Player Matchup

Lancelot
Lancelot
Eduardodudu1010
Lancelot
Level 151
God Stats
1W - 2L
1,528 SR
Queue Stats
128W - 152L
1,424 Elo+
Solo
Pele
Pele
Foxhound008
Pele
Level 69
God Stats
3W - 2L
1,659 SR
Queue Stats
51W - 48L
1,517 Elo+
Solo
Eset
Eset
Psyco420NEBS
Eset
Level 95
God Stats
1W - 3L
1,290 SR
Queue Stats
33W - 34L
1,477 Elo+
Solo
Bacchus
Bacchus
zl Toayin lz
Bacchus
Level 148
God Stats
7W - 5L
1,716 SR
Queue Stats
446W - 474L
1,434 Elo+
Party 2
Izanami
Izanami
zl Tweak lz
Izanami
Level 66
God Stats
8W - 5L
1,555 SR
Queue Stats
89W - 99L
1,413 Elo+
Party 2
Team Averages
Level 106
1,550 SR
1,453 Elo+

VS

Team Averages
Level 74
1,472 SR
1,433 Elo+
Thanatos
Thanatos
EncorePH-
Thanatos
Level 83
God Stats
6W - 8L
1,415 SR
Queue Stats
131W - 201L
1,379 Elo+
Solo
He Bo
He Bo
KillaCam XXI
He Bo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 136L
1,424 Elo+
Party 1
Set
Set
MoonThoughts
Set
Level 66
God Stats
12W - 12L
1,459 SR
Queue Stats
135W - 130L
1,446 Elo+
Solo
Loki
Loki
WalnutBiker
Loki
Level 64
God Stats
11W - 11L
1,427 SR
Queue Stats
88W - 96L
1,443 Elo+
Party 1
Khepri
Khepri
earthy-porpoise9
Khepri
Level 62
God Stats
21W - 18L
1,558 SR
Queue Stats
37W - 39L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
1 / 1 / 2
7,357
490
7,635
13,749
11,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
6,773
452
3,240
8,911
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,797
453
7,522
10,950
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
zl Toayin lz
Bacchus
13
3 / 3 / 1
8,129
542
6,833
10,893
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
zl Tweak lz
Izanami
12
0 / 3 / 1
7,347
490
5,869
8,629
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EncorePH-
Thanatos
14
6 / 1 / 2
8,327
555
6,309
8,986
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
4 / 2 / 2
7,962
531
14,085
12,170
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 3
8,382
559
8,151
12,994
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 1
8,234
549
4,148
11,873
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
7,531
502
3,614
13,061
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
1
2
2
W
Thanatos
EncorePH-
Thanatos
6
1
2
7
L
1
2
2
1
W
4
2
2
2.5
W
1
3
3
0.83
L
1
4
0
0.25
W
2
1
1
2.5
W
0
0
4
2
L
Bacchus
zl Toayin lz
Bacchus
3
3
1
1.17
L
Izanami
zl Tweak lz
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
36,307
53,132
Taken
59,084
32,841
Mitigated
36,505
15,107
Healing
29,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
7,635
1,500
2,043
3,890
13,749
11,574
224
5,753
7,996
0
30,654
W
Thanatos
EncorePH-
Thanatos
6,309
1,420
0
9,054
8,986
4,380
420
156
8,808
0
55,569
L
3,240
741
0
1,841
8,911
3,343
0
2,560
6,310
0
38,677
W
14,085
840
462
4,458
12,170
5,570
183
3,831
8,297
60,990
0
W
8,151
3,724
0
4,637
12,994
8,596
552
5,648
6,840
0
66,144
L
7,522
192
1,516
1,532
10,950
5,451
388
6,687
4,212
46,666
0
W
4,148
730
0
7,696
11,873
4,671
0
1,352
10,512
0
76,027
W
3,614
334
0
3,587
13,061
13,288
210
2,787
10,272
23,716
0
L
Bacchus
zl Toayin lz
Bacchus
6,833
1,019
0
2,250
10,893
8,546
0
0
10,302
39,488
0
L
Izanami
zl Tweak lz
Izanami
5,869
3,359
0
2,035
8,629
3,927
1,002
2,699
5,930
0
67,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
40,436
393
Minions Killed
497
0
Camps Cleared
0
1,317,124
Distance Traveled
1,466,949
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,357
490
39
3
0
326,345
0
W
Thanatos
8,327
555
107
7
0
311,389
4
L
Pele
6,773
452
75
5
0
207,420
1
W
He Bo
7,962
531
105
7
0
281,570
5
W
Set
8,382
559
124
8
0
257,830
3
L
Eset
6,797
453
78
5
0
275,852
2
W
Loki
8,234
549
129
9
0
318,299
0
W
Khepri
7,531
502
32
2
0
297,861
10
L
Bacchus
8,129
542
83
6
0
246,484
1
L
Izanami
7,347
490
118
8
0
261,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role