Player Matchup

Chang'e
Chang'e
Cryptox_11
Chang'e
Level 109
God Stats
7W - 18L
1,317 SR
Queue Stats
68W - 104L
1,297 Elo+
Party 2
Gilgamesh
Gilgamesh
DJLORD28
Gilgamesh
Level 59
God Stats
2W - 14L
1,103 SR
Queue Stats
6W - 29L
1,165 Elo+
Party 2
Lancelot
Lancelot
klutzydrake7
Lancelot
Level 86
God Stats
5W - 4L
1,556 SR
Queue Stats
176W - 253L
1,319 Elo+
Solo
Team Averages
Level 85
1,325 SR
1,260 Elo+

VS

Team Averages
Level 83
1,542 SR
1,625 Elo+
Shiva
Shiva
ImSoDat
Shiva
Level 28
God Stats
3W - 0L
1,744 SR
Queue Stats
8W - 0L
1,867 Elo+
Party 1
Nu Wa
Nu Wa
PsyHermit
Nu Wa
Level 62
God Stats
7W - 12L
1,318 SR
Queue Stats
141W - 222L
1,229 Elo+
Solo
Sobek
Sobek
Sindrahs
Sobek
Level 158
God Stats
2W - 1L
1,564 SR
Queue Stats
238W - 119L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cryptox_11
Chang'e
17
5 / 6 / 4
11,928
702
21,450
24,911
12,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
DJLORD28
Gilgamesh
15
2 / 4 / 4
11,162
657
7,437
20,825
27,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
klutzydrake7
Lancelot
17
2 / 5 / 4
11,701
688
10,181
20,168
14,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ImSoDat
Shiva
16
10 / 6 / 1
12,630
743
21,248
19,763
20,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
PsyHermit
Nu Wa
17
1 / 2 / 9
11,989
705
19,659
10,324
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Sindrahs
Sobek
17
4 / 1 / 7
11,882
699
13,009
21,927
33,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
15
15
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cryptox_11
Chang'e
5
6
4
1.17
L
Gilgamesh
DJLORD28
Gilgamesh
2
4
4
1
W
Shiva
ImSoDat
Shiva
10
6
1
1.75
W
Nu Wa
PsyHermit
Nu Wa
1
2
9
2.75
W
Sobek
Sindrahs
Sobek
4
1
7
7.5
L
Lancelot
klutzydrake7
Lancelot
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,068
Damage
53,916
65,904
Taken
52,014
53,341
Mitigated
58,306
15,107
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cryptox_11
Chang'e
21,450
1,715
4,076
6,810
24,911
12,109
14
12,127
12,784
77,272
0
L
Gilgamesh
DJLORD28
Gilgamesh
7,437
2,171
45
1,166
20,825
27,166
0
10,963
9,862
0
26,991
W
Shiva
ImSoDat
Shiva
21,248
4,117
0
1,479
19,763
20,417
160
7,109
12,654
0
38,468
W
Nu Wa
PsyHermit
Nu Wa
19,659
6,529
572
2,788
10,324
4,742
1,935
4,088
6,236
62,649
0
W
Sobek
Sindrahs
Sobek
13,009
2,079
237
5,797
21,927
33,147
703
10,325
11,602
39,931
0
L
Lancelot
klutzydrake7
Lancelot
10,181
2,065
490
2,520
20,168
14,066
0
9,610
10,558
0
57,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
36,501
205
Minions Killed
160
0
Camps Cleared
0
870,588
Distance Traveled
865,565
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,928
702
97
6
0
261,729
0
L
Gilgamesh
11,162
657
25
1
0
287,383
0
W
Shiva
12,630
743
32
2
0
267,406
3
W
Nu Wa
11,989
705
91
5
0
275,228
5
W
Sobek
11,882
699
37
2
0
322,931
4
L
Lancelot
11,701
688
83
5
0
321,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role