 0
9,046
646
8,127
13,623
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
0 / 2 / 2
8,430
602
5,560
8,742
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WiLLHD52
Danzaburou
17
5 / 0 / 5
11,474
820
6,533
7,067
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
ancalis
Nemesis
17
5 / 1 / 6
11,004
786
16,463
12,850
8,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
ezhirael
Amaterasu
16
3 / 1 / 6
10,713
765
8,450
14,714
15,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
13
13
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
WiLLHD52
Danzaburou
5
0
5
7.5
W
Nemesis
ancalis
Nemesis
5
1
6
8
L
Skadi
bravasboi
Skadi
0
5
2
0.2
W
Amaterasu
ezhirael
Amaterasu
3
1
6
6
L
2
6
0
0.33
L
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
31,446
34,771
Taken
34,631
13,050
Mitigated
26,932
5,610
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
WiLLHD52
Danzaburou
6,533
1,934
0
2,654
7,067
3,066
1,971
1,030
6,037
0
45,034
W
Nemesis
ancalis
Nemesis
16,463
7,709
0
3,103
12,850
8,092
1,199
3,258
9,592
0
73,547
L
Skadi
bravasboi
Skadi
7,483
3,713
0
1,530
12,406
3,699
0
24
12,382
0
34,425
W
Amaterasu
ezhirael
Amaterasu
8,450
2,596
636
4,865
14,714
15,774
330
4,262
10,452
0
39,552
L
8,127
598
1,042
2,876
13,623
5,745
0
0
13,623
42,472
0
L
Thor
5,560
264
0
162
8,742
3,606
0
0
8,742
0
17,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
33,191
161
Minions Killed
214
0
Camps Cleared
0
764,903
Distance Traveled
862,738
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,474
820
86
6
0
268,998
0
W
Nemesis
11,004
786
77
6
0
302,064
4
L
Skadi
8,825
630
61
4
0
233,404
0
W
Amaterasu
10,713
765
51
4
0
291,676
1
L
Ra
9,046
646
76
5
0
265,215
5
L
Thor
8,430
602
24
2
0
266,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role