Player Matchup

Awilix
Awilix
Aecko1234
Awilix
Level 42
God Stats
6W - 4L
1,491 SR
Queue Stats
59W - 47L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
DarkMornan
Sun Wukong
Level 144
God Stats
1W - 2L
1,379 SR
Queue Stats
31W - 19L
1,588 Elo+
Party 2
Yemoja
Yemoja
DiscusMihaul
Yemoja
Level 108
God Stats
1W - 0L
1,327 SR
Queue Stats
20W - 18L
1,499 Elo+
Party 2
Izanami
Izanami
Ringed
Izanami
Level 140
God Stats
3W - 2L
1,575 SR
Queue Stats
88W - 59L
1,575 Elo+
Party 2
Hera
Hera
caruno2
Hera
Level 105
God Stats
2W - 1L
1,856 SR
Queue Stats
105W - 71L
1,552 Elo+
Party 2
Team Averages
Level 108
1,526 SR
1,548 Elo+

VS

Team Averages
Level 81
1,601 SR
1,509 Elo+
Olorun
Olorun
 
Olorun
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
JacoProGamer
Chernobog
Level 125
God Stats
0W - 1L
1,879 SR
Queue Stats
29W - 18L
1,621 Elo+
Party 1
Ganesha
Ganesha
Mr0mega
Ganesha
Level 67
God Stats
1W - 1L
1,604 SR
Queue Stats
9W - 8L
1,514 Elo+
Party 1
Cliodhna
Cliodhna
elniño33
Cliodhna
Level 77
God Stats
0W - 4L
1,138 SR
Queue Stats
20W - 27L
1,349 Elo+
Solo
Hercules
Hercules
sempaierotico17
Hercules
Level 28
God Stats
1W - 1L
1,886 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aecko1234
Awilix
17
4 / 3 / 6
10,658
533
15,108
17,349
8,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
DarkMornan
Sun Wukong
17
8 / 2 / 6
11,574
579
16,860
19,704
18,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
14
0 / 4 / 9
9,579
479
8,588
18,941
19,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ringed
Izanami
17
7 / 3 / 4
11,005
550
10,802
13,908
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
caruno2
Hera
17
2 / 3 / 11
10,942
547
14,849
9,124
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 5 / 8
8,464
423
13,550
16,870
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
JacoProGamer
Chernobog
17
9 / 5 / 3
11,143
557
13,071
22,899
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Mr0mega
Ganesha
13
0 / 3 / 8
9,026
451
7,674
19,163
21,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
elniño33
Cliodhna
17
5 / 4 / 0
10,595
530
6,979
15,534
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
13
0 / 4 / 5
8,557
428
12,514
18,946
17,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
21
Kills
15
15
Deaths
21
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
8
1
W
Awilix
Aecko1234
Awilix
4
3
6
2.33
W
Sun Wukong
DarkMornan
Sun Wukong
8
2
6
5.5
W
Yemoja
0
4
9
1.13
L
Chernobog
JacoProGamer
Chernobog
9
5
3
2.1
L
Ganesha
Mr0mega
Ganesha
0
3
8
1.33
W
Izanami
Ringed
Izanami
7
3
4
3
W
Hera
caruno2
Hera
2
3
11
2.5
L
Cliodhna
elniño33
Cliodhna
5
4
0
1.25
L
Hercules
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,207
Damage
53,788
79,026
Taken
93,412
54,984
Mitigated
63,662
23,229
Healing
32,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,550
7,285
1,103
6,615
16,870
7,403
660
4,327
12,543
65,849
0
W
Awilix
Aecko1234
Awilix
15,108
5,674
0
1,180
17,349
8,323
351
3,866
13,344
0
94,217
W
Sun Wukong
DarkMornan
Sun Wukong
16,860
4,706
0
7,215
19,704
18,262
576
2,439
16,436
0
67,800
W
Yemoja
8,588
1,979
4,295
3,486
18,941
19,697
350
8,410
10,437
32,775
0
L
Chernobog
JacoProGamer
Chernobog
13,071
8,228
0
9,232
22,899
10,174
640
8,062
14,837
0
94,014
L
Ganesha
Mr0mega
Ganesha
7,674
821
506
3,891
19,163
21,955
242
5,494
13,669
36,265
4,571
W
Izanami
Ringed
Izanami
10,802
7,565
0
5,419
13,908
5,403
982
5,451
8,457
0
102,282
W
Hera
caruno2
Hera
14,849
3,054
0
1,634
9,124
3,299
268
932
8,192
96,097
0
L
Cliodhna
elniño33
Cliodhna
6,979
703
0
5,573
15,534
6,541
0
308
15,226
19
83,948
L
Hercules
12,514
4,139
0
5,194
18,946
17,589
0
5,246
13,700
141
52,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,758
Gold Earned
47,785
573
Minions Killed
524
0
Camps Cleared
0
2,001,125
Distance Traveled
1,869,155
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,464
423
133
7
0
342,644
5
W
Awilix
10,658
533
121
6
0
447,331
4
W
Sun Wukong
11,574
579
101
5
0
416,954
4
W
Yemoja
9,579
479
42
2
0
351,259
3
L
Chernobog
11,143
557
137
7
0
345,522
5
L
Ganesha
9,026
451
9
0
0
369,969
6
W
Izanami
11,005
550
168
8
0
398,976
5
W
Hera
10,942
547
141
7
0
386,605
5
L
Cliodhna
10,595
530
148
7
0
437,719
1
L
Hercules
8,557
428
97
5
0
373,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role