Player Matchup

Ishtar
Ishtar
Alcamoulax
Ishtar
Level 14
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Naemésis
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Merlin
Merlin
leo77100
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 1
Team Averages
Level 58
1,574 SR
1,483 Elo+

VS

Team Averages
Level 118
1,544 SR
1,470 Elo+
Anubis
Anubis
KaraSovalyeTR
Anubis
Level 108
God Stats
1W - 1L
1,318 SR
Queue Stats
9W - 8L
1,396 Elo+
Party 2
Ishtar
Ishtar
StiggySan
Ishtar
Level 159
God Stats
8W - 2L
1,814 SR
Queue Stats
132W - 125L
1,646 Elo+
Solo
Maui
Maui
bcorakay
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alcamoulax
Ishtar
12
2 / 6 / 1
8,465
605
7,877
15,954
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Naemésis
Sylvanus
14
1 / 5 / 1
9,028
645
5,224
18,277
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
leo77100
Merlin
14
0 / 8 / 3
8,792
628
4,711
11,227
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 7
11,607
829
16,752
9,791
6,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
StiggySan
Ishtar
16
4 / 0 / 13
10,427
745
16,069
12,140
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
15
4 / 2 / 14
11,153
797
6,683
10,490
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
19
19
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alcamoulax
Ishtar
2
6
1
0.42
W
11
1
7
14.5
L
Sylvanus
Naemésis
Sylvanus
1
5
1
0.3
W
Ishtar
StiggySan
Ishtar
4
0
13
10.5
W
Maui
4
2
14
5.5
L
Merlin
leo77100
Merlin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,812
Damage
39,504
45,458
Taken
32,421
29,220
Mitigated
23,663
6,969
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alcamoulax
Ishtar
7,877
3,868
0
1,706
15,954
6,146
251
7,481
8,473
0
18,298
W
16,752
1,987
164
4,920
9,791
6,109
788
3,230
6,561
51,412
0
L
Sylvanus
Naemésis
Sylvanus
5,224
727
1,484
3,779
18,277
18,807
23
9,703
8,574
19,341
0
W
Ishtar
StiggySan
Ishtar
16,069
8,726
0
6,276
12,140
6,183
1,796
3,912
8,228
0
83,103
W
Maui
6,683
1,280
0
2,059
10,490
11,371
0
2,841
7,649
14,699
0
L
Merlin
leo77100
Merlin
4,711
292
0
0
11,227
4,267
0
6,272
4,955
36,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
33,187
110
Minions Killed
196
0
Camps Cleared
0
652,258
Distance Traveled
678,778
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,465
605
14
1
0
239,298
0
W
Anubis
11,607
829
76
5
0
199,189
1
L
Sylvanus
9,028
645
30
2
0
208,853
4
W
Ishtar
10,427
745
104
7
0
238,089
4
W
Maui
11,153
797
16
1
0
241,500
2
L
Merlin
8,792
628
66
5
0
204,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role