Player Matchup

Ne Zha
Ne Zha
BMillsofHC
Ne Zha
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
255W - 275L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IceHawkes
Ah Muzen Cab
Level 105
God Stats
19W - 13L
1,628 SR
Queue Stats
819W - 757L
1,487 Elo+
Solo
Zeus
Zeus
MrsSinEater1994
Zeus
Level 66
God Stats
3W - 2L
1,648 SR
Queue Stats
198W - 247L
1,412 Elo+
Solo
Awilix
Awilix
Undead_Falken87
Awilix
Level 58
God Stats
0W - 1L
1,254 SR
Queue Stats
5W - 12L
1,309 Elo+
Solo
Guan Yu
Guan Yu
lucasvoltsss
Guan Yu
Level 63
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 5L
1,075 Elo+
Solo
Team Averages
Level 84
1,484 SR
1,341 Elo+

VS

Team Averages
Level 104
1,612 SR
1,440 Elo+
Ymir
Ymir
Fangamou
Ymir
Level 123
God Stats
1W - 0L
1,642 SR
Queue Stats
44W - 44L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
ScarlettWitch07
Jormungandr
Level 87
God Stats
1W - 0L
1,640 SR
Queue Stats
31W - 40L
1,408 Elo+
Solo
Cthulhu
Cthulhu
TheStreetDawg
Cthulhu
Level 95
God Stats
2W - 1L
1,619 SR
Queue Stats
41W - 32L
1,507 Elo+
Party 1
Ra
Ra
deaddevilking
Ra
Level 109
God Stats
3W - 2L
1,498 SR
Queue Stats
261W - 275L
1,410 Elo+
Party 2
Geb
Geb
deaddevilqueenx
Geb
Level 108
God Stats
5W - 3L
1,660 SR
Queue Stats
262W - 276L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BMillsofHC
Ne Zha
20
8 / 4 / 16
13,417
745
18,652
19,552
14,018
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
IceHawkes
Ah Muzen Cab
20
2 / 4 / 14
11,523
640
24,853
16,834
8,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
11 / 4 / 13
13,520
751
36,870
12,128
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 11 / 9
10,265
570
10,763
21,585
10,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
lucasvoltsss
Guan Yu
16
3 / 10 / 12
10,587
588
8,247
20,653
12,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 7 / 17
12,303
684
8,110
30,218
38,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
ScarlettWitch07
Jormungandr
20
8 / 4 / 20
13,202
733
16,399
25,492
32,423
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
3 / 3 / 20
13,232
735
14,758
23,621
34,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 7 / 18
13,261
737
17,276
21,824
12,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 5 / 18
13,868
770
21,302
23,976
14,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
126
26
Kills
33
33
Deaths
26
64
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BMillsofHC
Ne Zha
8
4
16
4
W
Ymir
4
7
17
1.79
L
Ah Muzen Cab
IceHawkes
Ah Muzen Cab
2
4
14
2.25
L
11
4
13
4.38
W
Jormungandr
ScarlettWitch07
Jormungandr
8
4
20
4.5
W
Cthulhu
3
3
20
4.33
L
2
11
9
0.59
W
8
7
18
2.43
W
10
5
18
3.8
L
Guan Yu
lucasvoltsss
Guan Yu
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,385
Damage
77,845
90,752
Taken
125,131
51,540
Mitigated
131,644
23,842
Healing
37,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BMillsofHC
Ne Zha
18,652
2,651
2,382
6,285
19,552
14,018
1,839
16,895
2,485
0
50,626
W
Ymir
8,110
536
76
1,261
30,218
38,125
540
9,909
20,309
14,887
0
L
Ah Muzen Cab
IceHawkes
Ah Muzen Cab
24,853
5,019
701
6,612
16,834
8,660
2,551
14,904
1,778
0
44,025
L
36,870
2,972
244
936
12,128
6,365
1,040
11,944
134
51,706
0
W
Jormungandr
ScarlettWitch07
Jormungandr
16,399
1,356
0
491
25,492
32,423
1,597
5,628
19,864
41,514
0
W
Cthulhu
14,758
332
7,799
6,205
23,621
34,479
0
9,270
14,351
33,649
0
L
10,763
3,934
788
1,496
21,585
10,202
113
16,385
5,020
0
23,493
W
17,276
1,402
12,451
7,024
21,824
12,012
2,211
4,227
17,597
37,373
0
W
21,302
2,702
0
2,010
23,976
14,605
3,143
7,836
15,715
36,815
0
L
Guan Yu
lucasvoltsss
Guan Yu
8,247
1,443
2,268
2,130
20,653
12,295
553
16,919
3,490
0
13,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,312
Gold Earned
65,866
162
Minions Killed
201
0
Camps Cleared
0
1,564,458
Distance Traveled
1,649,260
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,417
745
49
3
0
352,273
0
W
Ymir
12,303
684
32
2
0
301,936
0
L
Ah Muzen Cab
11,523
640
29
2
0
361,008
0
L
Zeus
13,520
751
46
3
0
302,276
0
W
Jormungandr
13,202
733
34
2
0
360,806
0
W
Cthulhu
13,232
735
44
2
0
349,950
1
L
Awilix
10,265
570
31
2
0
258,412
0
W
Ra
13,261
737
56
3
0
299,839
0
W
Geb
13,868
770
35
2
0
336,729
2
L
Guan Yu
10,587
588
7
0
0
290,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role