Player Matchup

Baron Samedi
Baron Samedi
DoctorSkippy
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
GarettChelski
Sun Wukong
Level 121
God Stats
1W - 0L
1,885 SR
Queue Stats
27W - 20L
1,578 Elo+
Solo
Loki
Loki
Pacoliii
Loki
Level 31
God Stats
1W - 1L
1,275 SR
Queue Stats
11W - 33L
1,194 Elo+
Party 1
Izanami
Izanami
antoromu2001
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,189 Elo+
Party 1
Raijin
Raijin
hisokaa512
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,272 Elo+
Party 1
Team Averages
Level 44
1,532 SR
1,382 Elo+

VS

Team Averages
Level 59
1,410 SR
1,355 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AJ18112001
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,226 Elo+
Party 3
King Arthur
King Arthur
javico04
King Arthur
Level 10
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 4L
1,316 Elo+
Party 3
Osiris
Osiris
pelocho411
Osiris
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,429 Elo+
Party 3
Hou Yi
Hou Yi
xDedek
Hou Yi
Level 28
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorSkippy
Baron Samedi
14
3 / 0 / 11
10,455
523
7,260
10,914
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
GarettChelski
Sun Wukong
19
9 / 2 / 6
12,910
646
18,006
23,623
22,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
17
6 / 3 / 4
11,127
556
9,573
17,469
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
antoromu2001
Izanami
14
0 / 2 / 6
8,993
450
2,123
9,812
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
hisokaa512
Raijin
16
3 / 4 / 5
10,604
530
9,035
11,728
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 4 / 2
9,182
459
13,720
13,155
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
AJ18112001
Tsukuyomi
16
4 / 5 / 3
9,956
498
10,811
19,258
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
javico04
King Arthur
15
2 / 4 / 0
9,510
476
9,334
16,006
16,079
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
pelocho411
Osiris
12
2 / 4 / 1
7,995
400
7,470
15,515
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
xDedek
Hou Yi
12
0 / 5 / 3
7,387
369
8,095
11,420
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
10
11
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
2
0.75
L
Tsukuyomi
AJ18112001
Tsukuyomi
4
5
3
1.1
W
Baron Samedi
DoctorSkippy
Baron Samedi
3
0
11
8.5
W
Sun Wukong
GarettChelski
Sun Wukong
9
2
6
6
W
Loki
6
3
4
2.67
W
Izanami
antoromu2001
Izanami
0
2
6
1.5
W
Raijin
hisokaa512
Raijin
3
4
5
1.38
L
King Arthur
javico04
King Arthur
2
4
0
0.5
L
Osiris
pelocho411
Osiris
2
4
1
0.63
L
Hou Yi
xDedek
Hou Yi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
49,430
73,546
Taken
75,354
56,372
Mitigated
50,230
28,579
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,720
3,480
0
5,015
13,155
5,933
510
5,365
7,790
73,408
7,695
L
Tsukuyomi
AJ18112001
Tsukuyomi
10,811
2,588
0
6,521
19,258
8,466
0
3,109
16,149
39
92,142
W
Baron Samedi
DoctorSkippy
Baron Samedi
7,260
936
1,901
3,543
10,914
15,060
78
3,038
7,876
26,290
0
W
Sun Wukong
GarettChelski
Sun Wukong
18,006
4,544
0
9,836
23,623
22,960
672
1,130
22,493
0
108,147
W
Loki
9,573
2,375
0
9,160
17,469
7,495
0
2,018
15,451
0
98,842
W
Izanami
antoromu2001
Izanami
2,123
1,725
0
2,066
9,812
4,397
679
1,119
8,693
0
54,001
W
Raijin
hisokaa512
Raijin
9,035
909
231
1,842
11,728
6,460
666
6,239
5,489
74,771
0
L
King Arthur
javico04
King Arthur
9,334
1,520
0
2,864
16,006
16,079
48
1,393
14,613
0
65,761
L
Osiris
pelocho411
Osiris
7,470
1,803
0
2,465
15,515
14,994
0
3,938
11,577
0
39,171
L
Hou Yi
xDedek
Hou Yi
8,095
3,117
0
3,192
11,420
4,758
78
3,388
8,032
0
52,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
44,030
543
Minions Killed
503
0
Camps Cleared
0
1,828,357
Distance Traveled
1,778,670
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,182
459
133
7
0
299,483
0
L
Tsukuyomi
9,956
498
122
6
0
393,837
1
W
Baron Samedi
10,455
523
32
2
0
352,044
0
W
Sun Wukong
12,910
646
159
8
0
388,153
6
W
Loki
11,127
556
123
6
0
416,192
3
W
Izanami
8,993
450
96
5
0
332,863
0
W
Raijin
10,604
530
133
7
0
339,105
0
L
King Arthur
9,510
476
130
7
0
368,618
3
L
Osiris
7,995
400
40
2
0
399,010
2
L
Hou Yi
7,387
369
78
4
0
317,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role