Player Matchup

Set
Set
Masters
Frankwitbank
Set
Masters
Level 149
God Stats
1W - 1L
1,403 SR
Queue Stats
33W - 10L
2,932 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,403 SR
2,932 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,792 SR
2,673 MMR
Tiamat
Tiamat
Diamond I
xxTOBY_10TAILxx
Tiamat
Diamond I
Level 160
God Stats
0W - 1L
1,792 SR
Queue Stats
44W - 29L
2,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 0
14,726
982
14,373
17,700
14,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
PoseidonAh Muzen CabChronosHadesUllr

VS

Bans
KaliSkadiBakasuraHou YiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 0
13,067
871
11,082
16,642
21,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,373
Damage
11,082
17,700
Taken
16,642
14,427
Mitigated
21,534
7,018
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,373
6,900
0
7,018
17,700
14,427
2,938
11,727
5,973
0
100,437
L
11,082
1,170
0
4,486
16,642
21,534
843
229
16,413
80,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,726
Gold Earned
13,067
188
Minions Killed
148
8
Camps Cleared
4
296,165
Distance Traveled
290,176
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,726
982
188
13
8
296,165
3
L
Tiamat
13,067
871
148
10
4
290,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role