Player Matchup

Cernunnos
Cernunnos
Al-Bloushi92
Cernunnos
Level 158
God Stats
16W - 16L
1,469 SR
Queue Stats
1,592W - 1,525L
1,549 Elo+
Solo
Susano
Susano
Bloodshotkronos
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,747 Elo+
Party 1
Neith
Neith
Conesnail
Neith
Level 109
God Stats
1W - 2L
1,372 SR
Queue Stats
118W - 96L
1,579 Elo+
Party 1
Yemoja
Yemoja
GruGrulainn
Yemoja
Level 125
God Stats
0W - 1L
1,698 SR
Queue Stats
38W - 35L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
Wilsunny
Hou Yi
Level 100
God Stats
0W - 1L
1,797 SR
Queue Stats
61W - 46L
1,596 Elo+
Party 1
Team Averages
Level 112
1,567 SR
1,603 Elo+

VS

Team Averages
Level 128
1,511 SR
1,520 Elo+
Aphrodite
Aphrodite
MaelstromEye
Aphrodite
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,498 Elo+
Solo
Fenrir
Fenrir
NyanNyaaa
Fenrir
Level 129
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 11L
1,589 Elo+
Party 2
Sol
Sol
Taallaa
Sol
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
87W - 90L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
razvratnik
Cliodhna
Level 134
God Stats
5W - 4L
1,551 SR
Queue Stats
203W - 206L
1,566 Elo+
Solo
King Arthur
King Arthur
tan1ka
King Arthur
Level 154
God Stats
1W - 0L
1,494 SR
Queue Stats
134W - 142L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Al-Bloushi92
Cernunnos
20
9 / 10 / 20
14,902
745
29,810
31,499
15,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 10 / 15
13,681
684
24,016
26,915
13,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Conesnail
Neith
20
8 / 7 / 18
14,705
735
31,874
24,110
12,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
20
6 / 9 / 20
13,780
689
22,275
28,149
11,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Wilsunny
Hou Yi
20
8 / 10 / 15
14,573
729
23,971
26,714
13,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MaelstromEye
Aphrodite
20
8 / 8 / 20
14,366
718
18,989
27,781
16,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
NyanNyaaa
Fenrir
20
10 / 9 / 19
14,711
736
25,616
30,411
45,917
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
20
8 / 7 / 19
15,777
789
33,957
29,509
13,403
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
razvratnik
Cliodhna
20
7 / 7 / 23
14,265
713
29,589
30,211
16,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
tan1ka
King Arthur
20
13 / 8 / 19
16,071
804
18,457
41,446
62,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
146
38
Kills
46
46
Deaths
39
88
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Al-Bloushi92
Cernunnos
9
10
20
1.9
L
7
10
15
1.45
L
Neith
Conesnail
Neith
8
7
18
2.43
L
Yemoja
6
9
20
1.78
W
Aphrodite
MaelstromEye
Aphrodite
8
8
20
2.25
W
Fenrir
NyanNyaaa
Fenrir
10
9
19
2.17
W
Sol
8
7
19
2.5
L
Hou Yi
Wilsunny
Hou Yi
8
10
15
1.55
W
Cliodhna
razvratnik
Cliodhna
7
7
23
2.64
W
King Arthur
tan1ka
King Arthur
13
8
19
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,946
Damage
126,608
137,387
Taken
159,358
66,342
Mitigated
154,494
39,510
Healing
61,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Al-Bloushi92
Cernunnos
29,810
17,126
1,035
8,034
31,499
15,843
1,690
11,025
20,474
0
54,268
L
24,016
3,316
1,454
5,618
26,915
13,310
0
11,475
15,440
0
36,559
L
Neith
Conesnail
Neith
31,874
11,421
1,205
5,030
24,110
12,516
1,034
10,515
13,595
0
58,415
L
Yemoja
22,275
5,343
4,961
4,292
28,149
11,636
444
13,460
14,689
37,943
0
W
Aphrodite
MaelstromEye
Aphrodite
18,989
1,679
15,634
12,802
27,781
16,304
1,252
6,072
21,709
40,420
0
W
Fenrir
NyanNyaaa
Fenrir
25,616
6,741
462
2,970
30,411
45,917
1,703
2,904
27,507
0
37,093
W
Sol
33,957
12,364
1,769
9,881
29,509
13,403
4,631
4,278
25,231
76,619
0
L
Hou Yi
Wilsunny
Hou Yi
23,971
15,033
1,729
6,152
26,714
13,037
1,602
6,471
20,243
0
45,322
W
Cliodhna
razvratnik
Cliodhna
29,589
1,331
1,559
7,803
30,211
16,050
2,717
4,661
25,550
0
44,969
W
King Arthur
tan1ka
King Arthur
18,457
1,217
1,369
7,273
41,446
62,820
475
4,360
37,086
0
39,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,641
Gold Earned
75,190
193
Minions Killed
201
0
Camps Cleared
0
1,414,875
Distance Traveled
1,789,480
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,902
745
46
2
0
275,534
0
L
Susano
13,681
684
39
2
0
330,217
6
L
Neith
14,705
735
53
3
0
293,234
3
L
Yemoja
13,780
689
22
1
0
264,036
6
W
Aphrodite
14,366
718
41
2
0
364,499
0
W
Fenrir
14,711
736
23
1
0
348,949
3
W
Sol
15,777
789
80
4
0
323,133
6
L
Hou Yi
14,573
729
33
2
0
251,854
0
W
Cliodhna
14,265
713
27
1
0
410,489
0
W
King Arthur
16,071
804
30
2
0
342,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role