Player Matchup

Horus
Horus
JGavin81
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,442 Elo+
Party 3
Anubis
Anubis
KickNafka41
Anubis
Level 152
God Stats
6W - 5L
1,637 SR
Queue Stats
684W - 690L
1,548 Elo+
Party 3
Anhur
Anhur
RagTagRain
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,330 Elo+
Solo
Discordia
Discordia
SwindleSL
Discordia
Level 137
God Stats
4W - 7L
1,315 SR
Queue Stats
322W - 309L
1,524 Elo+
Party 3
Zhong Kui
Zhong Kui
Tmoney7497
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,491 SR
1,469 Elo+

VS

Team Averages
Level 71
1,487 SR
1,448 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Doomslair
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 2
Skadi
Skadi
LadyKunaya
Skadi
Level 129
God Stats
1W - 1L
1,347 SR
Queue Stats
3W - 3L
1,308 Elo+
Party 2
Khepri
Khepri
Mydrae1
Khepri
Level 107
God Stats
2W - 2L
1,444 SR
Queue Stats
155W - 132L
1,614 Elo+
Party 1
Ratatoskr
Ratatoskr
OpeNope
Ratatoskr
Level 64
God Stats
2W - 0L
1,643 SR
Queue Stats
29W - 25L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JGavin81
Horus
15
2 / 6 / 6
9,620
687
2,896
20,156
18,733
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
17
4 / 5 / 6
9,997
714
15,167
12,012
6,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
18
5 / 4 / 6
10,752
768
18,742
15,831
7,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SwindleSL
Discordia
17
3 / 3 / 10
10,057
718
22,848
9,477
4,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Tmoney7497
Zhong Kui
13
1 / 3 / 10
8,250
589
5,373
7,797
5,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 3 / 14
10,800
771
8,004
20,453
21,750
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Doomslair
Ah Puch
19
3 / 1 / 12
10,578
756
20,190
11,135
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
19
9 / 5 / 6
11,749
839
11,447
14,752
7,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
Mydrae1
Khepri
17
1 / 4 / 18
10,942
782
7,247
21,902
28,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
OpeNope
Ratatoskr
17
4 / 3 / 12
10,449
746
12,028
15,023
9,683
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
15
Kills
21
21
Deaths
16
38
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
3
14
3.67
W
Ah Puch
Doomslair
Ah Puch
3
1
12
9
L
Horus
JGavin81
Horus
2
6
6
0.83
L
Anubis
4
5
6
1.4
W
Skadi
9
5
6
2.4
W
Khepri
Mydrae1
Khepri
1
4
18
2.5
W
Ratatoskr
OpeNope
Ratatoskr
4
3
12
3.33
L
Anhur
5
4
6
2
L
Discordia
SwindleSL
Discordia
3
3
10
2.67
L
Zhong Kui
Tmoney7497
Zhong Kui
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,026
Damage
58,916
65,273
Taken
83,265
42,637
Mitigated
73,441
17,678
Healing
38,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,004
918
11,545
7,885
20,453
21,750
814
8,931
11,321
0
14,320
W
Ah Puch
Doomslair
Ah Puch
20,190
156
759
1,587
11,135
6,096
1,280
8,050
2,937
34,193
0
L
Horus
JGavin81
Horus
2,896
808
2,016
3,444
20,156
18,733
351
7,866
12,290
0
6,866
L
Anubis
15,167
387
1,552
2,969
12,012
6,512
459
4,307
7,705
32,238
0
W
Skadi
11,447
4,950
1,056
2,418
14,752
7,246
5,599
6,960
7,714
0
43,339
W
Khepri
Mydrae1
Khepri
7,247
213
1,379
3,313
21,902
28,666
180
11,056
10,754
19,911
0
W
Ratatoskr
OpeNope
Ratatoskr
12,028
1,159
2,474
6,391
15,023
9,683
404
7,653
7,151
0
19,980
L
Anhur
18,742
8,763
588
3,309
15,831
7,262
1,056
6,884
8,947
0
40,238
L
Discordia
SwindleSL
Discordia
22,848
702
3,028
733
9,477
4,354
0
3,695
5,782
34,122
0
L
Zhong Kui
Tmoney7497
Zhong Kui
5,373
984
0
39
7,797
5,776
0
4,685
3,112
10,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
54,518
201
Minions Killed
138
0
Camps Cleared
0
955,205
Distance Traveled
1,330,667
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,800
771
14
1
0
298,078
0
W
Ah Puch
10,578
756
34
2
0
277,747
0
L
Horus
9,620
687
3
0
0
200,378
0
L
Anubis
9,997
714
54
4
0
168,132
2
W
Skadi
11,749
839
60
4
0
208,064
0
W
Khepri
10,942
782
16
1
0
241,981
4
W
Ratatoskr
10,449
746
14
1
0
304,797
3
L
Anhur
10,752
768
73
5
0
209,382
1
L
Discordia
10,057
718
45
3
0
243,977
1
L
Zhong Kui
8,250
589
26
2
0
133,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role