Player Matchup

Baron Samedi
Baron Samedi
Greenurs
Baron Samedi
Level 88
God Stats
3W - 3L
1,442 SR
Queue Stats
39W - 38L
1,477 Elo+
Party 1
Hercules
Hercules
Redoric Xade
Hercules
Level 116
God Stats
54W - 59L
1,590 SR
Queue Stats
76W - 82L
1,500 Elo+
Solo
Medusa
Medusa
invihs
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,468 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,482 Elo+

VS

Team Averages
Level 113
1,663 SR
1,532 Elo+
Atlas
Atlas
IPUNISHER z1117
Atlas
Level 69
God Stats
7W - 5L
1,527 SR
Queue Stats
32W - 50L
1,337 Elo+
Party 2
Merlin
Merlin
InzLove z
Merlin
Level 120
God Stats
2W - 1L
1,667 SR
Queue Stats
10W - 5L
1,720 Elo+
Party 2
Cupid
Cupid
WARLORD ARES007
Cupid
Level 149
God Stats
10W - 5L
1,795 SR
Queue Stats
640W - 695L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greenurs
Baron Samedi
16
2 / 0 / 6
10,180
679
11,195
7,195
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Redoric Xade
Hercules
16
5 / 1 / 3
10,684
712
10,684
18,810
19,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
invihs
Medusa
16
1 / 1 / 7
10,018
668
11,207
10,875
4,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
10,272
685
9,451
21,151
24,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
InzLove z
Merlin
16
2 / 3 / 0
10,396
693
10,696
9,785
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
9,319
621
8,792
10,341
4,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Greenurs
Baron Samedi
2
0
6
5
L
0
3
2
0.33
L
Merlin
InzLove z
Merlin
2
3
0
0.67
W
Hercules
Redoric Xade
Hercules
5
1
3
6.5
L
0
2
1
0.25
W
Medusa
invihs
Medusa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,086
Damage
28,939
36,880
Taken
41,277
27,611
Mitigated
33,568
15,243
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Greenurs
Baron Samedi
11,195
583
2,094
4,389
7,195
3,667
1,008
4,995
2,200
40,515
0
L
9,451
2,985
28
2,607
21,151
24,776
58
8,353
12,379
25,998
0
L
Merlin
InzLove z
Merlin
10,696
402
0
210
9,785
4,502
216
1,160
8,401
51,290
0
W
Hercules
Redoric Xade
Hercules
10,684
1,921
0
7,005
18,810
19,244
991
7,465
11,251
0
29,249
L
8,792
3,375
1,818
3,787
10,341
4,290
768
1,730
8,301
0
37,951
W
Medusa
invihs
Medusa
11,207
4,076
0
1,755
10,875
4,700
539
7,742
3,133
0
50,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
29,987
164
Minions Killed
184
0
Camps Cleared
0
860,151
Distance Traveled
886,364
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,180
679
60
4
0
281,877
3
L
Atlas
10,272
685
20
1
0
315,420
3
L
Merlin
10,396
693
109
7
0
277,063
3
W
Hercules
10,684
712
39
3
0
293,984
3
L
Cupid
9,319
621
55
4
0
293,881
4
W
Medusa
10,018
668
65
4
0
284,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role