Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LaffeyTaf
Neith
Level 129
God Stats
1W - 1L
1,448 SR
Queue Stats
52W - 52L
1,514 Elo+
Party 1
Bakasura
Bakasura
LakeShow08
Bakasura
Level 149
God Stats
2W - 1L
1,742 SR
Queue Stats
45W - 58L
1,491 Elo+
Solo
Shiva
Shiva
RELENTLESS 24x7
Shiva
Level 122
God Stats
7W - 8L
1,419 SR
Queue Stats
456W - 410L
1,559 Elo+
Solo
Zeus
Zeus
SayaMashiro
Zeus
Level 89
God Stats
1W - 0L
1,632 SR
Queue Stats
21W - 26L
1,490 Elo+
Party 1
Team Averages
Level 127
1,548 SR
1,510 Elo+

VS

Team Averages
Level 113
1,471 SR
1,479 Elo+
Hera
Hera
CthulhuAllspark
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,466 Elo+
Party 2
Sol
Sol
RedSyreni
Sol
Level 99
God Stats
4W - 13L
1,355 SR
Queue Stats
56W - 66L
1,433 Elo+
Solo
Cerberus
Cerberus
That1GuySucks
Cerberus
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Shiva
Shiva
Yooshie
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,675 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jaffuu
Tsukuyomi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 2 / 14
9,474
861
9,271
14,299
17,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
LaffeyTaf
Neith
17
7 / 0 / 10
9,440
858
12,447
7,585
3,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
LakeShow08
Bakasura
15
2 / 2 / 8
8,824
802
6,050
10,608
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 12
9,492
863
14,600
13,563
8,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 2 / 3
8,708
792
8,731
7,965
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,296
754
8,686
8,495
3,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 4
7,459
678
7,745
9,973
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
That1GuySucks
Cerberus
15
2 / 3 / 4
9,021
820
6,010
16,266
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
Yooshie
Shiva
15
1 / 2 / 5
8,273
752
9,863
14,984
12,050
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
jaffuu
Tsukuyomi
14
1 / 8 / 3
7,662
697
7,472
13,551
6,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
22
Kills
7
7
Deaths
22
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
14
6.5
L
3
4
2
1
W
Neith
LaffeyTaf
Neith
7
0
10
12
W
Bakasura
LakeShow08
Bakasura
2
2
8
3
W
6
1
12
12
L
0
5
4
0.4
W
1
2
3
1.25
L
Cerberus
That1GuySucks
Cerberus
2
3
4
1.33
L
Shiva
Yooshie
Shiva
1
2
5
1.75
L
Tsukuyomi
jaffuu
Tsukuyomi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,099
Damage
39,776
54,020
Taken
63,269
39,277
Mitigated
40,701
11,888
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,271
269
461
1,401
14,299
17,351
0
5,774
8,525
25,051
0
L
8,686
2,336
0
0
8,495
3,564
42
1,303
6,940
28,360
0
W
Neith
LaffeyTaf
Neith
12,447
4,702
0
1,706
7,585
3,554
2,134
3,712
3,873
0
43,937
W
Bakasura
LakeShow08
Bakasura
6,050
3,693
0
3,156
10,608
6,986
1,986
3,253
7,355
0
22,167
W
14,600
1,937
0
2,745
13,563
8,178
0
7,297
6,266
0
30,256
L
7,745
2,557
0
1,241
9,973
3,613
0
2,394
7,396
24,434
0
W
8,731
1,594
0
2,419
7,965
3,208
705
2,472
5,493
38,575
0
L
Cerberus
That1GuySucks
Cerberus
6,010
349
0
2,264
16,266
15,141
0
5,422
10,371
15,199
0
L
Shiva
Yooshie
Shiva
9,863
1,759
638
904
14,984
12,050
620
4,556
10,086
67
27,822
L
Tsukuyomi
jaffuu
Tsukuyomi
7,472
1,567
0
734
13,551
6,333
0
3,472
9,820
0
19,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,938
Gold Earned
40,711
255
Minions Killed
197
0
Camps Cleared
0
1,285,470
Distance Traveled
1,120,858
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,474
861
38
3
0
261,587
0
L
Hera
8,296
754
61
6
0
227,658
0
W
Neith
9,440
858
48
4
0
246,554
1
W
Bakasura
8,824
802
55
5
0
290,659
1
W
Shiva
9,492
863
37
3
0
268,437
3
L
Sol
7,459
678
39
4
0
184,292
0
W
Zeus
8,708
792
77
7
0
218,233
3
L
Cerberus
9,021
820
29
3
0
231,697
0
L
Shiva
8,273
752
43
4
0
258,148
4
L
Tsukuyomi
7,662
697
25
2
0
219,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role